Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 5682506624518749255 77 Throg the Chiller (level 4, -1/31 (32) HPs) Began as a Gnoll Ice Elementalist on July 11, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (1808 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 1808, Time: 00:03:53 HP: -1/31 (32) AC: 4 Str: 9 XL: 4 Next: 33% MP: 3/11 EV: 12 Int: 18 God: Gold: 210 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . (100%) a - +7 whip of Nimeg {concuss, Str+2 Int+2} rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, lightly drained A: fangs 1, treasure sense, distributed training a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 210 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Forgecraft + Level 0.9 Fire Magic + Level 7.1 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Summon Ice Beast Ice/Summ 19% N/A 8% 3 f - Freeze Ice 100% 1d10 1% 1 o - Ozocubu's Armour Ice 30% N/A 1% 3 r - Frozen Ramparts Ice 60% 1d10 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 9% 1 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Fire Storm Conj/Fire 3% 8d1 100% 9 Inventory: Hand Weapons a - the +7 whip of Nimeg (weapon) {concuss, Str+2 Int+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. b - a +0 arbalest Missiles e - 12 poisoned darts Armour c - a +0 cloak (worn) f - a +0 pair of gloves (worn) g - a +0 robe (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of vulnerability {unknown} l - a scroll of blinking {unknown} m - a scroll of noise {unknown} n - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} w - 2 potions of heal wounds {@q2} j - a potion of might {unknown} k - a potion of resistance {unknown} o - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ #.#....◊◊ ♣≈~ ####......◊◊♣~~≈~◊~ ......#.◊~◊◊♣~~~◊~ .....◊◊.◊~~♣~~~◊. # ...◊.◊~~~♣◊~◊◊.#.. #◊~~~♣~◊.~◊.#... .###◊~◊◊◊~~◊.....# ....~~◊◊~◊.....# #~~~).....o@# #.#.........# #.#.....