Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9323872499327834455 61 ThunderHyde the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 10, 2024. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:26 (1677 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 1677, Time: 00:07:26 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 83% Magic: 0/6 EV: 11 Int: 18 God: Gold: 70 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 dagger of draining b - a +0 spear (weapon) c - a +0 dagger of distortion Scrolls f - a scroll of teleportation Potions d - a potion of brilliance e - a potion of resistance {unknown} g - a potion of haste {unknown} h - a potion of magic Skills: + Level 0.2 Polearms + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.5 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is severely wounded. Terence hits you with a +0 falchion. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You completely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence looks scornfully at you. Terence hits you with a +0 falchion! Terence hits you with a +0 falchion. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.w###...# #@......# ### ####.# #.# ##....# #.# #..#### #.# #.## #.# #.# #[# #@# #.###@# #.....# #.###.# ### #.# ### #.# ######## ##.###.# .......####...##.# .......'.......#.# .......##........# You could see Terence. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) 5 endoplasms 4 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 4 jackals 4 kobolds 4 quokkas A ball python (D:1) 5 bats 3 frilled lizards (D:1) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 301 | D:2 | Learned a level 2 spell: Searing Ray 796 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1006 | D:1 | Found a faded altar of an unknown god. 1651 | D:2 | Noticed Terence 1677 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross, chequers_ecumenical_altar_island D:2: layout_loops_corners, minmay_ruptured, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, portal_sewer_entry_b, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.4 Polearms | | 0.2 Unarmed Combat | | 0.5 Spellcasting | | 2.2 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 29 Tailslap || 3 Dagger || 5 Spear || 28 Cast: Magic Dart || 66 Searing Ray || 7 Use: Scroll || 3 Stab: Sleeping || 3 Armour: Skin || 57 Dodge: Dodged || 61