Dungeon Crawl Stone Soup version 0.35-a0-979-gafae823072 (webtiles) character file. Game seed: 18011855273827347360 11 Throg the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on Sept 3, 2026. Got out of the dungeon alive. The game lasted 00:00:43 (461 turns). Throg the Chiller (Gnoll Ice Elementalist) Turns: 461, Time: 00:00:44 Health: 20/20 AC: 3 Str: 7 XL: 2 Next: 25% Magic: 7/7 EV: 12 Int: 14 God: Gold: 43 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) e - +0 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Apportation Tloc 8% N/A 16% 1 Kinetic Grapnel Frge 16% 1d4 16% 1 Poisonous Vapours Alch/Air 16% 1d1 16% 1 Summon Small Mammal Summ 16% N/A 16% 1 Inventory: Hand Weapons d - a +0 hand axe e - a +0 dagger of flaming (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Talismans c - a granite talisman Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##.# ####### #...#.# .#.# ##.....### #...#.# ...# #......).###.....# .### #†.....÷..##....## .# ###...##..##....# .# #######..#....# .# ###### ##'#'##.# .# #....# #....#.# .# #....# #.@..#.# ## #....# ###.##.# # ##.#### #.##.# # #.....########.##.#### # #.###................# #.# ################.# #.#### #....# ####.# There were no monsters in sight! Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a trident. Things that are here: a +0 dagger of flaming; a goblin corpse You unwield your +0 hand axe. Your +0 dagger of flaming bursts into flame! e - a +0 dagger of flaming (weapon) The bat barely misses you. x2 You barely miss the bat. The bat hits you but does no damage. x2 A bat comes into view. You closely miss the bat. The bat hits you but does no damage. The bat hits you. The bat misses you. You hit the bat. You burn the bat. You kill the bat! You now have 31 gold pieces (gained 15). You now have 43 gold pieces (gained 12). You see here a bat corpse. You encounter a rat. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) You freeze the rat. You kill the rat! You see here a bat corpse. There is a staircase leading out of the dungeon here. You have escaped! Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 7 Dagger || 3 Hand axe || 2 Bite || 1 Cast: Freeze || 14 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throg the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/7 461 | D:$ | Got out of the dungeon alive. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 rats (D:1) 14 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 386 | 74 | 0 | 301 | 1 | 460.0 | Dungeon | 460 | 386 | 74 | 0 | 301 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 460 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 5 | 31.2 | 9 | 5 | 35.7 +---------+---------+-------+---------+---------+------- D:1 | 11 | 5 | 31.2 | 9 | 5 | 35.7 +---------+---------+-------+---------+---------+-------