Throg Level 1 of the Dungeon (7, 9, D:1) a bat skeleton (10, 27, D:1) a bat skeleton (11, 23, D:1) a quokka skeleton (12, 28, D:1) 4 large rocks (18, 3, D:1) a +0 ring mail (26, 17, D:1) a hobgoblin skeleton (28, 24, D:1) a +0 mace (30, 19, D:1) a +0 dagger (34, -3, D:1) a rat skeleton (36, -4, D:1) a goblin skeleton (44, 24, D:1) a +0 ring mail (54, 20, D:1) a bat corpse (skeletalised by now) (57, 27, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (1, -18, D:2) a +0 dagger (2, 7, D:2) a hobgoblin skeleton (3, 7, D:2) a +0 club a kobold skeleton (5, -13, D:2) a +0 war axe (8, -2, D:2) a +0 hand axe (9, -17, D:2) a +0 short sword (17, 10, D:2) a +0 dagger (20, -7, D:2) the +9 dagger "Yrphauq" {freeze, rN+ rCorr Str+2 Int+4} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (25, -7, D:2) a jackal corpse (skeletalised by now) (26, -9, D:2) a frilled lizard corpse (skeletalised by now) (26, -7, D:2) a jackal corpse (skeletalised by now) (27, 18, D:2) a +0 dagger (28, -1, D:2) a ball python skeleton (30, 24, D:2) a rat skeleton (39, 14, D:2) a quokka corpse (skeletalised by now)