Throg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -22, D:1) a bat corpse (skeletalised by now) (4, -23, D:1) a bat corpse (skeletalised by now) (5, -11, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -10, D:1) a ball python corpse (skeletalised by now) (5, -9, D:1) a jackal corpse (skeletalised by now) (6, -11, D:1) a rat corpse (skeletalised by now) (8, -15, D:1) a +0 sling (26, -14, D:1) a +0 short sword a +0 club a kobold skeleton a hobgoblin skeleton (27, -14, D:1) a hobgoblin skeleton (32, -3, D:1) a +0 dagger (32, -2, D:1) a +0 club a +0 short sword a kobold skeleton (33, -24, D:1) a ball python corpse (skeletalised by now) (40, -27, D:1) a +0 dagger (41, -18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Haul's Antique Weapon Shop a +0 dagger (52 gold) a +0 rapier (104 gold) a +0 quarterstaff (104 gold) the +7 dagger "Conservator" {drain, rN+} (1294 gold) rN+: It protects you from negative energy. a +2 quarterstaff of speed (624 gold) a +0 spear (78 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +1 hand axe of flaming (322 gold) [Shop] Womaleikh's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of amnesia (44 gold) a scroll of enchant armour (82 gold) a scroll of enchant armour (82 gold) a scroll of fog (44 gold) [Shop] Wameyrel's Jewellery Shoppe a ring of wizardry (330 gold) the ring "Udush" {Fire *Corrode Str+6} (429 gold) [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. a ring of magical power (220 gold) an amulet of regeneration (330 gold) an amulet of magic regeneration (330 gold) a beast talisman (220 gold) the amulet "Jonaleus" {Spirit Harm Rampage rC+ Dex-5} (368 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. an amulet of magic regeneration (330 gold) an amulet of guardian spirit (330 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (20, 2, D:2) a bat corpse (skeletalised by now) (21, 2, D:2) a +0 club a +0 sling (25, -40, D:2) a +0 leather armour (42, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (43, -38, D:2) a +0 rapier