Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 12293646910730799130 138 Throg the Chiller (level 5, -8/37 HPs) Began as a Gnoll Ice Elementalist on Jan 15, 2026. Mangled by a gnoll ... wielding a +2 flail of protection (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:18 (2146 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 2146, Time: 00:02:19 Health: -8/37 AC: 2 Str: 7 XL: 5 Next: 21% Magic: 8/12 EV: 12 Int: 16 God: Gold: 39 SH: 0 Dex: 13 Spells: 4/14 levels left rFire + . . (50%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ b - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.13/turn d - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 4.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.2 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 7.2 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.6 Invocations + Level 1.4 Evocations + Level 1.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Summon Ice Beast Ice/Summ 17% N/A 9% 3 f - Freeze Ice 100% 1d10 1% 1 o - Ozocubu's Armour Ice 27% N/A 2% 3 r - Frozen Ramparts Ice 54% 1d9 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 14% 2 Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Talismans d - a quill talisman (worn) Wands a - a wand of flame (24) Scrolls c - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of might {unknown} j - a potion of invisibility {unknown} k - 2 potions of mutation {unknown} l - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! ####### #.....# ..#############.###.### ..:...j@............... ...##.....#####†#.#.### #.###<# #..<..# ... #.# ####...##### #.# # #.# #....#...... ..# ....###.##...####. #.# #....j)$###†## #. ....<.#.# #.# ###.#.#j# #.# You could see a gnoll. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Things that are here: 6 gold pieces; a +0 halberd; a gnoll corpse You encounter a gnoll. It is wielding a +0 whip. The gnoll leaves your sight. Your magical contamination has completely faded away. You see here a bat corpse. The gnoll shouts! You hit the gnoll but do no damage. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (100% to hit) You freeze the gnoll! The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.6 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.3 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.4 Ice Magic | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 26 || 42 Melee: Unarmed | 16 | || 16 Bite | 1 | 4 || 5 Hand axe | | 26 || 26 Cast: Freeze | 22 | 22 || 44 Frozen Ramparts | 1 | 1 || 2 Stab: Sleeping | 5 | 8 || 13 Armour: Robe | 18 | 35 || 53 Dodge: Dodged | 21 | 14 || 35 Form: Quill | | 1 || 1 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_shops, shop D:2: layout_loops_corners, uniq_natasha D:3: layout_loops_ring, nzn_wu_jian_contemplation, grunt_ministairs_2, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 536 | D:1 | Found Ceij's Distillery. 891 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/7 930 | D:2 | Encountered Natasha 936 | D:2 | Killed Natasha 937 | D:2 | Reached skill level 5 in Spellcasting 937 | D:2 | Reached XP level 3. HP: 20/25 MP: 4/9 941 | D:2 | Learned a level 3 spell: Frozen Ramparts 945 | D:2 | Learned a level 3 spell: Ozocubu's Armour 949 | D:2 | Learned a level 3 spell: Summon Ice Beast 1015 | D:2 | Reached skill level 1 in Invocations 1364 | D:2 | Encountered Natasha 1371 | D:2 | Killed Natasha 1372 | D:2 | Reached skill level 1 in Fighting 1372 | D:2 | Reached skill level 1 in Short Blades 1372 | D:2 | Reached skill level 1 in Long Blades 1372 | D:2 | Reached skill level 1 in Axes 1372 | D:2 | Reached skill level 1 in Maces & Flails 1372 | D:2 | Reached skill level 1 in Polearms 1372 | D:2 | Reached skill level 1 in Staves 1372 | D:2 | Reached skill level 1 in Ranged Weapons 1372 | D:2 | Reached skill level 1 in Throwing 1372 | D:2 | Reached skill level 1 in Armour 1372 | D:2 | Reached skill level 1 in Shields 1372 | D:2 | Reached skill level 1 in Unarmed Combat 1372 | D:2 | Reached skill level 1 in Evocations 1372 | D:2 | Reached skill level 1 in Shapeshifting 1372 | D:2 | Reached XP level 4. HP: 24/32 MP: 7/11 1433 | D:2 | Encountered Natasha 1504 | D:2 | Killed Natasha 1505 | D:2 | Reached skill level 1 in Conjurations 1505 | D:2 | Reached skill level 1 in Hexes 1505 | D:2 | Reached skill level 1 in Summonings 1505 | D:2 | Reached skill level 1 in Necromancy 1505 | D:2 | Reached skill level 1 in Translocations 1505 | D:2 | Reached skill level 1 in Forgecraft 1505 | D:2 | Reached skill level 1 in Fire Magic 1505 | D:2 | Reached skill level 1 in Air Magic 1505 | D:2 | Reached skill level 1 in Earth Magic 1505 | D:2 | Reached skill level 1 in Alchemy 2080 | D:3 | Reached XP level 5. HP: 37/37 MP: 9/12 2146 | D:3 | Mangled by a gnoll Vanquished Creatures Natasha (thrice) (D:2) 2 gnolls (D:3) 2 adders A dart slug (D:3) 3 ribbon worms (D:2) An endoplasm (D:2) 5 hobgoblins A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards A kobold (D:2) A rat (D:2) 31 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2151 | 2085 | 66 | 0 | 1800 | 3 | 717.0 | Dungeon | 2151 | 2085 | 66 | 0 | 1800 | 3 | 717.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1252 daAuts D:1: 819 daAuts D:3: 80 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 164 | 34 | 17.2 | 30 | 1 | 3.2 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 111 | 34 | 23.4 | 19 | 1 | 5.0 D:3 | 47 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------