ThunderHyde Level 1 of the Dungeon [Shop] Qaecimo's Weapon Shoppe a +0 dagger (24 gold) a +3 antimagic broad axe (348 gold) a +0 club (12 gold) 7 stones (8 gold) a +1 heavy bardiche (278 gold) the +11 plutonium sword {^Contam Stlth-} (1200 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (0, 0, D:1) a bat corpse (skeletalised by now) (5, 23, D:1) a +0 robe (6, 4, D:1) a +0 short sword (8, -16, D:1) a jackal corpse (skeletalised by now) (15, 14, D:1) a +0 whip (15, 16, D:1) a rat corpse (skeletalised by now) (21, -8, D:1) 2 stones a +0 club (24, -3, D:1) 6 curare-tipped darts (26, -7, D:1) a bat skeleton (30, 6, D:1) a +0 dagger (31, 5, D:1) 3 stones a +0 dagger (33, -19, D:1) a +0 club a goblin skeleton (33, -16, D:1) a +0 dagger a goblin skeleton (41, -27, D:1) a rat corpse (skeletalised by now) (42, 20, D:1) a jackal corpse (skeletalised by now) (44, 22, D:1) a +0 sling (47, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -2, D:1) 2 stones (49, 14, D:1) a kobold skeleton (54, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 24, D:2) a +0 leather armour (19, -8, D:2) a +2 dagger of electrocution a goblin corpse (33, -3, D:2) a hound skeleton (33, 7, D:2) a ball python skeleton a bat skeleton (36, 2, D:2) a +0 dagger (36, 6, D:2) 2 stones (37, 16, D:2) a quokka skeleton (43, -5, D:2) a +0 club (43, -1, D:2) 2 boomerangs (45, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a potion of curing (23, -8, D:3) 9 stones (27, -13, D:3) a +0 whip of electrocution a +0 halberd a gnoll corpse (29, -12, D:3) a +0 leather armour