Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2576203066713067342 1675 ThunderHyde the Conjurer (level 8, -7/57 HPs) Began as a Demonspawn Conjurer on Apr 9, 2025. Shot with a sling bullet by Joseph (17 damage) ... on level 7 of the Dungeon on Apr 10, 2025. The game lasted 00:29:16 (5628 turns). ThunderHyde the Conjurer (Demonspawn Conjurer) Turns: 5628, Time: 00:29:17 Health: -7/57 AC: 5 Str: 16 XL: 8 Next: 70% Magic: 10/16 EV: 17 Int: 22 God: Gold: 248 SH: 0 Dex: 14 Spells: 7/18 levels left rFire . . . a - +5 lajatang of Kessoak {flame, Str+5} rCold + . . (shield currently unavailable) rNeg . . . t - +0 robe "Cekkinn" {rElec} rPois . (no helmet) rElec + j - +0 cloak rCorr . q - +0 pair of gloves SInv + p - +0 pair of boots Will ..... s - amulet of the Good {*Slow +Blink rC+ RegenMP+ Int+2} Stlth +++ g - ring "Ralops" {Will- Wiz Str+2 Dex+3 SInv} HPRegen 0.29/turn i - +5 ring of evasion MPRegen 0.55/turn %: slow self (1%), wizardry (x1) @: no status effects A: demonic guardian 1, powered by death 2 a: Evoke Blink You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 413 gold pieces. You spent 165 gold pieces at shops. Inventory: Hand Weapons a - the +5 lajatang of Kessoak (weapon) {flame, Str+5} (You acquired it on level 5 of the Dungeon) Str+5: It affects your strength (+5). Armour j - a +0 cloak (worn) p - a +0 pair of boots (worn) q - a +0 pair of gloves (worn) t - the +0 robe "Cekkinn" (worn) {rElec} (You bought it in a shop on level 4 of the Dungeon) rElec: It insulates you from electricity. Jewellery g - the ring "Ralops" (left hand) {Will- Wiz Str+2 Dex+3 SInv} (You found it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. SInv: It lets you see invisible. Wiz: It increases the success rate of your magical spells. i - a +5 ring of evasion (right hand) l - an amulet of reflection r - a +4 ring of protection s - the amulet of the Good (around neck) {*Slow +Blink rC+ RegenMP+ Int+2} (You took it off a gnoll on level 4 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. RegenMP+: It increases your rate of magic regeneration. u - a ring of magical power Scrolls h - a scroll of brand weapon k - 3 scrolls of teleportation v - a scroll of fog Potions b - a potion of magic c - a potion of cancellation d - 4 potions of curing e - a potion of enlightenment f - 3 potions of lignification m - 2 potions of ambrosia n - a potion of berserk rage {unknown} o - 3 potions of mutation {unknown} Skills: + Level 2.5 Fighting - Level 1.2 Axes + Level 2.8 Staves + Level 3.1 Dodging + Level 3.9 Stealth + Level 0.9 Shields + Level 0.1 Unarmed Combat + Level 5.8 Spellcasting + Level 7.1 Conjurations + Level 1.0 Translocations + Level 0.7 Alchemy + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 7% 4 d - Fulminant Prism Conj/Alch 11% 3d8 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 6% 2 Curse of Agony Necr 6% N/A 67% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Vehumet Xom Yredelemnul Shops: D:4 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate health from kills. Message History Your quasit dies! Your quasit disappears in a puff of smoke! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Your fulminant prism crackles loudly. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel better. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! Your demonic guardian avoids your attack. The blast of energy engulfs Joseph! Joseph is moderately wounded. You hear a shout! x3; You hear an angry hiss. You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - Joseph You conjure a prism of explosive energy! A fulminant prism comes into view. A goblin comes into view. It is wielding a +0 hand axe. Joseph shoots a sling bullet. The sling bullet hits your shadow imp! Your shadow imp dies! Your shadow imp disappears in a puff of smoke! Joseph shoots a sling bullet. The sling bullet hits you! You die... #.# #.# #.# #.# #############.# #.............# #.###########.# #.o#####*###########<# #~.go@..ยง@..........# #~..################# #~ You could see Joseph (ally target), an orc, a goblin and a friendly fulminant prism. Vanquished Creatures Menkaure (D:4) A water moccasin (D:6) 2 ice beasts (D:5) 2 black bears 2 phantoms A bullfrog (D:6) A gnoll sergeant (D:2) 2 scorpions 2 jellies 2 hounds 2 orc priests A bombardier beetle (D:3) 2 gnoll boudas A sleepcap (D:5) An orc wizard (D:5) 8 adders 17 gnolls A white imp (D:6) 3 dart slugs (D:1) A ribbon worm (D:3) 10 orcs 7 endoplasms 6 giant cockroaches 10 goblins 8 hobgoblins 8 jackals 6 kobolds 2 quokkas (D:1) 6 ball pythons 9 bats 5 frilled lizards 10 rats (D:1) 140 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:7) 1 creature vanquished. Vanquished Creatures (others) A black bear (D:6) A centaur (D:6) A scorpion (D:6) A hound (D:6) 10 fulminant prisms 14 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:2 | Identified the ring "Ralops" {Will- Wiz Str+2 Dex+3 SInv} 217 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 323 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 799 | D:1 | Reached skill level 1 in Staves 1462 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1682 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1682 | D:3 | Reached XP level 4. HP: 31/31 MP: 2/7 1748 | D:2 | Reached skill level 1 in Fighting 2049 | D:2 | Noticed a gnoll sergeant 2049 | D:2 | Found the +5 woodcutter's axe 2077 | D:2 | Killed a gnoll sergeant 2078 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2078 | D:2 | Reached XP level 5. HP: 9/37 MP: 2/9 2365 | D:2 | Reached skill level 5 in Conjurations 2714 | D:4 | Noticed a black bear 2715 | D:4 | Reached XP level 6. HP: 34/43 MP: 3/10 3137 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3800 | D:4 | Identified the amulet of the Good {*Slow +Blink rC+ | RegenMP+ Int+2} 3807 | D:4 | Reached XP level 7. HP: 48/48 MP: 1/13 3957 | D:4 | Learned a level 4 spell: Fulminant Prism 4052 | D:4 | Noticed Menkaure 4062 | D:4 | Killed Menkaure 4073 | D:5 | Entered Level 5 of the Dungeon 4084 | D:4 | Found Kapreol Hito's Antique Armour Boutique. 4094 | D:4 | Bought a polished robe for 165 gold pieces 4094 | D:4 | Identified the +0 robe "Cekkinn" {rElec} (You bought it in | a shop on level 4 of the Dungeon) 4407 | D:6 | Reached skill level 6 in Conjurations 4417 | D:6 | Reached skill level 1 in Axes 4619 | D:6 | Found a shimmering altar of Xom. 4664 | D:5 | Reached skill level 5 in Spellcasting 4664 | D:5 | Reached XP level 8. HP: 31/56 MP: 12/15 4808 | D:5 | Identified a scroll of acquirement 4808 | D:5 | Acquired the +5 lajatang of Kessoak {flame, Str+5} 4972 | D:5 | Found a staircase to the Ecumenical Temple. 4980 | Temple | Entered the Ecumenical Temple 5082 | D:5 | Reached skill level 7 in Conjurations 5329 | D:5 | Reached skill level 1 in Translocations 5615 | D:7 | Noticed Joseph 5628 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms D:2: layout_loops_ring, basic_altar, pf_guarded_unrand_woodcutter D:3: minmay_door_path, layout_basic, minmay_strange_pillars, saegor_snake_ambush D:4: layout_cave_pools, serial_shops, shop, uniq_menkaure D:5: layout_basic, minmay_temple_entry_junction D:6: layout_loops_ring, xom_confusion_cloud, gup_sewer_entry_bubbles D:7: layout_loops_ring, nicolae_elyvilon_peaceful_grove, lightli_bailey_entry_fortress, hellmonk_no_cap, uniq_blorkula_the_orcula, uniq_duvessa, uniq_joseph Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.1 Staves | 1 2 | 2.8 Stealth | 2 3 | 3.9 Fighting | 1 2 | 2.5 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.1 Axes | 1 | 1.2 Translocations | 1 | 1.0 Shields | | 0.9 Unarmed Combat | | 0.1 Alchemy | | 0.7 Evocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Quarterstaff | 28 | 14 | || 42 Battleaxe | | 28 | 13 || 41 Lajatang | | | 17 || 17 Cast: Magic Dart | 76 | 81 | 35 || 192 Searing Ray | 2 | 11 | 11 || 24 Iskenderun's Myst | | 1 | 9 || 10 Fulminant Prism | | | 11 || 11 Ability: Evoke Blink | | | 1 || 1 Use: Scroll | 7 | 5 | 4 || 16 Potion | | | 1 || 1 Stab: Sleeping | 1 | 3 | 1 || 5 Armour: Robe | 36 | 21 | 33 || 90 Dodge: Dodged | 63 | 39 | 45 || 147 Block: Other | 1 | 12 | 1 || 14