Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15492911753316821579 66 ThunderHyde the Conjurer (level 3, -6/24 HPs) Began as a Demonspawn Conjurer on Apr 15, 2025. Mangled by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:48 (1800 turns). ThunderHyde the Conjurer (Demonspawn Conjurer) Turns: 1800, Time: 00:07:48 Health: -6/24 AC: 3 Str: 7 XL: 3 Next: 96% Magic: 0/6 EV: 11 Int: 18 God: Gold: 139 SH: 4 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 long sword Armour g - a +0 pair of boots (worn) i - a +0 robe (worn) Potions d - a potion of brilliance e - a potion of haste {unknown} f - a potion of curing {unknown} h - a potion of invisibility {unknown} l - a potion of lignification {unknown} Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 t - Tukima's Dance Hex 2% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Passage of Golubria Tloc 2% N/A 86% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History The adder is heavily wounded. The searing ray misses the orc. You finish channelling your searing ray. A ball python comes into view. You block the orc priest's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. The ball python hisses angrily. You hit the orc priest. The orc priest is severely wounded. You hit the orc priest. The orc priest is severely wounded. You block the orc priest's attack. An orc comes into view. It is wielding a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc shouts! The orc priest closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 mace! You die... .######## .......<# # #######.## ...o########..####.# ..SoooSo@..........# #############....... ##.#... ..... #... ... ## You could see 2 orc priests, an adder, 3 orcs and a ball python. Vanquished Creatures 2 adders 2 dart slugs A ribbon worm (D:2) 5 ball pythons 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 6 jackals 4 kobolds 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:2) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 405 | D:1 | Learned a level 2 spell: Searing Ray 872 | D:1 | Reached XP level 3. HP: 9/24 MP: 1/6 1426 | D:2 | Learned a level 3 spell: Tukima's Dance 1763 | D:2 | Reached skill level 1 in Short Blades 1799 | D:3 | HP: 1/24 [orc priest/divine providence (11)] 1800 | D:3 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring D:2: layout_rooms D:3: layout_rooms, nemelex_spade_bored_becter, basic_ecumenical_altar, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Short Blades | 1 | 1.0 Stealth | | 1.9 Spellcasting | | 2.5 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 20 Dagger || 33 Cast: Magic Dart || 57 Searing Ray || 6 Use: Scroll || 5 Potion || 1 Armour: Robe || 41 Dodge: Dodged || 49 Block: Other || 9