Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9864986711831541204 31 Throg the Chiller (level 3, 0/25 HPs) Began as a Gnoll Ice Elementalist on July 4, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:09 (1142 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 1142, Time: 00:02:10 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 22% Magic: 3/9 EV: 2 Int: 14 God: Gold: 45 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . i - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -9), constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} Talismans d - a rimehorn talisman Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #. .. #. ... #. .... #. ....##. .....#.####.## #....<....# ###..######. ∆ #.@....l.g ........S###### #######..# ∆ #..# #..# #... ##>. ### You could see a hobgoblin, a ball python (slow) and a frilled lizard. Message History You are more poisoned. The adder poisons you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) You freeze the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The frilled lizard hisses angrily. You hear a shout! The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 100% to hit) You freeze the ball python. The ball python is severely wounded. The ball python seems to slow down. The hobgoblin shouts! You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 20 Short sword || 2 Bite || 2 Cast: Freeze || 27 Armour: Robe || 36 Dodge: Dodged || 28 Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_lizard_pond D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/7 1141 | D:2 | HP: 2/20 [constriction (1)] 1142 | D:2 | Reached skill level 5 in Spellcasting 1142 | D:2 | Reached XP level 3. HP: 3/25 MP: 4/9 1142 | D:2 | Succumbed to an adder's poison Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 12 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 25 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 1072 | 68 | 0 | 942 | 2 | 570.0 | Dungeon | 1140 | 1072 | 68 | 0 | 942 | 2 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:2: 8 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 11 | 24.4 | 14 | 11 | 44.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 11 | 35.5 | 12 | 11 | 47.8 D:2 | 14 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------