Throg Level 1 of the Dungeon (4, 0, D:1) a +0 flail a gnoll skeleton (11, -3, D:1) a frilled lizard skeleton (12, -32, D:1) 3 stones (12, -31, D:1) 5 stones (13, -32, D:1) 5 stones (13, -31, D:1) 7 stones (18, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 10, D:1) a +0 short sword (23, -25, D:1) a rat corpse (skeletalised by now) (23, -13, D:1) a ball python skeleton (28, -17, D:1) a +0 whip (32, -17, D:1) a ball python skeleton (32, -7, D:1) a ball python skeleton (32, 18, D:1) a +0 short sword (40, -8, D:1) 3 stones (41, -8, D:1) a rat corpse (skeletalised by now) (52, -12, D:1) a bat corpse (skeletalised by now) (53, -12, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a +0 pair of boots (3, 15, D:2) a +0 quarterstaff (6, -2, D:2) a hobgoblin corpse (skeletalised by now) (7, -3, D:2) a +0 club (11, 3, D:2) a quokka skeleton (12, 2, D:2) a +0 dagger a goblin skeleton (13, 20, D:2) a kobold corpse (skeletalised by now) (14, 2, D:2) an adder corpse (skeletalised by now) (14, 8, D:2) a ball python skeleton (16, -7, D:2) a +0 leather armour (22, 18, D:2) a +0 long sword (26, 1, D:2) a jackal skeleton (27, 1, D:2) a jackal skeleton (30, 4, D:2) an adder skeleton (30, 22, D:2) 4 large rocks {=f} (32, -8, D:2) a +0 short sword (32, -2, D:2) a +0 ring mail (32, 23, D:2) a +0 dagger (33, -9, D:2) a +2 dagger of protection a goblin skeleton (42, -14, D:2) a ball python corpse (skeletalised by now) (42, 14, D:2) a ball python corpse (skeletalised by now) (42, 24, D:2) a ball python corpse (skeletalised by now) (46, -7, D:2) a scroll of noise a +0 hammer (46, -2, D:2) a +0 whip (49, -8, D:2) a +2 quarterstaff of chaos (53, 19, D:2) a ball python corpse (skeletalised by now) (57, 17, D:2) an adder corpse (skeletalised by now) (58, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 18, D:3) 4 stones (3, 0, D:3) a +0 robe (4, 5, D:3) a frilled lizard skeleton (7, -10, D:3) a rat corpse (skeletalised by now) (10, 13, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (19, 27, D:3) 4 stones (22, 16, D:3) a +0 leather armour (24, 16, D:3) a hobgoblin skeleton (25, 15, D:3) a frilled lizard skeleton (28, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 27, D:3) a ball python skeleton (37, 11, D:3) a +0 club (37, 26, D:3) a +0 club a +0 chain mail the goblin skeleton of Ijyb (39, 1, D:3) a bat corpse (skeletalised by now) (39, 14, D:3) a rat corpse (skeletalised by now) (43, 2, D:3) a +0 dagger (44, 6, D:3) the quill talisman of Defence {Harm MP+9 Str-3} [quill talisman] Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). (45, 11, D:3) a +0 dagger (61, 4, D:3) a +0 robe Level 4 of the Dungeon (3, -31, D:4) a +0 pair of gloves (4, -24, D:4) an adder skeleton (5, -24, D:4) a +0 giant spiked club (13, 8, D:4) an adder corpse (skeletalised by now) (26, 3, D:4) a +6 ring of dexterity (28, -29, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (28, -11, D:4) a talisman of death (29, -14, D:4) a +0 robe a +0 dagger (30, -16, D:4) a +0 hand axe (31, -17, D:4) a +0 robe a +0 dagger an orc skeleton (31, -9, D:4) a +0 club (37, -22, D:4) a +0 dagger 7 stones a goblin skeleton (37, 1, D:4) 13 gold pieces Level 5 of the Dungeon (0, 0, D:5) 6 stones (8, 1, D:5) a +0 giant club (13, 5, D:5) a +0 dagger (24, 18, D:5) 6 stones (30, 1, D:5) a +0 leather armour (33, 27, D:5) a +0 leather armour (34, 9, D:5) a +0 leather armour (38, 9, D:5) a +0 falchion (38, 13, D:5) a quill talisman (41, 1, D:5) a +0 short sword a hound skeleton an iguana skeleton (42, 1, D:5) a +0 giant club an adder skeleton a howler monkey skeleton (42, 2, D:5) a gnoll skeleton (48, 19, D:5) 7 stones (52, 4, D:5) a quokka skeleton (58, 26, D:5) a +0 pair of boots (60, -23, D:5) a jackal corpse (skeletalised by now) (60, -22, D:5) a jackal corpse (skeletalised by now) (60, -11, D:5) a +0 hand axe (61, -7, D:5) a +0 dagger (64, -8, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Socow's Distillery a potion of heal wounds (104 gold) a potion of enlightenment (65 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of heal wounds (104 gold) a potion of brilliance (52 gold) (0, 0, D:6) a +0 flail (4, 22, D:6) a scroll of noise (9, -19, D:6) a +0 dagger a +0 robe (9, -18, D:6) a +0 dagger a +0 ring mail a +0 whip (9, -16, D:6) a +0 dagger a +0 robe a +0 club (22, -5, D:6) a quill talisman (23, 21, D:6) a +0 war axe 2 boomerangs (46, 10, D:6) a +0 hand axe a +0 leather armour (47, 10, D:6) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 10, D:6) a +0 hand axe (51, 15, D:6) a fortress talisman Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (7, 30, D:7) a +0 spear a +0 halberd a +0 halberd a +1 flail of draining (7, 31, D:7) a +0 club a +0 leather armour (11, 9, D:7) a +0 spear (11, 26, D:7) a +0 dagger (27, 34, D:7) a +0 ring mail (28, 36, D:7) a +0 short sword a +0 leather armour (29, 17, D:7) a +6 demon blade of electrocution (unseen) (30, 37, D:7) a +0 rapier (30, 40, D:7) a +0 hand axe a +0 scale mail (34, 8, D:7) a +0 hand axe 6 large rocks {=f} (35, 8, D:7) a +0 club a +0 short sword (36, 7, D:7) a +0 dagger (37, 8, D:7) a +0 leather armour (39, 29, D:7) a +0 robe (46, 31, D:7) a +0 robe the Ecumenical Temple