Throg Level 1 of the Dungeon [Shop] Siown's Weapon Shop a +0 quarterstaff (44 gold) a +0 heavy hand axe (81 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) a +2 halberd of venom (184 gold) a +0 hand axe (33 gold) 2 atropa-tipped darts (19 gold) [Shop] Daitev's Weapon Shop 3 stones (3 gold) a +0 dagger (24 gold) a +0 sling (18 gold) a +0 short sword (36 gold) 4 stones (4 gold) a +5 dagger of speed (396 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) [Shop] Quol's Assorted Antiques a +0 club (33 gold) a +0 dagger (66 gold) an amulet of guardian spirit (990 gold) [Shop] Unal's Weapon Emporium the +8 arbalest "Quci" {holy, rPois rF- Str+2 Dex+6} (691 gold) Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. a +0 dagger (20 gold) 4 stones (4 gold) a +0 club (10 gold) 5 stones (5 gold) a +0 club (10 gold) a throwing net (30 gold) 3 stones (3 gold) a +0 whip (25 gold) a +0 dagger (20 gold) (3, -22, D:1) a +0 club (3, -12, D:1) 4 stones (6, -11, D:1) a quokka skeleton (6, -3, D:1) a +0 dagger (17, -15, D:1) a +0 dagger (19, -41, D:1) a +0 club (20, -8, D:1) a +0 dagger a goblin skeleton (20, -4, D:1) 7 stones (31, -15, D:1) a +1 ring mail of cold resistance (31, -7, D:1) a +0 leather armour (32, -45, D:1) a +0 mace (39, -2, D:1) a +0 club (41, -10, D:1) a +0 trident (43, -15, D:1) 7 stones (46, -12, D:1) a frilled lizard corpse (skeletalised by now) (53, 8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 38, D:2) a +0 whip (1, 18, D:2) a bat corpse (skeletalised by now) (2, 7, D:2) a rat skeleton (3, 17, D:2) 3 stones (4, 6, D:2) a +0 club a kobold skeleton (6, 7, D:2) a +0 spear (7, 34, D:2) a +0 club (12, 9, D:2) an adder skeleton (19, 0, D:2) a quokka corpse (skeletalised by now) (24, 0, D:2) a +0 dagger (32, 34, D:2) a rat corpse (skeletalised by now) (38, 11, D:2) a +0 club (39, 17, D:2) a quokka skeleton (46, 26, D:2) an adder skeleton (46, 27, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -19, D:3) a +0 club (2, -7, D:3) a +0 hand axe (8, -3, D:3) 5 stones (20, -6, D:3) 6 stones (21, -30, D:3) a hobgoblin corpse (skeletalised by now) (21, 4, D:3) a ball python corpse (skeletalised by now) (33, -2, D:3) a +0 whip (36, -19, D:3) a +0 leather armour a +0 flail an orc skeleton (47, -16, D:3) a +0 robe (53, -8, D:3) a bat corpse (skeletalised by now) (54, 3, D:3) a +0 whip a kobold corpse (skeletalised by now) (58, 6, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (13, -11, D:4) a ball python skeleton (14, 15, D:4) a +0 short sword a +0 leather armour (15, 6, D:4) a +0 dagger (20, 17, D:4) a +0 dagger 5 stones a kobold skeleton (27, -25, D:4) a +0 helmet (29, -9, D:4) a black bear skeleton (29, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (30, 10, D:4) a hound skeleton (30, 11, D:4) a jackal skeleton (34, 8, D:4) a +0 long sword (40, -16, D:4) 5 stones a +0 dagger a kobold skeleton (40, -15, D:4) a howler monkey skeleton (41, 1, D:4) 5 stones (42, -13, D:4) a +0 mace (42, -12, D:4) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 hand axe (42, -11, D:4) a +0 scale mail a +0 club a +0 robe a +0 dagger a ball python skeleton an orc skeleton (42, -6, D:4) a +0 scale mail a +0 dagger (42, 9, D:4) a +0 scythe a +0 robe (43, -12, D:4) a quokka skeleton (55, -10, D:4) a +1 whip of venom Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (4, 21, D:5) a ring of magical power (6, 3, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (12, -16, D:5) a +0 sling (12, -8, D:5) a +0 club a +3 dagger a +0 whip an orc corpse (skeletalised by now) (14, -9, D:5) a +0 dagger an orc corpse (skeletalised by now) (25, -13, D:5) a +0 dagger (30, 33, D:5) a +0 long sword a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (32, 19, D:5) a +0 sling (35, -15, D:5) 2 stones (35, -12, D:5) an iguana skeleton an iguana skeleton (49, 29, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, -21, D:6) an orb of guile (19, -10, D:6) a +0 ring mail (21, -11, D:6) a staff of fire {!a} (24, -22, D:6) a +0 short sword (26, -11, D:6) 3 stones (29, -22, D:6) a +0 dagger (34, -33, D:6) a +0 giant club (38, -35, D:6) 6 boomerangs (42, -27, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) 4 stones (4, -27, D:7) a +0 quarterstaff (5, -4, D:7) a +0 dagger (6, -15, D:7) a scroll of vulnerability (8, -22, D:7) an electric eel corpse (8, -7, D:7) a bullfrog corpse (12, -21, D:7) a scroll of identify (13, -22, D:7) a scroll of identify (16, -3, D:7) a +0 dagger (25, -9, D:7) an iguana corpse (26, -8, D:7) a +0 chain mail the Ecumenical Temple