ThunderHyde Level 1 of the Dungeon (0, 0, D:1) a blade talisman (5, -14, D:1) a +0 sling (5, 18, D:1) a ball python corpse (skeletalised by now) (10, -13, D:1) a bat skeleton (10, -8, D:1) a +0 ring mail (10, -6, D:1) a bat skeleton (12, -14, D:1) a jackal skeleton (12, -13, D:1) a jackal skeleton (13, -11, D:1) a +0 ring mail (13, -5, D:1) a hobgoblin skeleton (21, 13, D:1) a rat corpse (skeletalised by now) (25, -2, D:1) a rat skeleton (30, 24, D:1) a stone (36, -5, D:1) 7 stones (41, -22, D:1) a frilled lizard skeleton (43, 22, D:1) a +0 club (44, 2, D:1) a rat skeleton (46, -18, D:1) a frilled lizard skeleton (52, -3, D:1) a +0 robe (54, -22, D:1) a frilled lizard corpse (skeletalised by now) (57, -24, D:1) a hobgoblin corpse (skeletalised by now) (59, -20, D:1) 5 stones (60, -30, D:1) a +0 robe (63, -30, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 12, D:2) a +0 club (4, -7, D:2) a +0 pair of gloves (9, -30, D:2) a +0 club (18, -39, D:2) a rat corpse (skeletalised by now) (18, 12, D:2) a +0 robe (21, -25, D:2) a hobgoblin corpse (skeletalised by now) (22, 4, D:2) 2 stones a +0 club a +0 dagger (23, 5, D:2) the amulet of Ruischa {Spirit ^Contam rN+ MP+9 Slay+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. (24, 13, D:2) a +0 leather armour (26, 4, D:2) 4 stones (38, 2, D:2) 6 stones (38, 19, D:2) a +0 club (39, -8, D:2) 5 stones (42, -11, D:2) a +0 sling (43, -18, D:2) a hobgoblin skeleton (49, 6, D:2) a rat skeleton (53, -5, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, -21, D:3) 3 large rocks (4, -18, D:3) a stone (5, -21, D:3) a stone (6, -19, D:3) 2 large rocks (7, -27, D:3) 2 stones (7, -22, D:3) a stone (8, -20, D:3) a stone (9, -18, D:3) a stone (9, -15, D:3) a +0 leather armour (21, 13, D:3) a +0 ring mail (24, -9, D:3) a +1 robe (29, -17, D:3) a +0 club (30, -30, D:3) a +0 club a gnoll corpse (skeletalised by now) (34, 17, D:3) a +0 sling (36, -28, D:3) a +0 sling a +0 club (49, 15, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 18 gold pieces (12, -20, D:4) a +0 hand axe