Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 8028549984751536506 552 Throg the Chiller (level 7, -4/51 HPs) Began as a Gnoll Ice Elementalist on Oct 10, 2025. Slain by Edmund ... wielding a +2 flail of protection (6 damage) ... on level 5 of the Dungeon. The game lasted 00:07:04 (4115 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 4115, Time: 00:07:04 Health: -4/51 AC: 2 Str: 16 XL: 7 Next: 29% Magic: 12/15 EV: 12 Int: 14 God: Gold: 258 SH: 4 Dex: 12 Spells: 7/17 levels left rFire x . . a - +4 whip (flame) rCold + . . s - +0 buckler rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ S - +6 ring of strength HPRegen 0.28/turn C - ring of ice MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-4 -> -11), freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 258 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 2.4 Short Blades + Level 2.4 Long Blades + Level 2.4 Axes + Level 2.4 Maces & Flails + Level 2.4 Polearms + Level 2.4 Staves + Level 2.4 Ranged Weapons + Level 2.4 Throwing + Level 2.4 Armour + Level 5.2 Dodging + Level 4.9 Stealth + Level 2.4 Shields + Level 2.4 Unarmed Combat + Level 5.6 Spellcasting + Level 2.0 Conjurations + Level 2.0 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Forgecraft + Level 2.0 Fire Magic + Level 7.4 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 2.7 Invocations + Level 2.4 Evocations + Level 2.2 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Summon Ice Beast Ice/Summ 25% N/A 10% 3 f - Freeze Ice 100% 1d10 1% 1 o - Ozocubu's Armour Ice 37% N/A 3% 3 r - Frozen Ramparts Ice 74% 1d12 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons a - a +4 whip of flaming (weapon) b - the +1 sling "Luorhuik" {flame, rPois rF- rC+ Int+3} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Missiles f - 5 atropa-tipped darts p - 22 poisoned darts Armour j - a +0 robe (worn) s - a +0 buckler (worn) Jewellery C - a ring of ice (worn) S - a +6 ring of strength (worn) Wands d - a wand of roots (5) Scrolls h - a scroll of noise {unknown} i - a scroll of blinking l - a scroll of butterflies {unknown} m - 3 scrolls of vulnerability {unknown} r - a scroll of teleportation {unknown} v - a scroll of amnesia {unknown} w - a scroll of fog {unknown} Potions c - 3 potions of heal wounds {@q2} e - a potion of enlightenment g - 3 potions of resistance {unknown} n - a potion of magic o - a potion of attraction {unknown} q - 3 potions of cancellation {unknown} t - a potion of mutation {unknown} u - a potion of invisibility {unknown} Talismans k - an inkwell talisman Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 (*:([ Annotations: D:5 Edmund ######### ###.......# #.........# ##.$.......# #..........# #..?.......# ##@.........# #@S.......... #####.......# #.......# #.......# #.......# #.......# #.......# ######### You could see Edmund and a water moccasin (slow). Message History There is a stone staircase leading up here. Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. You feel a surge of power! The walls around you are covered in ice. You feel very sick. The wall freezes the water moccasin. The water moccasin bites you! The wall freezes Edmund but does no damage. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Edmund but do no damage. You bite Edmund, but do no damage. You feel sick. The wall freezes the water moccasin. The water moccasin closely misses you. The wall freezes the water moccasin! The water moccasin seems to slow down. The water moccasin misses you. The wall freezes Edmund! Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund. You burn Edmund. You bite Edmund, but do no damage. Edmund is moderately wounded. You feel sick. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The wall freezes Edmund. Edmund hits you with a +2 flail of protection. You die... Edmund whines, "They better pay attention to me now!" Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.7 Fighting | 1 2 | 2.4 Short Blades | 1 2 | 2.4 Long Blades | 1 2 | 2.4 Axes | 1 2 | 2.4 Maces & Flails | 1 2 | 2.4 Polearms | 1 2 | 2.4 Staves | 1 2 | 2.4 Ranged Weapons | 1 2 | 2.4 Throwing | 1 2 | 2.4 Armour | 1 2 | 2.4 Shields | 1 2 | 2.4 Unarmed Combat | 1 2 | 2.4 Evocations | 1 2 | 2.4 Shapeshifting | 1 2 | 2.2 Conjurations | 1 2 | 2.0 Hexes | 1 2 | 2.0 Summonings | 1 2 | 2.0 Necromancy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Forgecraft | 1 2 | 2.0 Fire Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Dodging | 5 | 5.2 Stealth | | 4.9 Ice Magic | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 17 | | || 17 Whip | 14 | 41 | 26 || 81 Bite | | 1 | 2 || 3 Fire: Sling | | | 4 || 4 Cast: Freeze | 22 | 1 | || 23 Frozen Ramparts | 2 | 10 | 3 || 15 Summon Ice Beast | 2 | 2 | 2 || 6 Ozocubu's Armour | | 3 | 2 || 5 Use: Scroll | 4 | | || 4 Stab: Sleeping | 7 | 1 | || 8 Armour: Robe | 18 | 36 | 45 || 99 Dodge: Dodged | 20 | 57 | 45 || 122 Block: Buckler | | | 2 || 2 Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, serial_shops, shop, nicolae_shop_window_shopping, nicolae_square_shop, shop, shop D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:3: layout_rooms, serial_curves, eino_curves_04, eino_curves_01 D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1 D:5: layout_basic, minmay_temple_entry_stoned_glass, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 32 | D:1 | Found Sebaog's Weapon Shop. 68 | D:1 | Found Weejanida's Assorted Antiques. 77 | D:1 | Found Obru Nes's Weapon Boutique. 264 | D:1 | Reached XP level 2. HP: 17/19 MP: 4/7 365 | D:1 | Found Raxer's Book Boutique. 480 | D:1 | Found Ceunoopp's Antique Armour Boutique. 1459 | D:2 | Found a faded altar of an unknown god. 1468 | D:2 | Reached skill level 5 in Spellcasting 1468 | D:2 | Reached XP level 3. HP: 21/25 MP: 6/9 1472 | D:2 | Learned a level 3 spell: Frozen Ramparts 1476 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1480 | D:2 | Learned a level 3 spell: Summon Ice Beast 1813 | D:3 | Reached skill level 1 in Invocations 2215 | D:4 | Reached skill level 1 in Fighting 2215 | D:4 | Reached skill level 1 in Short Blades 2215 | D:4 | Reached skill level 1 in Long Blades 2215 | D:4 | Reached skill level 1 in Axes 2215 | D:4 | Reached skill level 1 in Maces & Flails 2215 | D:4 | Reached skill level 1 in Polearms 2215 | D:4 | Reached skill level 1 in Staves 2215 | D:4 | Reached skill level 1 in Ranged Weapons 2215 | D:4 | Reached skill level 1 in Throwing 2215 | D:4 | Reached skill level 1 in Armour 2215 | D:4 | Reached skill level 1 in Shields 2215 | D:4 | Reached skill level 1 in Unarmed Combat 2215 | D:4 | Reached skill level 1 in Evocations 2215 | D:4 | Reached skill level 1 in Shapeshifting 2215 | D:4 | Reached XP level 4. HP: 32/32 MP: 3/11 2217 | D:4 | Reached skill level 1 in Conjurations 2217 | D:4 | Reached skill level 1 in Hexes 2217 | D:4 | Reached skill level 1 in Summonings 2217 | D:4 | Reached skill level 1 in Necromancy 2217 | D:4 | Reached skill level 1 in Translocations 2217 | D:4 | Reached skill level 1 in Forgecraft 2217 | D:4 | Reached skill level 1 in Fire Magic 2217 | D:4 | Reached skill level 1 in Air Magic 2217 | D:4 | Reached skill level 1 in Earth Magic 2217 | D:4 | Reached skill level 1 in Alchemy 2321 | D:4 | Reached XP level 5. HP: 34/37 MP: 8/12 2346 | D:4 | Found a glowing drain. 2358 | Sewer | Entered a sewer 2523 | Sewer | Found a burning altar of Makhleb. 2610 | Sewer | Noticed Grinder 2663 | Sewer | Paralysed by Grinder for 2 turns 2665 | Sewer | Killed Grinder 2666 | Sewer | Reached skill level 2 in Fighting 2666 | Sewer | Reached skill level 2 in Short Blades 2666 | Sewer | Reached skill level 2 in Long Blades 2666 | Sewer | Reached skill level 2 in Axes 2666 | Sewer | Reached skill level 2 in Maces & Flails 2666 | Sewer | Reached skill level 2 in Polearms 2666 | Sewer | Reached skill level 2 in Staves 2666 | Sewer | Reached skill level 2 in Ranged Weapons 2666 | Sewer | Reached skill level 2 in Throwing 2666 | Sewer | Reached skill level 2 in Armour 2666 | Sewer | Reached skill level 5 in Dodging 2666 | Sewer | Reached skill level 2 in Shields 2666 | Sewer | Reached skill level 2 in Unarmed Combat 2666 | Sewer | Reached skill level 2 in Invocations 2666 | Sewer | Reached skill level 2 in Evocations 2666 | Sewer | Reached skill level 2 in Shapeshifting 2666 | Sewer | Reached XP level 6. HP: 27/44 MP: 4/14 2931 | Sewer | Reached XP level 7. HP: 47/50 MP: 3/15 3174 | Sewer | Reached skill level 2 in Conjurations 3174 | Sewer | Reached skill level 2 in Hexes 3174 | Sewer | Reached skill level 2 in Summonings 3174 | Sewer | Reached skill level 2 in Necromancy 3174 | Sewer | Reached skill level 2 in Translocations 3174 | Sewer | Reached skill level 2 in Forgecraft 3174 | Sewer | Reached skill level 2 in Fire Magic 3174 | Sewer | Reached skill level 2 in Air Magic 3174 | Sewer | Reached skill level 2 in Earth Magic 3174 | Sewer | Reached skill level 2 in Alchemy 3563 | D:4 | Identified the +1 sling "Luorhuik" {flame, rPois rF- rC+ | Int+3} 4104 | D:5 | Entered Level 5 of the Dungeon 4104 | D:5 | Noticed Edmund 4115 | D:5 | HP: 2/51 [water moccasin (9)] 4115 | D:5 | Slain by Edmund Vanquished Creatures A kobold brigand (Sewer) A crimson imp (Sewer) A bombardier beetle (D:4) An iguana (D:4) A gnoll (D:4) An adder (D:4) A shadow imp (Sewer) 4 ufetubi (Sewer) A dart slug (D:1) A ribbon worm (D:4) 4 endoplasms 5 giant cockroaches 7 hobgoblins 3 jackals (D:3) 3 orcs (D:3) A quokka (D:4) 7 ball pythons A bat (D:1) A frilled lizard (D:1) A giant cockroach zombie (Sewer) 4 goblins 15 kobolds 5 rats 70 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (Sewer) A crimson imp (Sewer) A bombardier beetle (D:4) 2 gnolls (D:4) An orc (D:3) 6 creatures vanquished. Vanquished Creatures (others) A kobold zombie (Sewer) 1 creature vanquished. Grand Total: 77 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4157 | 4020 | 137 | 927 | 2118 | 6 | 692.8 | Dungeon | 2990 | 2853 | 137 | 288 | 1995 | 5 | 598.0 | Sewer | 1167 | 1167 | 0 | 639 | 123 | 1 | 1167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1167 daAuts D:1: 966 daAuts D:4: 803 daAuts D:2: 776 daAuts D:3: 433 daAuts D:5: 10 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 235 | 554 | 70.2 | 48 | 28 | 36.8 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 24 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 174 | 21 | 10.8 | 11 | 5 | 31.2 Sewer | 0 | 533 | 100.0 | 0 | 23 | 100.0 +---------+---------+-------+---------+---------+-------