Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16856087106088581186 1668 ThunderHyde the Conjurer (level 8, -8/54 HPs) Began as a Demonspawn Conjurer on Apr 14, 2025. Mangled by Joseph ... wielding a +0 quarterstaff (18 damage) ... on level 7 of the Dungeon on Apr 15, 2025. The game lasted 00:28:07 (7177 turns). ThunderHyde the Conjurer (Demonspawn Conjurer) Turns: 7177, Time: 00:28:07 Health: -8/54 AC: 6 Str: 8 XL: 8 Next: 69% Magic: 0/16 EV: 12 Int: 22 God: Gold: 1131 SH: 0 Dex: 15 Spells: 7/18 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . r - +1 robe rPois . m - +1 helmet {Int+3} rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: very slightly contaminated A: thin skeletal structure 1, ignite blood 1, spiny 1 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 1131 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +2 short sword of venom c - a +0 rapier Armour j - a +0 pair of gloves (worn) m - a +1 helmet of intelligence (worn) r - a +1 robe (worn) Magical Staves d - a staff of fire Wands e - a wand of mindburst (4) g - a wand of acid (13) h - a wand of paralysis (4) i - a wand of polymorph (5) Potions f - a potion of haste k - 2 potions of attraction l - a potion of ambrosia n - a potion of curing o - a potion of mutation {unknown} p - a potion of heal wounds q - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 1.7 Short Blades + Level 3.3 Dodging + Level 4.5 Stealth + Level 0.5 Unarmed Combat + Level 5.9 Spellcasting + Level 7.8 Conjurations + Level 0.3 Translocations + Level 0.5 Alchemy + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 d - Fulminant Prism Conj/Alch 12% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 10% 1 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Vampiric Draining Necr 6% 2d6 28% 3 Martyr's Knell Necr/Summ 6% N/A 67% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 67% 4 Curse of Agony Necr 6% N/A 95% 5 Orb of Destruction Conj 20% 9d8 97% 7 Spellforged Servitor Conj/Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your demonic aura sometimes causes spilled blood to erupt in flames. You are partially covered in sharp spines. Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph. Joseph is moderately wounded. Joseph is knocked back by the mystic blast. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray hits Joseph. Joseph is moderately wounded. (Press . to maintain the ray.) The searing ray misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet barely misses you. The searing ray hits Joseph. Joseph is heavily wounded. You finish channelling your searing ray. You feel much better. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph is struck by your spines. Joseph hits you with a +0 quarterstaff! Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You are blasted with magical energy! Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands. * * * LOW HITPOINT WARNING * * * Joseph says, "Return every stolen item!" Joseph hits you with a +0 quarterstaff!! You die... #####.....# . #.....#.. .. #.....#.. .. #.....#.. .. #.....#..##+## .. #.....#......# .. #.....#......# .. #.....#..@...# ## #.....#..@...# #.....#......# #.....#####'###+##. #.................. #.................. ##................. #................. #................. #....#†########### You could see Joseph. Vanquished Creatures A wyvern (D:7) A water moccasin (D:7) A black bear (D:6) 2 ogres 2 bullfrogs 3 scorpions 4 wights (D:6) A howler monkey (D:6) An orc priest (D:6) 3 hounds (D:6) 3 jellies A sleepcap (D:3) An iguana (D:5) 2 orc wizards (D:6) Terence (D:2) Robin (D:2) 8 gnolls 7 adders A shadow imp (D:4) A white imp (D:5) 5 dart slugs A ribbon worm (D:3) 10 orcs 7 ball pythons 4 endoplasms 2 giant cockroaches 16 goblins 10 hobgoblins 8 jackals 2 quokkas 7 bats 3 frilled lizards 6 kobolds 6 rats 132 creatures vanquished. Vanquished Creatures (others) 2 orc priests (D:3) An orc wizard (D:3) 2 orcs (D:3) A goblin (D:3) A quokka (D:3) 2 fulminant prisms (D:6) 9 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 305 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 330 | D:1 | Learned a level 2 spell: Searing Ray 648 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/6 1728 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1736 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1866 | D:2 | Noticed Robin 1891 | D:2 | Killed Robin 1901 | D:2 | Reached skill level 1 in Short Blades 2265 | D:2 | Noticed Terence 2278 | D:2 | Killed Terence 2279 | D:2 | Reached skill level 5 in Conjurations 2655 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2655 | D:3 | Reached XP level 5. HP: 21/36 MP: 0/8 3131 | D:3 | Found a shimmering blue altar of Sif Muna. 3451 | D:5 | Entered Level 5 of the Dungeon 3932 | D:4 | Reached XP level 6. HP: 42/42 MP: 7/10 3961 | D:4 | Reached skill level 1 in Fighting 4282 | D:4 | Identified a scroll of acquirement 4282 | D:4 | Acquired 794 gold pieces 5032 | D:5 | Reached XP level 7. HP: 48/48 MP: 4/13 5042 | D:5 | Learned a level 4 spell: Fulminant Prism 5739 | D:5 | Reached skill level 6 in Conjurations 6061 | D:6 | Found a burning altar of Makhleb. 6063 | D:6 | Found a bloodstained altar of Trog. 6171 | D:6 | Found a staircase to the Ecumenical Temple. 6195 | Temple | Entered the Ecumenical Temple 6277 | D:6 | Reached skill level 7 in Conjurations 6277 | D:6 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 6277 | D:6 | Reached XP level 8. HP: 54/54 MP: 3/15 6287 | D:6 | Reached skill level 5 in Spellcasting 6702 | D:6 | Found a snail-covered altar of Cheibriados. 6765 | D:6 | Found a shimmering altar of Xom. 7165 | D:7 | Noticed Joseph 7177 | D:7 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, nicolae_sif_muna_condensation, lemuel_flame_loot_1 D:4: layout_basic, minmay_cut_off D:5: layout_basic D:6: layout_rooms, kennysheep_little_box, marbit_many_paths, jmf_multi_god_temple, minmay_temple_entry_trees D:7: layout_gridville, uniq_joseph, uniq_pikel Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.5 Short Blades | 1 | 1.7 Conjurations | 5 7 | 7.8 Dodging | 2 3 | 3.3 Spellcasting | 3 4 5 | 5.9 Fighting | 1 | 1.4 Unarmed Combat | | 0.5 Translocations | | 0.3 Alchemy | | 0.5 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 30 | 26 | 17 || 73 Short sword | 2 | | || 2 Cast: Magic Dart | 75 | 81 | 35 || 191 Searing Ray | | 20 | 17 || 37 Iskenderun's Myst | | 1 | 6 || 7 Fulminant Prism | | | 2 || 2 Evoke: Wand | | 2 | || 2 Use: Scroll | 3 | 11 | || 14 Potion | | 3 | 2 || 5 Stab: Sleeping | 4 | 4 | 1 || 9 Armour: Robe | 23 | 14 | 27 || 64 Dodge: Dodged | 17 | 22 | 16 || 55