Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 12272157810353940830 693 ThunderHyde the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on May 26, 2025. Was an Initiate of Vehumet. Slain by bajaj10's ghost (7 damage) ... in the Necropolis. The game lasted 00:16:18 (3083 turns). ThunderHyde the Magician (Deep Elf Conjurer) Turns: 3083, Time: 00:16:19 Health: -2/36 AC: 6 Str: 6 XL: 7 Next: 37% Magic: 17/28 EV: 12 Int: 26 God: Vehumet [......] Gold: 247 SH: 0 Dex: 17 Spells: 3/19 levels left rFire . . . a - +1 dagger of Hubris {flame, Int+3 Dex+4 Stlth+} rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . p - +0 helmet rElec . d - +2 cloak {Stlth+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++++ n - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.42/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were in the Necropolis. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 247 gold pieces. Inventory: Hand Weapons a - the +1 dagger of Hubris (weapon) {flame, Int+3 Dex+4 Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. b - a +2 dagger of venom Armour d - a +2 cloak of stealth (worn) e - a +0 robe (worn) p - a +0 helmet (worn) Magical Staves h - a staff of air m - a staff of fire Jewellery f - a ring of fire n - a ring of magical power (worn) Wands t - a wand of flame (8) Scrolls j - 4 scrolls of amnesia u - a scroll of enchant weapon v - a scroll of teleportation Potions c - a potion of lignification {unknown} g - 3 potions of enlightenment {unknown} i - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of attraction {unknown} o - a potion of resistance {unknown} q - 2 potions of ambrosia r - a potion of magic s - a potion of heal wounds {unknown} w - a potion of moonshine {unknown} Skills: + Level 0.6 Short Blades + Level 3.1 Dodging + Level 5.1 Stealth + Level 6.8 Spellcasting + Level 6.8 Conjurations + Level 0.3 Translocations + Level 1.7 Alchemy + Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 62% 2d9 1% 2 b - Searing Ray Conj 88% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 d - Fulminant Prism Conj/Alch 15% 3d11 11% 4 e - Launch Clockwork Bee Frge 8% N/A 19% 3 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Fugue of the Fallen Necr 8% N/A 19% 3 Anguish Hex/Necr 4% N/A 54% 4 Eringya's Surprising Cr Summ 8% N/A 54% 4 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 87% 5 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Vehumet Annotations: Necropolis bajaj10's ghost, novice GnFw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits bajaj10's ghost! Bajaj10's ghost is almost destroyed. You finish channelling your searing ray. The clockwork bee stings you. Bajaj10's ghost hits you. The ice beast hits your dormant clockwork bee but does no damage. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (82% to hit) You focus your ray upon the ice beast. The searing ray hits bajaj10's ghost. Bajaj10's ghost is almost destroyed. The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The clockwork bee barely misses you. Bajaj10's ghost hits you but does no damage. The clockwork bee stings you. The ice beast hits your dormant clockwork bee but does no damage. x2 The searing ray misses bajaj10's ghost. The searing ray hits the ice beast! The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The clockwork bee stings you. * * * LOW HITPOINT WARNING * * * Bajaj10's ghost makes a sound of rattling chains. Bajaj10's ghost hits you. * * * LOW HITPOINT WARNING * * * The ice beast hits your dormant clockwork bee. The ice beast freezes your dormant clockwork bee. The ice beast hits your dormant clockwork bee but does no damage. The searing ray hits bajaj10's ghost. Bajaj10's ghost is almost destroyed. The searing ray misses the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. The clockwork bee closely misses you. Bajaj10's ghost hits you! 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Vanquished Creatures Grinder (D:3) A phantom (D:5) A scorpion (D:5) A bombardier beetle (D:5) 2 jellies An orc priest (D:3) An iguana (D:3) A sleepcap (D:4) Natasha (D:3) An orc wizard (D:3) 4 gnolls (D:3) 3 adders A white imp (D:5) 4 dart slugs 8 orcs A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 8 hobgoblins 4 jackals 2 quokkas 4 ball pythons 4 bats 5 frilled lizards 7 goblins 2 kobolds 6 rats (D:1) 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:2 | Found a faded altar of an unknown god. 106 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/8 109 | D:1 | Learned a level 2 spell: Searing Ray 163 | D:1 | Reached skill level 5 in Conjurations 891 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1128 | D:2 | Identified the +1 dagger of Hubris {flame, Int+3 Dex+4 | Stlth+} 1641 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 1646 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1675 | D:3 | Learned a level 2 spell: Mercury Arrow 1857 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 2016 | D:3 | Noticed Natasha 2019 | D:3 | Killed Natasha 2058 | D:3 | Reached skill level 5 in Spellcasting 2088 | D:3 | Found a shadowy altar of Dithmenos. 2152 | D:3 | Learned a level 4 spell: Fulminant Prism 2176 | D:3 | Noticed Grinder 2192 | D:3 | Paralysed by Grinder for 2 turns 2197 | D:3 | Killed Grinder 2198 | D:3 | Reached XP level 6. HP: 9/32 MP: 9/17 2625 | D:4 | Reached skill level 5 in Stealth 2627 | D:4 | Found a radiant altar of Vehumet. 2636 | D:4 | Became a worshipper of Vehumet 2646 | D:5 | Entered Level 5 of the Dungeon 2652 | D:5 | Reached skill level 1 in Alchemy 2652 | D:5 | Reached XP level 7. HP: 36/36 MP: 18/18 2656 | D:5 | Learned a level 3 spell: Launch Clockwork Bee 3021 | D:5 | Found a phantasmal passage. 3032 | Necropol | Found an opulent altar of Gozag. 3032 | Necropol | Found a roughly hewn altar of Beogh. 3032 | Necropol | Entered the Necropolis 3064 | Necropol | Noticed bajaj10's ghost (novice GnFw) 3083 | Necropol | Slain by bajaj10's ghost Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, st_stairs_1 D:2: layout_basic, nicolae_ecumenical_oubliette, grunt_ministairs_1 D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, hangedman_decor_push, uniq_natasha, uniq_grinder D:4: layout_layer_cave, overflow_temple_1_default D:5: layout_loops_ring, index_necropolis_entry_arbor_path Necropolis: regret_index_necropolis_ark [ebering_necropolis_ghost_sewer_f, biasface_necropolis_ghost_orc_armoury, ebering_necropolis_ghost_gozag] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.8 Stealth | 3 4 5 | 5.1 Spellcasting | 4 6 | 6.8 Dodging | 3 | 3.1 Alchemy | 1 | 1.7 Short Blades | | 0.6 Translocations | | 0.3 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 6 | 10 | || 16 Cast: Magic Dart | 58 | 63 | 12 || 133 Searing Ray | 5 | 4 | 6 || 15 Mercury Arrow | | 9 | 1 || 10 Fulminant Prism | | 1 | || 1 Iskenderun's Myst | | | 2 || 2 Launch Clockwork | | | 1 || 1 Evoke: Wand | | 1 | || 1 Use: Scroll | 5 | 2 | 1 || 8 Stab: Sleeping | 3 | 2 | || 5 Armour: Robe | 14 | 10 | 12 || 36 Dodge: Dodged | 5 | 2 | 7 || 14