Throg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a rat corpse (skeletalised by now) (1, 30, D:1) a +0 club (2, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, 11, D:1) a +0 dagger (3, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 40, D:1) a bat skeleton (8, 13, D:1) a frilled lizard skeleton (16, 4, D:1) a +0 dagger (16, 38, D:1) a +0 dagger a goblin skeleton (16, 39, D:1) a +0 whip (20, 38, D:1) a rat corpse (23, 30, D:1) a ball python skeleton (27, 14, D:1) a +0 club (33, 48, D:1) a +0 dagger (34, 48, D:1) a +0 whip (38, 24, D:1) a rat skeleton (39, 9, D:1) a +0 dagger a goblin skeleton (43, 31, D:1) a +0 dagger (51, 33, D:1) a +0 hand axe (53, 41, D:1) a +0 spear (56, 11, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (2, 9, D:2) a +0 robe (4, -5, D:2) a +0 robe (9, -4, D:2) a ribbon worm corpse (10, -7, D:2) a +0 dagger (10, 0, D:2) a +0 chain mail (10, 1, D:2) the +3 ring mail of Mok Yng {Str+2} Str+2: It affects your strength (+2). (10, 10, D:2) a +0 short sword a kobold skeleton (11, -5, D:2) a +0 dagger (12, -5, D:2) the +1 ring mail of the Crucible of Flesh {Harm Int+2 Dex-2 Slay+3} Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. (16, 13, D:2) a +0 dagger a +0 sling a goblin corpse (16, 14, D:2) a ribbon worm corpse (20, 14, D:2) a bat corpse (22, 12, D:2) a +0 dagger