ThunderHyde Level 1 of the Dungeon (2, 2, D:1) a jackal corpse (skeletalised by now) (2, 3, D:1) a jackal corpse (skeletalised by now) (5, -3, D:1) a frilled lizard corpse (skeletalised by now) (9, 18, D:1) a +0 spear (15, -10, D:1) a book of Blood (22, 27, D:1) a +0 whip of venom (26, 11, D:1) 6 stones (37, 6, D:1) a +0 club (40, 22, D:1) 4 stones (42, 5, D:1) a bat skeleton (47, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 1, D:1) a +0 club (51, 38, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -2, D:2) an orb of wrath (4, 24, D:2) a quokka corpse (skeletalised by now) (15, 9, D:2) a +0 whip a +0 scale mail (24, 20, D:2) a bat skeleton (26, 19, D:2) 3 stones a +0 short sword (27, 21, D:2) a +0 short sword (35, 19, D:2) a +0 robe a +4 club the human skeleton of Jessica (42, 10, D:2) a +0 flail (43, 9, D:2) a +0 ring mail a +2 mace of draining (44, 9, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -7, D:3) a +0 hand axe (8, -14, D:3) a hobgoblin corpse (skeletalised by now) (9, 0, D:3) a +0 dagger a goblin skeleton (9, 1, D:3) a hobgoblin skeleton (9, 2, D:3) a +0 club a quokka skeleton (10, -8, D:3) an adder corpse (skeletalised by now) (10, 0, D:3) a hobgoblin skeleton (10, 2, D:3) a +0 dagger (13, 34, D:3) a +0 leather armour (15, 1, D:3) a +0 great sword (15, 34, D:3) a +0 dagger a quokka skeleton (16, 30, D:3) a +0 dagger (16, 33, D:3) a quokka skeleton (16, 35, D:3) a bat skeleton (17, 33, D:3) a +0 helmet (18, 29, D:3) 8 stones (18, 31, D:3) 8 stones (20, 30, D:3) a +0 great sword (27, 6, D:3) a quill talisman (32, 1, D:3) a ball python corpse (skeletalised by now) (33, -6, D:3) an adder skeleton (34, -5, D:3) a frilled lizard skeleton (34, 25, D:3) a +0 hand axe an orc skeleton (35, 5, D:3) a +0 leather armour (35, 23, D:3) a +0 whip (36, 28, D:3) a +0 robe a +0 dagger an orc skeleton (43, -2, D:3) an adder skeleton (44, -3, D:3) a +0 chain mail a +2 short sword of venom an orc skeleton (46, 5, D:3) a Handbook of Applied Construction (46, 37, D:3) a +0 flail (47, 38, D:3) a +0 robe Level 4 of the Dungeon [Shop] Cohixawn's Antique Weapon Shoppe a +2 longbow of electrocution (869 gold) a +0 flail (77 gold) a +0 dagger (44 gold) a +0 falchion of holy wrath (162 gold) a +3 mace (440 gold) a +7 mace of protection (893 gold) the +4 arbalest "Gizxeff" {penet, Int+5} (1236 gold) Int+5: It affects your intelligence (+5). a +0 whip (55 gold) (0, 0, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (1, -21, D:4) a +0 flail (1, -20, D:4) a +0 dagger a stone (2, -20, D:4) a +0 short sword (4, 12, D:4) an adder corpse (skeletalised by now) (6, -5, D:4) a +0 whip a +0 mace an orc corpse (skeletalised by now) (7, -3, D:4) a +0 ring mail a +0 mace a +0 hand axe an orc corpse (skeletalised by now) (13, -12, D:4) an adder skeleton (17, -19, D:4) 6 stones (20, -11, D:4) a +0 spear (20, -8, D:4) a +0 dagger of venom a +0 dagger a +0 sling a goblin skeleton a goblin skeleton (21, -21, D:4) a +0 short sword a kobold corpse (skeletalised by now) (21, -4, D:4) a +0 dagger a +0 sling a goblin skeleton (22, -8, D:4) a +0 leather armour a +1 dagger of speed a goblin skeleton (22, -7, D:4) a +0 helmet a +0 animal skin a +0 club the hobgoblin skeleton of Robin (26, -20, D:4) a +0 dagger a +0 robe (27, -20, D:4) a +1 short sword of speed (28, -20, D:4) a +0 short sword (33, 9, D:4) a scroll of amnesia (35, 12, D:4) a quokka skeleton (37, 11, D:4) a +0 leather armour a +0 flail a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (37, 12, D:4) a +0 leather armour a +0 whip a +0 dagger Level 5 of the Dungeon (4, -6, D:5) a quokka skeleton (6, 26, D:5) a +0 hammer (8, -14, D:5) 6 stones (8, 27, D:5) a +2 quarterstaff of chaos a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (8, 28, D:5) a +0 hammer (11, 28, D:5) a +0 hammer (15, 29, D:5) a +0 hammer (19, -1, D:5) 3 stones (32, 7, D:5) 5 stones (39, 5, D:5) an adder corpse (skeletalised by now) (44, 18, D:5) a +0 spear (45, 21, D:5) a +0 trident (51, 18, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 6 stones (6, 34, D:6) a scroll of teleportation (8, 31, D:6) a ring of magical power (16, 4, D:6) an electric eel corpse (skeletalised by now) (18, 3, D:6) a howler monkey corpse (skeletalised by now) (18, 5, D:6) a +0 quarterstaff (19, 3, D:6) a +0 club (21, -4, D:6) an iguana corpse (skeletalised by now) (21, -1, D:6) the +11 short sword of Xom's Regard {spect, *Slow +Blink rC++ Will+} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC++: It greatly protects you from cold. Will+: It increases your willpower. (23, 14, D:6) a +1 scale mail Maxwell's Memoranda (24, -8, D:6) a +0 plate armour (30, -1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 2, D:6) a +0 leather armour (40, 29, D:6) 3 stones (47, 15, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (48, 3, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (0, 1, D:7) a +0 leather armour (1, 10, D:7) the +0 robe "Vujub" {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (4, -15, D:7) a +0 ring mail (8, 6, D:7) a +0 giant club (17, -16, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -5, D:7) 5 stones (18, -16, D:7) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe an orc corpse (skeletalised by now) (21, -14, D:7) a book of Cantrips (21, -10, D:7) a hound corpse (skeletalised by now) (23, -17, D:7) a +0 club (31, -12, D:7) a +0 ring mail the Ecumenical Temple