Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12362104954828544064 2697 ThunderHyde the Thaumaturge (level 9, -2/48 HPs) Began as a Deep Elf Conjurer on Jan 28, 2025. Killed by an exploding fulminant prism (27 damage) ... created by the player character ... on level 6 of the Dungeon. The game lasted 00:30:45 (4320 turns). ThunderHyde the Thaumaturge (Deep Elf Conjurer) Turns: 4320, Time: 00:30:45 Health: -2/48 AC: 7 Str: 11 XL: 9 Next: 38% Magic: 18/34 EV: 12 Int: 24 God: Gold: 203 SH: 0 Dex: 13 Spells: 7/28 levels left rFire + . . a - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . e - +0 robe rPois . i - +1 helmet rElec + g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of Juanuz {MP+9 Str+3 Stlth+} HPRegen 0.28/turn p - ring of wizardry MPRegen 0.48/turn %: repel missiles, wizardry (x1) @: on fire, glowing A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 203 gold pieces. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You acquired it on level 2 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. b - a +0 quarterstaff Armour e - a +0 robe (worn) g - a scarf of repulsion (worn) i - a +1 helmet (worn) Jewellery c - the ring of Juanuz (left hand) {MP+9 Str+3 Stlth+} (You acquired it on level 2 of the Dungeon) [ring of magical power] Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. d - a +6 ring of intelligence m - a ring of flight p - a ring of wizardry (right hand) Wands l - a wand of warping (9) Scrolls s - a scroll of vulnerability Potions f - a potion of mutation h - 5 potions of curing j - a potion of ambrosia k - a potion of invisibility {unknown} n - a potion of magic o - a potion of lignification {unknown} q - 2 potions of attraction r - a potion of enlightenment {unknown} t - a potion of heal wounds u - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 1.5 Staves + Level 4.0 Dodging + Level 4.4 Stealth + Level 10.4 Spellcasting + Level 9.5 Conjurations + Level 3.5 Hexes + Level 1.6 Translocations + Level 1.6 Earth Magic + Level 2.5 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 1% 4 d - Fulminant Prism Conj/Alch 20% 3d12 1% 4 e - Magic Dart Conj 100% 1d8 1% 1 s - Slow Hex 100% N/A 1% 1 t - Confusing Touch Hex 29% N/A 1% 3 v - Vampiric Draining Necr 12% 2d6 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Armour Summ/Erth 48% N/A 14% 4 Hellfire Mortar Fire/Erth 18% 3d12 100% 7 Lehudib's Crystal Spear Conj/Erth 28% 10d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear a shout! x2 The searing ray hits the iguana. You kill the iguana! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The liquid fire burns you! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (almost dead, ally target, 92% to hit) The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Your fulminant prism crackles loudly. Your Dodging skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (almost dead, ally target, 90% to hit) The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you! Your fulminant prism explodes! The blast of energy engulfs you!! Ouch! That really hurt! You die... . !. ###.# #..#######...!## #.......)..[.... #.#####......... #@.[.[.... #........:. ....).[...... .......)!...... #........)...... #.##.......##### # ##......# #.#..... There were no monsters in sight! Vanquished Creatures Maggie (D:6) Edmund (D:5) A water moccasin (D:5) A phantom (D:4) 2 ogres (D:6) A centaur (D:6) 15 scorpions A marrowcuda (D:5) 2 bombardier beetles A jelly (D:6) An orc priest (D:5) 2 human zombies (Ossuary) A hound (D:5) 2 sleepcaps (D:5) 2 iguanas (D:6) An orc wizard (D:6) Ijyb (D:3) 12 scorpion zombies 2 hound skeletons (D:5) 3 mummies (Ossuary) Robin (D:3) 8 gnolls (D:2) 3 adders A howler monkey skeleton (D:5) 2 shadow imps 5 adder zombies (Ossuary) An adder skeleton (D:5) A dart slug (D:2) 4 ribbon worms 6 orcs 5 bats 4 endoplasms 6 giant cockroaches 7 gnoll zombies (Ossuary) 12 goblins 4 hobgoblins 2 quokkas 3 ball pythons 4 ball python zombies (Ossuary) 2 frilled lizards 7 kobolds 2 orc zombies (Ossuary) 8 rats 151 creatures vanquished. Vanquished Creatures (others) 25 fulminant prisms 25 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:2 | Reached XP level 2. HP: 12/15 MP: 2/8 268 | D:1 | Learned a level 2 spell: Searing Ray 442 | D:1 | Learned a level 1 spell: Slow 584 | D:1 | Reached skill level 5 in Conjurations 838 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 926 | D:2 | Reached skill level 4 in Spellcasting 1029 | D:2 | Identified 2 scrolls of acquirement 1029 | D:2 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 1029 | D:2 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 1035 | D:2 | Acquired the ring of Juanuz {MP+9 Str+3 Stlth+} 1082 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1198 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1247 | D:2 | Reached skill level 5 in Spellcasting 1379 | D:2 | Reached XP level 5. HP: 28/28 MP: 14/14 1435 | D:3 | Noticed Robin 1445 | D:3 | Killed Robin 1712 | D:3 | Learned a level 4 spell: Fulminant Prism 1897 | D:4 | Noticed a phantom 1906 | D:4 | Killed a phantom 1907 | D:4 | Reached skill level 1 in Hexes 2139 | D:3 | Reached XP level 6. HP: 33/33 MP: 16/16 2148 | D:3 | Learned a level 3 spell: Confusing Touch 2329 | D:3 | Noticed Ijyb 2338 | D:3 | Killed Ijyb 2450 | D:5 | Entered Level 5 of the Dungeon 2457 | D:5 | Reached skill level 6 in Spellcasting 2474 | D:5 | Noticed a water moccasin 2480 | D:5 | Killed a water moccasin 2481 | D:5 | Reached XP level 7. HP: 37/37 MP: 10/18 2672 | D:5 | Reached skill level 1 in Alchemy 2674 | D:5 | Noticed Edmund 2688 | D:5 | Killed Edmund 2689 | D:5 | Reached skill level 7 in Spellcasting 2731 | D:5 | Found a sand-covered staircase. 2746 | Ossuary | Entered an ossuary 2751 | Ossuary | Learned a level 3 spell: Stone Arrow 2827 | Ossuary | Reached skill level 8 in Spellcasting 2937 | Ossuary | Reached skill level 1 in Earth Magic 2937 | Ossuary | Reached XP level 8. HP: 41/42 MP: 22/22 3042 | Ossuary | Reached skill level 1 in Fighting 3134 | Ossuary | Reached skill level 1 in Staves 3139 | Ossuary | Reached skill level 9 in Spellcasting 3155 | Ossuary | Reached skill level 1 in Translocations 3392 | D:4 | Learned a level 3 spell: Vampiric Draining 3402 | D:4 | Found a glowing silver altar of Zin. 4069 | D:5 | Reached XP level 9. HP: 31/48 MP: 20/24 4209 | D:6 | Noticed Maggie 4219 | D:6 | Killed Maggie 4220 | D:6 | Reached skill level 10 in Spellcasting 4320 | D:6 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, serial_bayou_lake_a D:2: layout_basic D:3: layout_loops_ring, chequers_serial_rivers_small_a, uniq_ijyb, uniq_robin D:4: wad_lake_hut, layout_basic, mainiacjoe_overflow_six_doors_small D:5: layout_rooms, regret_index_xom_buried_treasure, nicolae_ru_the_path_less_chosen, mainiacjoe_ossuary_entry_find_the_door, kennysheep_dice, uniq_edmund D:6: layout_rooms, nicolae_ashenzari_skybound, serial_shops, shop, minivault_5, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 | 9.5 Spellcasting | 4 5 6 8 9 10 | 10.4 Hexes | 1 2 3 | 3.5 Stealth | 3 4 | 4.4 Alchemy | 1 2 | 2.5 Earth Magic | 1 | 1.6 Dodging | 3 4 | 4.0 Fighting | 1 | 1.8 Staves | 1 | 1.5 Translocations | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 2 | | || 2 Staff | | | 29 || 29 Cast: Magic Dart | 50 | 83 | 41 || 174 Slow | 5 | 9 | 2 || 16 Searing Ray | 4 | 11 | 34 || 49 Fulminant Prism | | 2 | 23 || 25 Stone Arrow | | | 4 || 4 Iskenderun's Myst | | | 7 || 7 Use: Scroll | 4 | 2 | 7 || 13 Potion | 1 | | 1 || 2 Armour: Robe | 5 | 8 | 55 || 68 Dodge: Dodged | 7 | 8 | 49 || 64 Repelled | | 1 | 2 || 3