Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3052165667165013602 200 Throg the Chiller (level 5, -1/38 HPs) Began as a Gnoll Ice Elementalist on Aug 6, 2025. Slain by Menkaure (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:35 (3225 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 3225, Time: 00:07:36 Health: -1/38 AC: 16 Str: 16 XL: 5 Next: 78% Magic: 7/12 EV: 13 Int: 17 God: Gold: 217 SH: 0 Dex: 14 Spells: 4/14 levels left rFire x . . k - +0 battleaxe rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois + r - +1 helmet of Lysmol {rPois rF- Int+3 Dex+2} rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ S - +6 ring of strength HPRegen 0.26/turn T - +4 ring of protection MPRegen 0.13/turn %: no passive effects @: ice-armoured, marked, freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.5 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 1.3 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Forgecraft + Level 1.3 Fire Magic + Level 7.2 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 1.6 Evocations + Level 1.5 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Summon Ice Beast Ice/Summ 19% N/A 7% 3 f - Freeze Ice 100% 1d10 1% 1 o - Ozocubu's Armour Ice 29% N/A 2% 3 r - Frozen Ramparts Ice 58% 1d9 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 38% N/A 3% 2 Apportation Tloc 18% N/A 9% 1 Kinetic Grapnel Frge 36% 1d5 9% 1 Poisonous Vapours Alch/Air 36% 1d2 9% 1 Summon Small Mammal Summ 36% N/A 9% 1 Fugue of the Fallen Necr 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Anguish Hex/Necr 4% N/A 63% 4 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 63% 4 Leda's Liquefaction Alch/Erth 4% N/A 63% 4 Petrify Alch/Erth 9% N/A 63% 4 Metabolic Englaciation Hex/Ice 9% N/A 54% 5 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Inventory: Hand Weapons k - a +0 battleaxe (weapon) p - a +1 whip of flaming u - a +1 dagger of venom Missiles d - 13 boomerangs j - 5 atropa-tipped darts n - 6 datura-tipped darts s - 2 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak (worn) r - the +1 helmet of Lysmol (worn) {rPois rF- Int+3 Dex+2} (You took it off Robin on level 3 of the Dungeon) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Jewellery S - a +6 ring of strength (worn) T - a +4 ring of protection (worn) Scrolls f - 2 scrolls of amnesia g - 2 scrolls of poison h - 3 scrolls of teleportation {@r2} i - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} o - a scroll of fear Potions c - 3 potions of mutation m - a potion of moonshine {unknown} q - 4 potions of heal wounds {@q2} v - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 [ Annotations: D:5 Menkaure ...####### ........ ∆...... # .... .# #.. ..#.. ∆ ##.##...... #..<....# ###..##...... #@M...# ...#M #W##..# ..# ∆ .hY#...# .# ..S###.### # ...l. #. .... #. .... #. ... You could see a black bear, a phantom, Menkaure (fast, ally target), an iguana, an adder and a friendly ice beast (summoned). Message History The black bear claws your ice beast but does no damage. The black bear barely misses your ice beast. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you but does no damage. Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap! The sleepcap is destroyed! Menkaure resists. The wall freezes Menkaure. Menkaure misses you. An adder comes into view. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wall freezes Menkaure but does no damage. Menkaure calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Your ice beast convulses! The black bear convulses! An iguana comes into view. You hit Menkaure but do no damage. Menkaure is moderately damaged. Menkaure resists. The wall freezes Menkaure. Menkaure calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Your ice beast convulses! The adder convulses! The iguana convulses! The phantom completely resists. The wall freezes the phantom but does no damage. Your ice beast closely misses the phantom. Menkaure resists. The wall freezes Menkaure. Menkaure hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.9 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.5 Conjurations | 1 | 1.3 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Forgecraft | 1 | 1.3 Fire Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.5 Ice Magic | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 21 | || 21 Bite | 7 | 1 || 8 Unarmed | 2 | || 2 Battleaxe | 14 | 24 || 38 Cast: Freeze | 47 | 18 || 65 Frozen Ramparts | 2 | 2 || 4 Ozocubu's Armour | 1 | 1 || 2 Summon Ice Beast | | 2 || 2 Use: Scroll | 3 | 3 || 6 Potion | | 1 || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 42 | 30 || 72 Dodge: Dodged | 55 | 32 || 87 Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, shapermc_ecumenical_altar_venn, serial_shops, shop, nicolae_houndstooth_variations D:2: layout_basic, kennysheep_decorative_pillar D:3: layout_rooms, uniq_robin D:4: layout_basic D:5: gammafunk_wand_slinger, layout_basic, serial_shops, shop, lightli_sewer_entry_pipes, uniq_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 127 | D:1 | Found Cogeshis's Antique Armour Shop. 279 | D:1 | Found a faded altar of an unknown god. 462 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/7 1312 | D:2 | Reached skill level 5 in Spellcasting 1312 | D:2 | Reached XP level 3. HP: 22/25 MP: 4/9 1809 | D:3 | Reached skill level 1 in Invocations 1893 | D:3 | Learned a level 3 spell: Frozen Ramparts 1897 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1901 | D:3 | Learned a level 3 spell: Summon Ice Beast 1974 | D:3 | Identified the +1 helmet of Lysmol {rPois rF- Int+3 Dex+2} 1974 | D:3 | Noticed Robin 1984 | D:3 | Reached skill level 1 in Fighting 1984 | D:3 | Reached skill level 1 in Short Blades 1984 | D:3 | Reached skill level 1 in Long Blades 1984 | D:3 | Reached skill level 1 in Axes 1984 | D:3 | Reached skill level 1 in Maces & Flails 1984 | D:3 | Reached skill level 1 in Polearms 1984 | D:3 | Reached skill level 1 in Staves 1984 | D:3 | Reached skill level 1 in Ranged Weapons 1984 | D:3 | Reached skill level 1 in Throwing 1984 | D:3 | Reached skill level 1 in Armour 1984 | D:3 | Reached skill level 1 in Shields 1984 | D:3 | Reached skill level 1 in Unarmed Combat 1984 | D:3 | Reached skill level 1 in Evocations 1990 | D:3 | Killed Robin 1991 | D:3 | Reached skill level 1 in Shapeshifting 1991 | D:3 | Reached XP level 4. HP: 24/32 MP: 1/11 2344 | D:3 | Reached skill level 1 in Conjurations 2344 | D:3 | Reached skill level 1 in Hexes 2344 | D:3 | Reached skill level 1 in Summonings 2344 | D:3 | Reached skill level 1 in Necromancy 2344 | D:3 | Reached skill level 1 in Translocations 2344 | D:3 | Reached skill level 1 in Forgecraft 2344 | D:3 | Reached skill level 1 in Fire Magic 2344 | D:3 | Reached skill level 1 in Air Magic 2344 | D:3 | Reached skill level 1 in Earth Magic 2344 | D:3 | Reached skill level 1 in Alchemy 3205 | D:5 | Entered Level 5 of the Dungeon 3205 | D:5 | Noticed Menkaure 3208 | D:5 | Noticed a phantom 3219 | D:5 | Reached XP level 5. HP: 37/37 MP: 1/12 3219 | D:5 | Noticed a black bear 3225 | D:5 | Slain by Menkaure Vanquished Creatures A scorpion (D:5) Robin (D:3) 6 adders 2 orcs (D:3) 4 ribbon worms 3 endoplasms 7 hobgoblins 3 quokkas 2 ball pythons 2 bats (D:3) 3 frilled lizards (D:1) 3 giant cockroaches 16 goblins 5 kobolds 2 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) A sleepcap (D:5) 1 creature vanquished. Grand Total: 61 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3244 | 3174 | 70 | 311 | 2310 | 5 | 648.8 | Dungeon | 3244 | 3174 | 70 | 311 | 2310 | 5 | 648.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 862 daAuts D:2: 857 daAuts D:1: 766 daAuts D:4: 737 daAuts D:5: 21 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 258 | 28 | 9.8 | 49 | 12 | 19.7 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 51 | 28 | 35.4 | 17 | 12 | 41.4 D:4 | 10 | 0 | 0.0 | 6 | 0 | 0.0 D:5 | 156 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------