Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1236757506574914306 73 ThunderHyde the Conjurer (level 4, -1/34 HPs) Began as a Draconian Conjurer on Feb 28, 2025. Succumbed to an orc's poison ... on level 3 of the Dungeon. The game lasted 00:06:38 (1517 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 1517, Time: 00:06:39 Health: -1/34 AC: 5 Str: 10 XL: 4 Next: 8% Magic: 6/7 EV: 11 Int: 18 God: Gold: 73 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -15), hasted, very quick A: AC +5, unfitting armour, cold-blooded, low MP 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +1 kite shield Potions e - 2 potions of magic Skills: + Level 0.7 Fighting + Level 0.4 Short Blades + Level 0.4 Polearms + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Mercury Vapours Alch/Air 4% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Olgreb's Toxic Radiance Alch 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your magical capacity is low. (-10% MP) Message History You start resting. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a very distant drain. The orc hits you but does no damage. The orc hits you with a +2 hand axe of venom. You are poisoned. The orc hits you with a +0 dagger. The orc hits you but does no damage. You are more poisoned. There is a stone staircase leading up here. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 hand axe of venom and wearing a +0 chain mail (79% to hit) The sting hits the orc. The orc is poisoned. The orc is moderately wounded. You feel very sick. The orc hits you but does no damage. The orc hits you with a +2 hand axe of venom. You are more poisoned. It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel extremely sick. The orc barely misses you. The orc hits you but does no damage. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc hits you but does no damage. The orc misses you. You completely miss the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc closely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! You die... ... .o. #oo #.o #.. # ##.. .## #..)####...##. #....o@)...... #..##.####(..### #. .## #. # #. ## You could see an orc. Vanquished Creatures An orc priest (D:2) 5 orcs (D:3) 5 ball pythons 5 bats An endoplasm (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals 3 kobolds (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 279 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 894 | D:1 | Learned a level 1 spell: Sting 1414 | D:2 | Reached XP level 4. HP: 9/34 MP: 0/7 1514 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1517 | D:3 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, hangedman_ru_absence, mainiacjoe_overflow_catch_the_wave, serial_shops, nicolae_shop_overgrown_old_shop, portal_sewer_entry_e, reono_crystal_passage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.4 Polearms | | 0.4 Spellcasting | | 2.5 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Dagger | 9 | || 9 Tailslap | 7 | || 7 Punch | 1 | || 1 Trident | 45 | 2 || 47 Cast: Magic Dart | 38 | || 38 Searing Ray | 4 | || 4 Sting | 5 | 1 || 6 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Stab: Distracted | 1 | || 1 Armour: Skin | 56 | 9 || 65 Dodge: Dodged | 46 | 3 || 49