Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2722018135862673978 385 ThunderHyde the Conjurer (level 6, -2/37 HPs) Began as an Octopode Conjurer on June 25, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:25 (4924 turns). ThunderHyde the Conjurer (Octopode Conjurer) Turns: 4924, Time: 00:15:26 Health: -2/37 AC: 1 Str: 8 XL: 6 Next: 77% Magic: 2/11 EV: 12 Int: 20 God: Gold: 232 SH: 0 Dex: 11 Spells: 2/12 levels left rFire + . . a - +0 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . g - amulet of regeneration rElec . c - ring of protection from fire rCorr . j - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (-2 -> -12), about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) b - a +4 quarterstaff of chaos Jewellery c - a ring of protection from fire (worn) g - an amulet of regeneration (worn) j - a ring of wizardry (worn) Wands m - a wand of polymorph (7) Scrolls i - a scroll of teleportation l - a scroll of identify Potions d - 2 potions of curing e - a potion of resistance f - a potion of berserk rage {unknown} h - a potion of mutation k - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 1.4 Short Blades + Level 2.4 Dodging + Level 5.3 Stealth + Level 3.5 Spellcasting + Level 5.5 Conjurations + Level 0.6 Translocations + Level 0.5 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Volatile Blastmotes Fire/Tloc 10% 2d10 13% 3 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 17% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Makhleb Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You open the door. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you. There is an open door here. Found a robe and a rapier. Okay, then. You open the door. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! Found a scroll of identify. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! There is an open door here. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. You feel very sick. The water moccasin barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel very sick. The water moccasin barely misses you. Your magical contamination has completely faded away. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You die... ############# ##.>.............. #................ #.....<..$...... #.o............ ##.)..##......# .. ##....##......# ... #..[..##...(..##... #..c.......@....... #.......ol......... #.......?..S....... ##'######....##### ##....#####c####.. #......c'.......... #.<รท....#.......[.. #.......#.......... #.......#.......... You could see a water moccasin, a centaur, an iguana (wandering) and an orc. Vanquished Creatures Sigmund (D:4) A bombardier beetle (D:4) A hound (D:4) Crazy Yiuf (D:4) 6 adders 5 dart slugs 4 giant cockroaches 6 hobgoblins 4 jackals 4 orcs 4 quokkas 11 ball pythons 6 bats 6 endoplasms 2 frilled lizards 5 goblins 10 kobolds 7 rats A spectral orc (D:4) 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 862 | D:2 | Learned a level 2 spell: Searing Ray 873 | D:2 | Reached XP level 3. HP: 7/21 MP: 1/6 1727 | D:2 | Found a faded altar of an unknown god. 2227 | D:2 | Learned a level 3 spell: Volatile Blastmotes 2426 | D:2 | Reached skill level 5 in Conjurations 2426 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 3217 | D:3 | Found a snail-covered altar of Cheibriados. 3643 | D:4 | Reached XP level 5. HP: 27/31 MP: 7/9 3655 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3889 | D:4 | Reached skill level 1 in Short Blades 4086 | D:5 | Entered Level 5 of the Dungeon 4136 | D:4 | Noticed Sigmund 4143 | D:4 | Killed Sigmund 4144 | D:4 | Reached skill level 5 in Stealth 4144 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/11 4311 | D:5 | Noticed a water moccasin 4323 | D:4 | Found a hazy altar of Hepliaklqana. 4597 | D:4 | Noticed Crazy Yiuf 4639 | D:4 | Found an ornate altar of the Wu Jian Council. 4639 | D:4 | Found a burning altar of Makhleb. 4803 | D:4 | Killed Crazy Yiuf 4923 | D:5 | HP: 1/37 [water moccasin (7)] 4924 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_basic, kennysheep_slug_shrine D:4: minmay_general_purpose_star, layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, nicolae_overflow_two_pavilions, nrook_loot_triangle, uniq_crazy_yiuf_cottage, uniq_sigmund D:5: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 5 | 5.3 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.5 Short Blades | 1 | 1.4 Fighting | | 0.8 Dodging | | 2.4 Translocations | | 0.6 Fire Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 8 | || 8 Constrict | 2 | 4 || 6 Dagger | 5 | 16 || 21 Tentacles | | 3 || 3 Cast: Magic Dart | 75 | 40 || 115 Searing Ray | 4 | 11 || 15 Volatile Blastmot | | 3 || 3 Iskenderun's Myst | | 1 || 1 Use: Scroll | 2 | 8 || 10 Potion | | 2 || 2 Stab: Sleeping | 4 | 7 || 11 Armour: Skin | 15 | 16 || 31 Dodge: Dodged | 15 | 21 || 36