Throg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -10, D:1) a hobgoblin skeleton (8, -9, D:1) a bat skeleton a hobgoblin skeleton (10, -11, D:1) a rat skeleton (15, -9, D:1) a rat skeleton (16, -9, D:1) a bat skeleton (22, -39, D:1) a quokka skeleton (22, -24, D:1) a +0 quarterstaff (25, -36, D:1) a +0 club a +0 club a goblin skeleton (26, -36, D:1) a quokka skeleton a ball python skeleton (30, 1, D:1) a quokka skeleton (35, 2, D:1) a hobgoblin skeleton (38, 11, D:1) a ball python corpse (skeletalised by now) (40, 11, D:1) a rat corpse (skeletalised by now) (42, 11, D:1) a +0 whip (47, -10, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Seid Bet's Distillery a potion of ambrosia (unknown) (104 gold) a potion of resistance (unknown) (130 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of cancellation (unknown) (104 gold) a potion of curing (39 gold) [Shop] Hobraupt's Armour Shop the +9 plate armour of a gutter gulch {Dex+3} (763 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) [Shop] Cubeewki's Jewellery Boutique a +6 ring of intelligence (unknown) (468 gold) a +4 ring of protection (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) an amulet of chemistry (unknown) (390 gold) a ring of flight (unknown) (227 gold) a ring of resist corrosion (unknown) (260 gold) a sanguine talisman (390 gold) a ring of positive energy (unknown) (260 gold) an amulet of reflection (unknown) (390 gold) a +6 ring of dexterity (unknown) (468 gold) (0, 0, D:2) a +0 spear a gnoll skeleton (0, 2, D:2) a +0 leather armour (2, -31, D:2) a +0 flail (3, -30, D:2) an adder corpse (skeletalised by now) (5, 0, D:2) a +0 club (14, -21, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (16, -2, D:2) a +0 dagger (23, -37, D:2) a hobgoblin skeleton (27, 2, D:2) a goblin skeleton (37, -29, D:2) a hobgoblin skeleton (40, -1, D:2) a +0 ring mail the human corpse of Terence (skeletalised by now) a hobgoblin skeleton (47, -10, D:2) a +0 club (56, -32, D:2) a +0 ring mail (60, -34, D:2) a bat corpse (skeletalised by now) (60, 1, D:2) a +0 club 4 stones (61, 15, D:2) a +0 club (67, -37, D:2) a +0 trident Level 3 of the Dungeon (2, -11, D:3) a bat corpse (skeletalised by now) (4, -1, D:3) a +0 ring mail (7, -16, D:3) a +0 whip (10, -23, D:3) a quokka corpse (skeletalised by now) (10, -22, D:3) an adder corpse (skeletalised by now) (10, 0, D:3) a bat skeleton (16, -37, D:3) a +0 dagger (16, -36, D:3) a rat corpse (skeletalised by now) (25, 3, D:3) a +0 dagger a goblin skeleton (29, 9, D:3) a +0 rapier (31, -4, D:3) a +0 helmet (39, -15, D:3) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (48, -13, D:3) a +0 dagger (50, -9, D:3) a +0 club Level 4 of the Dungeon (7, -28, D:4) a +0 ring mail (7, -1, D:4) a +0 flail (8, -14, D:4) a +0 mace an orc skeleton (13, -23, D:4) a +0 club (14, -22, D:4) a +0 club an orc skeleton (14, -9, D:4) a +0 robe (15, -30, D:4) a parchment of Passwall (15, -28, D:4) a +0 mace (15, -21, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (19, -8, D:4) an iguana skeleton (20, -7, D:4) a +1 dire flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (23, -18, D:4) a +0 hand axe (26, -47, D:4) a hobgoblin skeleton (27, -13, D:4) a +0 falchion a +0 hand axe a +0 robe (30, -14, D:4) a +0 trident (30, -13, D:4) a +0 whip (31, -36, D:4) a +0 short sword 3 stones (31, -35, D:4) a hobgoblin corpse (skeletalised by now) (31, -34, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, -4, D:4) a +0 scythe a +0 robe (34, -15, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (41, -26, D:4) a scarf of harm (42, -27, D:4) a +0 leather armour (43, -30, D:4) a +0 robe (43, -28, D:4) a +0 spear Level 5 of the Dungeon (3, 13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (7, 17, D:5) a +0 ring mail (15, 15, D:5) a +0 club (15, 41, D:5) a parchment of Foxfire (16, 15, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 club an orc skeleton (17, 14, D:5) a +0 chain mail (17, 15, D:5) a +0 orcbow (17, 43, D:5) a +0 dagger a +0 chain mail (18, 15, D:5) a +0 giant club (20, 9, D:5) a +0 sling (27, 24, D:5) a +0 mace a +0 club a +0 leather armour an orc skeleton (29, 24, D:5) a +0 club (36, 9, D:5) a howler monkey skeleton (45, 21, D:5) a +0 chain mail (48, 21, D:5) a +0 leather armour (51, 33, D:5) a +0 trident (54, 39, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Casoinof's Lightly-Used Armoury a -2 double sword (221 gold) a -3 bardiche (1 gold) a -3 eveningstar (156 gold) a -2 triple crossbow (130 gold) a -2 crystal plate armour (650 gold) -2 golden dragon scales (910 gold) a -2 demon whip (195 gold) (5, 36, D:6) a +0 giant club (15, 35, D:6) a black bear corpse (skeletalised by now) (31, 41, D:6) a +0 leather armour (38, 3, D:6) a +0 rapier (41, 42, D:6) a +0 dagger (46, 39, D:6) a +1 dagger a +0 robe (47, 8, D:6) a +0 battleaxe a +0 robe (49, 7, D:6) a +0 scimitar a +0 robe (49, 22, D:6) a +0 giant club (49, 30, D:6) a +0 shortbow a centaur skeleton (54, 47, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (5, -13, D:7) a +0 flail (7, -10, D:7) a +0 whip (7, -8, D:7) a +1 halberd of flaming a gnoll corpse (skeletalised by now) (7, -7, D:7) a +0 flail a +0 club a +0 club a gnoll skeleton (7, -6, D:7) a +0 spear of venom a +0 spear a +0 club a +0 whip a +0 scale mail a gnoll skeleton a gnoll skeleton a gnoll skeleton (7, -5, D:7) a +0 flail a +0 whip a +0 robe a gnoll skeleton (11, 8, D:7) a +0 arbalest (13, 9, D:7) a +2 dire flail a +0 robe (14, 4, D:7) a +0 halberd a +0 robe (15, 3, D:7) a +0 dagger a +0 robe (16, 22, D:7) a water moccasin skeleton (16, 23, D:7) a +0 robe 3 stones a +0 dagger a +0 short sword a +0 club a kobold skeleton a kobold skeleton (16, 24, D:7) 2 stones a +0 short sword (17, -11, D:7) a +0 falchion a +0 robe (21, -18, D:7) a +0 arbalest (25, -7, D:7) a +0 great mace (31, -7, D:7) a +0 falchion a +0 robe (32, -7, D:7) a +4 spear a +0 robe (36, -19, D:7) a +0 hand axe of sundering a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 scale mail (40, 21, D:7) a +2 short sword a +0 robe (40, 22, D:7) a +0 long sword a +0 ring mail (43, -13, D:7) a +0 short sword a +0 ring mail (43, -12, D:7) a +0 whip a +0 leather armour (47, -13, D:7) a +3 hand axe of freezing a +0 robe (47, 11, D:7) a +0 robe (50, -10, D:7) an iguana corpse (skeletalised by now) (53, -7, D:7) a +0 long sword a +0 robe (55, 12, D:7) a +1 cloak a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (56, 9, D:7) a +0 hammer (56, 22, D:7) a +0 hammer Level 8 of the Dungeon [Shop] Gaxuy's Antique Weapon Shoppe a +0 short sword (90 gold) a +0 eveningstar (810 gold) a +0 lajatang (450 gold) a +0 vampiric short sword (330 gold) a +3 great sword of electrocution (1260 gold) [Shop] Gozag's Platinum Reserve the earth staff "Cimuz" {rC+ Earth Alch} (4460 gold) [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +9 short sword of Zilegot {devious, rN+ Str-5 SInv} (5290 gold) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Quekiek" {rF+ rN+ Will+ SInv} (3880 gold) [ring of see invisible] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. the amulet "Petilan" {Dissipate *Corrode Int+8 Dex+4} (5660 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Corrode: It may corrode you when you take damage. Int+8: It affects your intelligence (+8). Dex+4: It affects your dexterity (+4). the +10 hand axe of Epuggac {freeze, rF+} (6940 gold) rF+: It protects you from fire. It cannot be enchanted further. the dragon-coil talisman of Meelomeomn {Harm rCorr Int+2 Dex+2} (11370 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the +4 sling of the Shallot {speed, rCorr Dex+2} (4130 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +10 whip of Defilement {holy, rN+ Str+3} (7200 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 cloak of the Fiend {rF+ Air} (2410 gold) rF+: It protects you from fire. Air: It increases the power of your Air spells. It cannot be enchanted further. the conjuration staff of Bedazzled Exoneration {rF+ Str+3 Conj} (4530 gold) [staff of conjuration] rF+: It protects you from fire. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. the +8 spear of the Tired Brambles {drain, rN+ rCorr Str+4 Dex+2} (7480 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Olaorpheo" {Will+ Dex+4} (4040 gold) [ring of willpower] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). the earth staff "Ajalayrot" {rF+ Forge Earth} (4460 gold) [staff of earth] rF+: It protects you from fire. Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the +1 leather armour of Heqohyul {Str+3} (2030 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +9 mace of Ragnarok {pain, rElec Will+ Str+4 Int-3} (7420 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +2 dagger of Dull Blind Justice {spect, Str+6} (3460 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +7 sling "Zuzuzeb" {freeze, Dex+6 Stlth-} (5590 gold) Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Gis Sil" {rPois Dex+4} (3540 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). the +2 dagger of the Warrior-Mage {vamp, rElec rC+ Int+4} (4540 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the necromancy staff of Wyrd {rN+ Int+2 Dex+2 Necro Fire} (4600 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (0, 0, D:8) a +0 flail (4, 5, D:8) a +0 flail (6, 25, D:8) a +0 giant club a +0 giant club (8, -6, D:8) a +0 dagger (12, 23, D:8) a +0 trident (13, 6, D:8) a +0 shortbow a +0 sling (16, 10, D:8) a water moccasin skeleton (18, 3, D:8) a +0 glaive a +0 plate armour an orc skeleton (20, 0, D:8) a +0 hand axe an orc skeleton (20, 12, D:8) a +0 club (30, -13, D:8) a +0 halberd a +0 robe (32, 0, D:8) a +0 falchion (33, 0, D:8) a parchment of Call Imp (34, 2, D:8) a +0 mace (39, -14, D:8) a +0 hand axe a +0 robe (40, 34, D:8) a +0 trident (42, -14, D:8) a +0 flail a +0 robe (43, -8, D:8) a +0 robe (44, 2, D:8) a steam dragon skeleton (44, 4, D:8) a +0 orcbow (44, 34, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Kaupecvink's Book Boutique a parchment of Ignition (543 gold) a parchment of Freeze (52 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Summon Forest (239 gold) a parchment of Animate Dead (169 gold) a parchment of Cause Fear (169 gold) a parchment of Summon Ice Beast (114 gold) a parchment of Awaken Armour (169 gold) a parchment of Teleport Other (114 gold) (0, 0, D:9) a scroll of identify (8, -15, D:9) a +0 robe (20, 8, D:9) a +0 scale mail (22, -24, D:9) 7 gold pieces (36, 7, D:9) 11 gold pieces a +0 orcbow (39, 6, D:9) 2 boomerangs 6 gold pieces (43, 10, D:9) 2 boomerangs 8 gold pieces (43, 11, D:9) 2 boomerangs 4 gold pieces (47, -30, D:9) a +0 scale mail (50, -21, D:9) 3 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, -9, Bailey) a +0 war axe a +0 scale mail a +0 war axe a +0 ring mail (3, -8, Bailey) a +2 heavy hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (4, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, 1, Bailey) a gold piece (9, -3, Bailey) a +0 broad axe a +0 chain mail