Throg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (6, -15, D:1) a +0 scale mail (19, -12, D:1) a quokka skeleton (20, -12, D:1) 3 stones a kobold skeleton (20, -10, D:1) a hobgoblin corpse (skeletalised by now) (21, -10, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a +0 dagger a bat skeleton a goblin skeleton (25, -16, D:1) a bat skeleton (25, -14, D:1) a bat skeleton (33, -5, D:1) a +0 robe (33, 0, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton (37, -33, D:1) a ball python corpse (skeletalised by now) (40, -4, D:1) a ball python skeleton (54, -23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vaideif's Armour Shoppe the +9 scale mail of Courage {Harm Will+ Int+3} (1425 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +13 chain mail of Howling Wind {rCorr Int+2} (1843 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 plate armour "Dobycziv" {rC+} (672 gold) rC+: It protects you from cold. It cannot be enchanted further. a +3 ring mail of cold resistance (546 gold) a +3 leather armour of poison resistance (441 gold) the +3 plate armour of Wuss {+Blink rElec Will++} (1428 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 plate armour of poison resistance (672 gold) a +1 ring mail of cold resistance (336 gold) the +0 cloak "Enug" {*Slow rPois Int+4} (388 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:2) an adder corpse (skeletalised by now) (4, -2, D:2) a +0 dagger (5, -25, D:2) a bat skeleton (7, 8, D:2) a bat corpse (skeletalised by now) (9, -12, D:2) an adder skeleton (16, -37, D:2) a +0 ring mail (16, -34, D:2) a +0 club (17, -15, D:2) a +0 spear (18, -28, D:2) an adder skeleton (23, -33, D:2) a +0 hammer (23, -31, D:2) a +0 hammer (24, -34, D:2) a +0 hammer (24, -33, D:2) a +0 hammer (24, -32, D:2) a +0 hammer (24, -14, D:2) a +0 dagger a goblin skeleton (26, -34, D:2) a +0 hammer (26, -33, D:2) a +0 hammer (26, -32, D:2) a +0 hammer (26, -31, D:2) a +0 hammer (27, -32, D:2) a +0 hammer (28, -16, D:2) a frilled lizard skeleton (36, -31, D:2) a +0 hammer (37, -25, D:2) a ball python corpse (skeletalised by now) (44, -3, D:2) a +0 spear (49, -2, D:2) 4 stones a +0 short sword a +2 leather armour of poison resistance a kobold skeleton (57, -28, D:2) a +0 short sword a kobold skeleton (58, -28, D:2) a quokka skeleton an adder skeleton (63, -25, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (2, -2, D:3) a frilled lizard skeleton (5, -3, D:3) a +0 dagger (16, 8, D:3) a +0 dagger (20, 15, D:3) a rat corpse (skeletalised by now) (20, 16, D:3) a jackal corpse (skeletalised by now) (24, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, 15, D:3) a +0 dagger (43, 30, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail (0, 1, D:4) a +0 club a +0 ring mail (1, 3, D:4) a +0 club (7, 4, D:4) a +0 short sword (21, 20, D:4) a +0 club (27, -3, D:4) a +0 dagger (35, -8, D:4) 3 stones a +0 dagger a kobold skeleton (37, -8, D:4) a ball python skeleton (42, -12, D:4) a +0 dagger (43, 26, D:4) a +0 mace (50, 17, D:4) a +0 hand axe Level 5 of the Dungeon (5, 17, D:5) a +0 robe (8, -11, D:5) a +0 leather armour (10, 8, D:5) a +0 dagger (44, -7, D:5) a +0 robe (46, -11, D:5) a +0 whip (46, -10, D:5) a +0 spear a +0 halberd (47, 22, D:5) a +0 mace (48, -18, D:5) a +0 leather armour (48, -10, D:5) a +0 giant club (48, -9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 trident (4, 6, D:6) a +0 flail (5, 6, D:6) a +0 ring mail a +0 whip a +0 chain mail a +0 glaive (5, 7, D:6) a +0 club (5, 8, D:6) a +0 scale mail a +0 whip (8, 3, D:6) a +0 robe (8, 31, D:6) a +0 broad axe a +0 plate armour (9, 31, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace (10, 31, D:6) a +2 flail of protection a +0 short sword a +0 whip a +0 scale mail a +3 dagger a +0 robe a +0 club a +0 long sword a +0 plate armour a +0 whip a +0 club a +0 dagger a +0 robe a +0 dagger a +1 dagger of electrocution a +0 ring mail (10, 32, D:6) a +0 dagger a +0 chain mail a +0 falchion (17, 32, D:6) a +0 whip (18, 31, D:6) a +0 mace (20, 24, D:6) a +0 whip a +0 leather armour (21, 10, D:6) a +0 flail (21, 11, D:6) a +0 spear a +0 scale mail (21, 19, D:6) a +0 flail (23, 14, D:6) a +0 spear (23, 16, D:6) a +0 club (25, -12, D:6) a +0 ring mail (27, 30, D:6) a +1 whip of venom (28, 22, D:6) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (29, 22, D:6) a +0 robe a +0 hand axe a +0 robe a +0 dire flail a +0 robe (32, -3, D:6) a +0 dagger a +0 whip (33, -3, D:6) a +0 scale mail a +0 whip (33, -2, D:6) a +0 flail a +0 ring mail a +0 flail (54, 3, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Robi's General Store a parchment of Sticky Flame (260 gold) a potion of cancellation (unknown) (186 gold) a parchment of Summon Cactus Giant (500 gold) a phantom mirror (800 gold) a lightning rod (4/4) (800 gold) the +10 double sword of Alig {heavy, rF+ Str+3} (2260 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a lightning rod (4/4) (800 gold) a tin of tremorstones (2/2) (800 gold) a phial of floods (800 gold) (3, -2, D:7) a +0 long sword (5, -17, D:7) a +0 short sword (24, -6, D:7) a +0 dagger (24, -5, D:7) a +0 club (25, -7, D:7) a +0 dagger (25, -6, D:7) a +0 dagger (28, -29, D:7) a +0 leather armour (36, -17, D:7) a +0 short sword (37, -17, D:7) a +0 dagger (40, -20, D:7) a +0 club (40, -18, D:7) a +0 short sword (41, -22, D:7) a +0 ring mail (41, -18, D:7) 4 stones a +0 whip (42, 10, D:7) a +0 trident (46, -23, D:7) a large rock (47, -11, D:7) a +0 leather armour a +0 club a +0 club (47, -10, D:7) a +0 dagger (49, -28, D:7) a large rock (52, -29, D:7) a large rock (53, -23, D:7) 9 stones (53, 6, D:7) a +0 dagger (54, -24, D:7) a large rock Level 8 of the Dungeon (3, 0, D:8) a +0 dagger a +0 robe (3, 1, D:8) a +0 dagger a +0 robe a +0 dagger (9, -7, D:8) a +0 hand axe (10, 4, D:8) a +0 giant club a +0 giant spiked club (11, 15, D:8) a +0 flail a +0 club a +0 leather armour a +0 dagger (11, 29, D:8) a +0 whip a +0 dagger 4 stones (12, 15, D:8) a +0 club a +0 flail a +0 club a +0 scale mail a +0 club a +0 club a +0 hand axe a +0 flail of protection a +0 mace (12, 30, D:8) a +0 dagger 3 stones (13, 14, D:8) a +0 trident a +0 leather armour (13, 15, D:8) a +0 dagger a +0 chain mail a +0 trident a +0 whip a +0 leather armour a +0 club (13, 16, D:8) a +0 club a +0 ring mail a +0 battleaxe a +0 plate armour (13, 17, D:8) a +0 broad axe a +0 chain mail (20, 15, D:8) a +0 short sword a +0 ring mail (20, 16, D:8) a +0 whip (22, 15, D:8) a +0 falchion (41, 27, D:8) a +0 ring mail Level 9 of the Dungeon (6, -41, D:9) a +0 chain mail of cold resistance (10, 4, D:9) a +0 shortbow (18, -8, D:9) a +0 dagger (25, -4, D:9) a +1 whip of draining (27, -4, D:9) 2 stones a +2 short sword of holy wrath (28, -4, D:9) a +0 whip 3 stones a +0 club a +0 dagger (29, -4, D:9) a +1 dagger of speed 5 stones a +0 whip (33, -10, D:9) a +0 robe a +0 dagger (34, -10, D:9) a +0 robe a +0 dagger a +0 hand axe (35, -10, D:9) a +0 robe a +0 dagger (36, -10, D:9) a +0 whip (47, -41, D:9) a +0 giant club a +0 giant club (59, -8, D:9) a +0 whip Level 10 of the Dungeon [Shop] Zuobuufo's Assorted Antiques an amulet of magic regeneration (600 gold) a +3 war axe of electrocution (514 gold) a +1 dire flail of concussion (240 gold) (8, -5, D:10) a +0 robe (23, -20, D:10) a +1 robe a +0 robe (35, 2, D:10) a +0 trident (36, -17, D:10) a +0 club (38, -6, D:10) a +0 dagger (40, -8, D:10) a +4 trident of protection a +0 scale mail (41, -7, D:10) a +0 great mace a +0 giant spiked club a +0 flail a +0 chain mail (43, -23, D:10) 3 stones a +0 short sword (44, -13, D:10) a +0 spear of venom a +0 chain mail a +0 mace a +0 robe (45, -21, D:10) 5 stones a +0 dagger (46, -10, D:10) a +0 scimitar a +0 plate armour a +0 long sword a +0 plate armour of cold resistance a +0 dire flail (46, 24, D:10) a +0 ring mail (47, -23, D:10) a +0 flail a +0 leather armour a +0 flail (47, -22, D:10) a +0 hand axe a +0 dagger (47, -11, D:10) a +0 chain mail (47, -10, D:10) a +0 flail (49, -9, D:10) a +0 heavy spear a +0 robe (50, -23, D:10) a +0 short sword (50, -22, D:10) a +0 club (51, -22, D:10) a +0 chain mail a +1 heavy war axe a +0 whip (52, -25, D:10) a +0 robe a +0 dire flail (52, -24, D:10) a stone a +0 whip a +0 whip a +0 leather armour a +0 club (52, -23, D:10) a +0 whip a +0 robe a +4 dagger a +0 club a +0 spear (52, -22, D:10) a +0 leather armour a +0 club (53, -25, D:10) a +0 short sword (56, 12, D:10) a +0 whip (57, 13, D:10) a +0 spear (58, 13, D:10) a +0 scale mail (59, 13, D:10) a +0 club (60, 14, D:10) a +0 flail a +0 whip a +0 robe (60, 17, D:10) a +0 robe Level 11 of the Dungeon [Shop] Fakat's Antique Weapon Shoppe a +0 sling (28 gold) a +2 antimagic mace (399 gold) a +4 vampiric falchion (589 gold) a +0 falchion (57 gold) a +0 quick blade (475 gold) a +0 falchion (57 gold) a +3 battleaxe of flaming (665 gold) a +0 mace (57 gold) a +0 long sword (66 gold) a +0 club (9 gold) [Shop] Fyxtotos's Antique Armour Shoppe a +4 scale mail of archery (700 gold) the +3 shadow dragon scales of Yredelemnul, Inviting {rElec rF+ Str+7 Dex-2 Stlth+} (2570 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 pair of fencer's gloves {Riposte Dex+3} (1000 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 chain mail of fire resistance (825 gold) a +2 robe of positive energy (372 gold) a +4 scale mail of fire resistance (775 gold) a +1 scale mail of cold resistance (400 gold) (0, 0, D:11) a +0 long sword (0, 1, D:11) a +2 trident of venom (0, 2, D:11) a +2 dire flail a +0 mace (1, -19, D:11) a +0 robe (1, 2, D:11) a +0 flail (4, 14, D:11) an amulet of dissipation (12, -8, D:11) a +0 robe (30, -18, D:11) a +0 giant club (31, -18, D:11) a +0 giant spiked club a +0 giant spiked club a +0 giant club (32, -19, D:11) a +0 giant club (32, -18, D:11) a +0 giant club a +0 giant club (33, -21, D:11) a +0 dire flail (33, -20, D:11) a +0 giant club a +0 giant club (44, -21, D:11) a +2 short sword of freezing a +5 short sword a ring of see invisible (44, 13, D:11) a +0 falchion (50, -14, D:11) a +0 short sword a +0 short sword a +0 dagger (50, -11, D:11) a +0 short sword a +0 dagger (51, -11, D:11) a +0 club (52, 0, D:11) a +0 club (52, 12, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) 5 large rocks {=f} (4, 0, D:12) a +0 robe (6, -1, D:12) a +0 scale mail (11, 12, D:12) a +0 flail a +0 chain mail (18, 9, D:12) a +0 robe (19, -12, D:12) a +0 whip (20, -21, D:12) a +0 rapier (23, 24, D:12) a +0 short sword a +0 robe (26, -11, D:12) a ring of resist corrosion (27, -10, D:12) a +0 spear a +0 plate armour (28, -8, D:12) a +0 scimitar a +0 chain mail (28, -7, D:12) a +0 dagger (29, -12, D:12) a +0 giant spiked club a +0 giant spiked club (30, -5, D:12) a +0 short sword a +0 leather armour (30, -1, D:12) a +0 shortbow (30, 13, D:12) a +0 halberd (31, 7, D:12) a +0 spear (31, 10, D:12) a +0 trident a +0 chain mail (34, 9, D:12) a +0 dagger a +0 robe (36, -21, D:12) a parchment of Iskenderun's Mystic Blast (40, -13, D:12) a +0 scale mail (42, -13, D:12) a +0 spear a +0 scale mail (42, 11, D:12) a +0 shortbow (45, -12, D:12) a +0 helmet Level 13 of the Dungeon (7, 29, D:13) a +0 leather armour (18, 23, D:13) a +0 ring mail a +0 long sword (20, 18, D:13) a +0 shortbow (20, 21, D:13) 3 large rocks {=f} (21, 41, D:13) a +0 shortbow a +0 shortbow (22, 40, D:13) a +0 orcbow (22, 41, D:13) a +0 shortbow (37, 3, D:13) a parchment of Ensorcelled Hibernation (44, 17, D:13) a parchment of Arcjolt Level 14 of the Dungeon (8, 2, D:14) a +0 trident a +0 robe (9, 2, D:14) a +0 club a +0 robe (10, 4, D:14) a +0 whip a +0 robe (13, -2, D:14) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great mace (56, -21, Lair:1) a +0 dagger (58, -1, Lair:1) a +0 trident Level 2 of the Lair of Beasts (5, -10, Lair:2) a +0 rapier a +0 robe (6, -12, Lair:2) a +0 robe a -1 quarterstaff (12, -20, Lair:2) a +0 trident (17, -29, Lair:2) a +0 mace (27, 19, Lair:2) a maw talisman a +3 dire flail of freezing a +0 shortbow a +0 trident a +0 falchion a maw talisman a +4 quarterstaff of chaos a +0 short sword (42, 13, Lair:2) a +0 flail (46, 9, Lair:2) a +0 plate armour (47, 9, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, -12, Lair:3) a +0 club (5, 24, Lair:3) a +0 sling (5, 32, Lair:3) a +0 scale mail (15, 6, Lair:3) a +0 mace (15, 18, Lair:3) a +0 chain mail (22, -6, Lair:3) a +0 ring mail (30, -10, Lair:3) a +0 orcbow (42, 21, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (4, 17, Lair:4) a +0 robe a +0 short sword (4, 19, Lair:4) a +0 robe a +0 short sword (6, -2, Lair:4) a +0 glaive (6, 18, Lair:4) a +0 buckler a +0 robe a +0 rapier (6, 19, Lair:4) a +0 robe a +0 dagger (9, 36, Lair:4) a parchment of Animate Dead (49, -2, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts [Shop] Kuniaste's Antique Weapon Boutique a +5 hand axe of flaming (810 gold) a +0 heavy orcbow (230 gold) a +0 glaive of venom (350 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1910 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +2 rapier of venom (465 gold) a +2 morningstar of draining (570 gold) (0, 0, Lair:5) an amulet of magic regeneration (0, 2, Lair:5) a +0 scimitar a +0 chain mail (5, -46, Lair:5) the +0 athame "Hellblazer" {devious, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, -41, Lair:5) a +0 buckler (13, -24, Lair:5) a +0 partisan (34, -21, Lair:5) a +0 quarterstaff (35, -21, Lair:5) a +0 robe a +0 rapier (35, -17, Lair:5) a +0 robe a +0 short sword (36, -20, Lair:5) a +2 dagger of electrocution a +0 robe a +0 robe a +0 dagger (37, -20, Lair:5) a +0 robe a +2 short sword of draining (37, -19, Lair:5) a +0 robe a +0 short sword (39, -15, Lair:5) a +0 buckler a +0 spear (43, -49, Lair:5) a +0 leather armour (60, -37, Lair:5) a +0 sling Level 2 of the Abyss (0, 0, Abyss:2) a gold piece a hive talisman (1, 1, Abyss:2) a gold piece (1, 12, Abyss:2) a staff of cold (unseen) (2, 3, Abyss:2) a gold piece (8, 4, Abyss:2) 8 gold pieces (9, 3, Abyss:2) 8 gold pieces (10, 11, Abyss:2) the ring of Yluheomm {rF+ Str+6} [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). (unseen) (10, 12, Abyss:2) a scroll of blinking (11, 2, Abyss:2) a staff of alchemy (unseen) (11, 10, Abyss:2) a spider talisman