Throg Level 1 of the Dungeon (0, 0, D:1) a staff of death {!a} (5, -4, D:1) a +0 dagger a stone a goblin skeleton (7, -4, D:1) a bat skeleton (8, 4, D:1) a jackal skeleton (9, 4, D:1) a jackal skeleton (15, 20, D:1) a +0 leather armour (25, 5, D:1) a +0 ring mail (26, -1, D:1) a ball python skeleton a jackal skeleton a jackal skeleton (26, 0, D:1) a hobgoblin skeleton a frilled lizard skeleton (26, 27, D:1) a +0 dagger (27, 23, D:1) a hobgoblin skeleton (28, 23, D:1) a +0 spear (31, 19, D:1) a rat skeleton (33, 1, D:1) a +0 mace (35, -11, D:1) a +0 ring mail (41, -4, D:1) a +0 whip a kobold skeleton (51, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (0, 1, D:2) a rat skeleton (3, 17, D:2) 8 stones (10, -12, D:2) 2 stones (11, 3, D:2) a +0 robe (14, 25, D:2) a frilled lizard corpse (skeletalised by now) (16, 3, D:2) a rat skeleton (17, -13, D:2) a +0 dagger (17, 3, D:2) a hobgoblin skeleton (36, -24, D:2) a +0 robe (39, 3, D:2) a frilled lizard skeleton (43, 6, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (2, -4, D:3) a +0 robe (3, -29, D:3) a frilled lizard corpse (skeletalised by now) (3, 0, D:3) the staff "Venwaq" {rPois Str+3 Stlth+ Summ Fire Alch, !a} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (8, -23, D:3) 6 stones (9, -15, D:3) a rat skeleton (10, -6, D:3) a rat skeleton (11, -13, D:3) a bat skeleton (17, -15, D:3) a frilled lizard skeleton (18, -17, D:3) an adder skeleton (25, -1, D:3) a bat corpse (skeletalised by now) (26, -25, D:3) a stone (32, -14, D:3) 3 stones (35, -23, D:3) 2 potions of moonshine a +0 chain mail (40, -7, D:3) a +0 short sword a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -9, D:3) a +0 falchion a +0 hand axe a quokka corpse (skeletalised by now) Level 4 of the Dungeon (4, -2, D:4) 6 stones (6, 21, D:4) 5 poisoned darts (10, 32, D:4) 5 stones (12, 5, D:4) a +0 short sword 5 poisoned darts a kobold skeleton (14, 42, D:4) a +0 spear (19, -3, D:4) 9 stones (19, 43, D:4) a +0 short sword 4 stones (20, 4, D:4) a water moccasin skeleton (20, 43, D:4) a +0 hand axe an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (20, 44, D:4) a +0 dagger a hound corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 43, D:4) a jackal corpse (skeletalised by now) (22, 43, D:4) a jackal corpse (skeletalised by now) (28, 28, D:4) a +0 robe (28, 39, D:4) 4 stones (29, 10, D:4) a hobgoblin skeleton (35, 31, D:4) 8 stones (36, 8, D:4) 5 stones a jackal skeleton (38, 10, D:4) an adder skeleton (38, 12, D:4) 3 stones (51, 30, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse