Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 1141676199942744509 130 Throg the Chiller (level 5, -3/37 HPs) Began as a Gnoll Ice Elementalist on June 4, 2025. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (3459 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 3459, Time: 00:03:59 Health: -3/37 AC: 2 Str: 9 XL: 5 Next: 13% Magic: 6/12 EV: 12 Int: 15 God: Gold: 116 SH: 0 Dex: 12 Spells: 4/14 levels left rFire . . . f - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ v - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 7.2 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.4 Evocations + Level 1.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Summon Ice Beast Ice/Summ 16% N/A 9% 3 f - Freeze Ice 100% 1d10 1% 1 o - Ozocubu's Armour Ice 25% N/A 2% 3 r - Frozen Ramparts Ice 50% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 10% 1 Grave Claw Necr 14% 2d8 16% 2 Momentum Strike Conj/Tloc 14% 3d8 16% 2 Vampiric Draining Necr 7% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 69% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Inventory: Hand Weapons f - a +0 whip (weapon) Missiles i - 35 stones k - 4 javelins o - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery v - a ring of see invisible (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - 3 scrolls of enchant armour {unknown} j - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} p - a scroll of fear {unknown} q - a scroll of revelation {unknown} r - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} g - a potion of cancellation l - a potion of haste {@q3} n - a potion of berserk rage {!q} Talismans h - a dragon-coil talisman s - a rimehorn talisman Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ...... .............. .................##.. ..................... ......~....~....##.. #c.............##.. #.c...~~....####.. #.....~~....# #.. ##..........## ### #@.Y~....~...# #............# #..........).# ∆ #....####....# #....### ###### ###### You could see a centaur (ally target) and a friendly ice beast (summoned). Message History The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The centaur shoots an arrow. The arrow barely misses you. Okay, then. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The centaur shoots an arrow. The arrow hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.2 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Ice Magic | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 36 | 33 || 69 Bite | 3 | 2 || 5 Cast: Freeze | 34 | 21 || 55 Frozen Ramparts | 1 | 4 || 5 Ozocubu's Armour | | 1 || 1 Summon Ice Beast | | 1 || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | | 2 || 2 Armour: Robe | 31 | 23 || 54 Dodge: Dodged | 44 | 49 || 93 Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, chequers_serial_rivers_micro_c, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, minmay_rat_hole D:3: minmay_goblin_kobold_castle, layout_rooms, skrybe_limestone_x Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a hound 6 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a crocodile 7 | D:1 | Noticed a black bear 149 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 365 | D:1 | Got the Octavo of Weathered Space 487 | D:1 | Reached XP level 3. HP: 16/25 MP: 6/9 615 | D:1 | Reached skill level 5 in Spellcasting 766 | D:2 | Learned a level 3 spell: Frozen Ramparts 770 | D:2 | Learned a level 3 spell: Ozocubu's Armour 774 | D:2 | Learned a level 3 spell: Summon Ice Beast 798 | D:2 | Reached skill level 1 in Invocations 1040 | D:2 | Reached skill level 1 in Fighting 1040 | D:2 | Reached skill level 1 in Short Blades 1040 | D:2 | Reached skill level 1 in Long Blades 1040 | D:2 | Reached skill level 1 in Axes 1040 | D:2 | Reached skill level 1 in Maces & Flails 1040 | D:2 | Reached skill level 1 in Polearms 1040 | D:2 | Reached skill level 1 in Staves 1040 | D:2 | Reached skill level 1 in Ranged Weapons 1040 | D:2 | Reached skill level 1 in Throwing 1040 | D:2 | Reached skill level 1 in Armour 1040 | D:2 | Reached skill level 1 in Shields 1040 | D:2 | Reached skill level 1 in Unarmed Combat 1040 | D:2 | Reached skill level 1 in Evocations 1477 | D:2 | Reached XP level 4. HP: 32/32 MP: 11/11 1543 | D:2 | Reached skill level 1 in Shapeshifting 2950 | D:2 | Reached skill level 1 in Conjurations 2950 | D:2 | Reached skill level 1 in Hexes 2950 | D:2 | Reached skill level 1 in Summonings 2950 | D:2 | Reached skill level 1 in Necromancy 2950 | D:2 | Reached skill level 1 in Translocations 2950 | D:2 | Reached skill level 1 in Forgecraft 2950 | D:2 | Reached skill level 1 in Fire Magic 2950 | D:2 | Reached skill level 1 in Air Magic 2950 | D:2 | Reached skill level 1 in Earth Magic 2950 | D:2 | Reached skill level 1 in Alchemy 3387 | D:3 | Reached XP level 5. HP: 35/37 MP: 8/12 3453 | D:3 | Noticed a centaur 3459 | D:3 | Shot with an arrow by a centaur Vanquished Creatures A hound (D:3) A gnoll (D:1) 4 adders 5 endoplasms 2 giant cockroaches 2 hobgoblins 7 jackals An orc (D:3) 3 quokkas 2 ball pythons 3 bats A frilled lizard (D:1) 6 goblins 6 kobolds 22 rats 66 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3464 | 3415 | 49 | 1230 | 1731 | 3 | 1154.7 | Dungeon | 3464 | 3415 | 49 | 1230 | 1731 | 3 | 1154.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2379 daAuts D:1: 759 daAuts D:3: 325 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 163 | 23 | 12.4 | 44 | 22 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 59 | 20 | 25.3 | 18 | 19 | 51.4 D:3 | 64 | 3 | 4.5 | 8 | 3 | 27.3 +---------+---------+-------+---------+---------+-------