Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4504227769922234623 91 ThunderHyde the Conjurer (level 4, -3/30 HPs) Began as a Demonspawn Conjurer on Apr 9, 2025. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:05:32 (1796 turns). ThunderHyde the Conjurer (Demonspawn Conjurer) Turns: 1796, Time: 00:05:32 Health: -3/30 AC: 2 Str: 7 XL: 4 Next: 33% Magic: 2/7 EV: 11 Int: 20 God: Gold: 110 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + c - ring of flight HPRegen 0.25/turn f - ring of willpower MPRegen 0.10/turn %: no passive effects @: on fire, flying, glowing A: antennae 1, spiny 1, big brain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery c - a ring of flight (left hand) f - a ring of willpower (right hand) Scrolls e - 2 scrolls of identify Potions h - a potion of cancellation Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. You have an unusually large brain. (Int +2) Message History You are covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! Without enough magic to sustain it, your searing ray dissipates. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Magic courses through your body. The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 87% to hit) The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 2! Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Okay, then. You shake off some of the fire as you move. The liquid fire burns you! You die... ........... .......... ...._..... ......... ......... #.....# #.....# #@....# #<..### #.).?.### #.##### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 3 ball pythons (D:1) 6 endoplasms 4 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 6 bats 3 frilled lizards 8 kobolds 3 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 409 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:2 | Found a faded altar of an unknown god. 964 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 964 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1785 | D:3 | Found a snail-covered altar of Cheibriados. 1795 | D:3 | HP: 1/24 [burnt (5)] 1796 | D:3 | Reached skill level 5 in Conjurations 1796 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1796 | D:3 | Reached XP level 4. HP: 2/30 MP: 2/7 1796 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_cross, chequers_serial_rivers_small_b, grunt_decor_mini_mirrors D:2: minmay_wonky_spiral, layout_loops_corners, ebering_ecumenical_altar_sacrificial, lemuel_flame_loot_1 D:3: layout_rooms, slow_altar_1, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2b, aquarium_pool_side Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Conjurations | 5 | 5.2 Unarmed Combat | | 0.2 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 12 | || 12 Punch | 1 | || 1 Cast: Magic Dart | 72 | || 72 Searing Ray | 2 | || 2 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 22 | || 22