Throg Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -38, D:1) a hobgoblin corpse (skeletalised by now) (22, -46, D:1) a ball python skeleton (27, -43, D:1) a bat skeleton (35, -36, D:1) a human skeleton (35, -32, D:1) a human skeleton (35, -20, D:1) a +0 whip (36, -36, D:1) a human skeleton (36, -32, D:1) a human skeleton (36, -31, D:1) a human skeleton (38, -18, D:1) a +0 club a goblin skeleton (48, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -45, D:1) a +0 flail (50, -37, D:1) a human skeleton (50, -32, D:1) a human skeleton (50, -31, D:1) a human skeleton (51, -36, D:1) a human skeleton (51, -32, D:1) a human skeleton (63, -39, D:1) 4 stones Level 2 of the Dungeon (6, -1, D:2) a +0 whip (12, -14, D:2) a +0 spear (12, -12, D:2) a hobgoblin skeleton (23, 9, D:2) 5 large rocks (25, 3, D:2) a +0 short sword a kobold skeleton (28, -22, D:2) a +0 dagger a goblin skeleton (29, -22, D:2) a +0 club a goblin skeleton (29, 5, D:2) a +0 spear (30, -22, D:2) a +0 club a goblin skeleton (30, -21, D:2) a +0 dagger a +0 animal skin the hobgoblin skeleton of Robin (31, -22, D:2) a +0 dagger (31, -9, D:2) a +0 club (32, -22, D:2) a hobgoblin skeleton (32, -20, D:2) a +0 club a goblin skeleton (32, -7, D:2) a +0 dagger a goblin skeleton (34, -11, D:2) a +0 leather armour (38, -30, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, -29, D:2) a jackal corpse (skeletalised by now) (39, -29, D:2) a +0 chain mail (43, -3, D:2) an adder corpse (skeletalised by now) (47, -3, D:2) a +0 club (48, 7, D:2) a frilled lizard corpse (skeletalised by now) (49, 4, D:2) a +0 leather armour (61, -2, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Veiziof's Weapon Shoppe 6 poisoned darts (46 gold) a +0 whip (32 gold) a +0 war axe (45 gold) a +0 antimagic sling (84 gold) a +0 flail (45 gold) the +4 halberd of Caekhli {freeze, Str+3 SInv} (581 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. 5 atropa-tipped darts (58 gold) (16, -25, D:3) a +0 partisan (22, 18, D:3) a +0 dagger a +0 short sword (22, 19, D:3) a +0 flail (26, 24, D:3) a +0 chain mail (36, -1, D:3) an adder skeleton (48, -5, D:3) a +0 leather armour (59, -16, D:3) a hobgoblin skeleton (63, -15, D:3) a jackal skeleton Level 4 of the Dungeon [Shop] Nuneixo's General Store a parchment of Dispersal (275 gold) a parchment of Manifold Assault (360 gold) a +0 leather armour (22 gold) a +0 orcbow (44 gold) the quill talisman "Ulafot" {Will+ Stlth+} (251 gold) [quill talisman] Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 robe (9 gold) [Shop] Wiomauggeyda's Antique Armour Shoppe a +0 chain mail (168 gold) the +1 plate armour of Analysis {rElec Will+} (1192 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 cloak (126 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) (17, 5, D:4) a +0 club a +0 club a +0 leather armour (17, 6, D:4) a +0 spear a +0 spear (25, 24, D:4) a +0 club (43, -9, D:4) a +0 spear Level 5 of the Dungeon [Shop] Routeamp's Antique Armour Boutique a +0 chain mail (162 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +2 scale mail of cold resistance (567 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) (0, 0, D:5) a +0 leather armour (2, 0, D:5) a +0 whip a +0 robe (11, 8, D:5) a +0 trident (14, 9, D:5) a jackal skeleton (15, -5, D:5) a +0 mace (19, 3, D:5) a +0 flail (24, -8, D:5) a +0 halberd (24, -6, D:5) a +0 flail (24, -2, D:5) a +0 giant club (25, -6, D:5) a +3 spear (25, 8, D:5) 20 gold pieces (26, -4, D:5) a +0 club (31, -8, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, -3, D:6) an amulet of faith {!P} (7, -5, D:6) a +0 helmet (7, 10, D:6) a +0 great sword (14, -7, D:6) a +4 great sword a +0 dagger a +0 robe (14, -5, D:6) a +0 mace a +0 leather armour (14, -3, D:6) a +0 leather armour (15, -8, D:6) a +0 spear (16, -8, D:6) a +0 club (16, -7, D:6) a +0 robe (20, 16, D:6) a +0 whip a +0 leather armour (21, 16, D:6) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (22, 15, D:6) a +0 dagger a +0 flail (22, 16, D:6) a +0 war axe a +0 club a +0 chain mail (24, 15, D:6) a +0 club a +0 leather armour a +0 hand axe (27, 5, D:6) a +0 spear (28, 4, D:6) a +0 halberd (30, 10, D:6) a +0 whip (31, 9, D:6) a +0 halberd (31, 11, D:6) a +0 hand axe (33, 35, D:6) a +0 dagger (41, 29, D:6) a +0 war axe (43, 16, D:6) a +4 ring of protection Level 7 of the Dungeon (18, 11, D:7) a +0 flail a +0 leather armour (18, 12, D:7) a +0 dagger a +0 dagger a +0 club a +0 battleaxe a +0 plate armour (18, 13, D:7) a +0 dagger a +0 whip 6 stones a +0 hand axe a +0 chain mail a +0 dagger (18, 14, D:7) a +0 short sword a stone (23, 0, D:7) a +0 robe of cold resistance a +0 robe a +0 giant club (32, 5, D:7) a +2 heavy long sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (3, -1, D:8) the +3 leather armour "Husuh" {*Silence rF+ Int+4} *Silence: It may silence you when you take damage. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 sling a +0 orcbow a +0 dagger a +0 buckler (6, -4, D:8) a +0 hand axe (9, 29, D:8) a +0 club (17, -5, D:8) a +0 hand axe a +0 ring mail a +0 war axe a +0 flail a +0 club (17, 26, D:8) a +0 dagger (17, 27, D:8) a +0 short sword a +0 leather armour (18, -8, D:8) a +0 plate armour a +0 hand axe a +0 leather armour a +0 war axe (18, -7, D:8) a +0 leather armour a +0 dagger (18, -6, D:8) a +0 leather armour a +0 club a +0 short sword a +0 ring mail a +0 flail a +0 ring mail a +0 whip a +0 ring mail a +0 short sword a +0 hand axe a +0 dagger (18, -5, D:8) a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (18, -4, D:8) a +0 club (18, 27, D:8) a +0 dagger a +0 robe (19, -8, D:8) a +0 plate armour a +0 hand axe a +0 chain mail a +0 scimitar a +0 plate armour a +0 battleaxe (19, -5, D:8) a +0 leather armour a +0 hand axe a +0 dagger a +0 falchion (21, 24, D:8) a +0 leather armour (26, -3, D:8) a +0 robe a +0 dagger (26, 28, D:8) a +0 ring mail a +0 club (27, -2, D:8) a +0 scale mail a +0 hand axe (27, 28, D:8) a +0 flail a +0 plate armour a +0 short sword a +0 ring mail a +0 hand axe (28, -21, D:8) a +0 robe a +0 dagger (28, 28, D:8) a +0 leather armour a +0 hand axe (30, 17, D:8) a +0 dagger a +0 robe (32, -9, D:8) a parchment of Freeze (34, 21, D:8) a +0 dagger (34, 27, D:8) a +0 robe (41, 2, D:8) a +0 leather armour (43, 20, D:8) a +1 chain mail of fire resistance a +0 heavy war axe (43, 22, D:8) a +0 giant club a +0 giant club (44, 19, D:8) a +0 robe a +0 mace (44, 20, D:8) a +0 orcbow a +0 war axe (45, 19, D:8) a +0 whip a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 club (47, 16, D:8) a +0 mace (53, 5, D:8) a +0 rapier of draining (62, 25, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Xikk's Distillery a potion of attraction (54 gold) a potion of might (72 gold) a potion of haste (181 gold) 2 potions of ambrosia (290 gold) a potion of lignification (54 gold) a potion of berserk rage (90 gold) a potion of might (72 gold) (0, 0, D:9) a +0 dagger a +0 robe (34, 16, D:9) a +0 war axe a +0 plate armour (34, 17, D:9) a +0 dagger a +0 leather armour (35, 17, D:9) a +0 falchion of valour a +2 leather armour of poison resistance (39, -30, D:9) a +0 chain mail (39, -20, D:9) a +0 chain mail (39, 17, D:9) a +0 flail (55, 11, D:9) a +0 short sword a +0 ring mail a +0 whip a +0 ring mail (56, 14, D:9) a +0 dire flail a +0 plate armour (56, 15, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -8, D:10) a +0 ring mail (14, 12, D:10) 4 gold pieces (17, 6, D:10) a parchment of Scorch the Ecumenical Temple