ThunderHyde Level 1 of the Dungeon [Shop] Kidikliph's Jewellery Shoppe the amulet "Onnyn" {Acrobat Str+7} (672 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+7: It affects your strength (+7). an amulet of reflection (390 gold) a ring of wizardry (390 gold) the ring of Gepes {rN+ rCorr Str+3 Int+3 Dex+2} (624 gold) [ring of resist corrosion] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of ice (325 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) an amulet of the acrobat (390 gold) (0, 0, D:1) a +0 club (3, -9, D:1) a +0 dagger (5, -18, D:1) a quokka skeleton (8, 4, D:1) a +0 club a ball python corpse (skeletalised by now) (11, -13, D:1) a hobgoblin skeleton (13, -20, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (13, 10, D:1) a +0 ring mail (14, 5, D:1) a +0 dagger a kobold skeleton (18, -6, D:1) a +0 helmet (18, -5, D:1) 5 stones a +0 short sword a kobold skeleton (18, -1, D:1) a +0 club a goblin skeleton (21, 8, D:1) a +0 ring mail (22, -13, D:1) a bat skeleton (23, -2, D:1) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a bat skeleton (39, -5, D:1) a +0 whip (48, -14, D:1) a frilled lizard corpse (skeletalised by now) (50, -18, D:1) a +0 club (50, -2, D:1) 7 stones (50, 2, D:1) a +0 dagger (53, 1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fiygusuc's Antique Armour Shoppe a +3 scale mail of positive energy (644 gold) a +2 robe of positive energy (411 gold) a +1 ring mail of willpower (448 gold) the -1 pair of boots of Socuas {Str+7 Int-3 Dex-2} (299 gold) Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). the +1 robe of Autumn {-Tele Harm rElec rN+++} (943 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +1 chain mail of willpower (462 gold) a +0 ring mail (112 gold) (2, -6, D:2) a ball python corpse (skeletalised by now) (3, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 14, D:2) a frilled lizard corpse (skeletalised by now) (10, 4, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 19, D:2) 4 stones (26, 16, D:2) a +0 chain mail (33, 12, D:2) a +0 leather armour (33, 17, D:2) a +0 mace a +0 leather armour (33, 18, D:2) a +0 whip an orc corpse (41, 2, D:2) 3 scrolls of identify Level 3 of the Dungeon (0, 0, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (6, -1, D:4) 4 stones