Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7292363435726760431 464 ThunderHyde the Conjurer (level 6, -1/47 HPs) Began as a Draconian Conjurer on July 11, 2025. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (4 damage) ... on level 4 of the Dungeon. The game lasted 00:14:11 (3483 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 3483, Time: 00:14:12 Health: -1/47 AC: 9 Str: 9 XL: 6 Next: 80% Magic: 0/11 EV: 11 Int: 18 God: Gold: 85 SH: 0 Dex: 12 Spells: 4/12 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . e - +2 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - a throwing net Armour e - a +2 pair of boots (worn) Scrolls h - a scroll of immolation Potions b - 2 potions of might {unknown} d - a potion of resistance f - a potion of ambrosia g - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} j - 2 potions of curing k - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting + Level 1.0(1.1) Axes - Level 0.2(0.7) Maces & Flails + Level 2.8 Dodging + Level 2.8 Stealth - Level 1.2 Unarmed Combat + Level 3.5 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 16% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 d - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 16% 1 Poisonous Vapours Alch/Air 12% 1d1 16% 1 Summon Small Mammal Summ 12% N/A 16% 1 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 43% 3 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel your attacks grow feeble. The gnoll bouda closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda. The gnoll bouda is severely wounded. You hit the gnoll but do no damage. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. (Press . to maintain the ray.) The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll bouda closely misses you. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Okay, then. You barely miss the gnoll bouda. The gnoll bouda is heavily wounded. You hit the gnoll. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You hit the gnoll bouda but do no damage. You tail-slap the gnoll bouda. The gnoll bouda is heavily wounded. You hit the gnoll. Your attacks no longer feel as feeble. The gnoll bouda closely misses you. The gnoll hits you with a +0 whip. You die... #.# #.# #.# #.# ##.## #########...#### #[.....).......# #.......#...##.# #...@j..##.###.# #....j..###....# #.......# #.#### ..>.......# #.# #.##.......# #.# # #....#### #.# . #.##)# #.# .##.##.######.# # ..........##.# # You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures Sigmund (D:2) 2 ogres (D:4) A hound (D:3) Robin (D:2) 3 adders (D:3) A dart slug (D:1) 2 ribbon worms An orc (D:4) 3 giant cockroaches 12 hobgoblins 5 quokkas 3 ball pythons (D:1) 6 bats 4 endoplasms 2 frilled lizards 12 goblins 9 kobolds 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 132 | D:1 | Learned a level 2 spell: Searing Ray 758 | D:1 | You fall into a shaft and drop 1 floor! 1233 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1288 | D:2 | Noticed Sigmund 1459 | D:2 | Killed Sigmund 1460 | D:2 | Reached skill level 1 in Unarmed Combat 1460 | D:2 | Reached skill level 5 in Conjurations 1460 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1460 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/8 1667 | D:2 | Noticed Robin 1677 | D:2 | Killed Robin 2468 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2472 | D:3 | Learned a level 1 spell: Apportation 2628 | D:3 | Found Ocy Yxoch's Assorted Antiques. 2747 | D:3 | Reached XP level 6. HP: 39/46 MP: 6/10 3382 | D:4 | Reached skill level 1 in Fighting 3382 | D:4 | Reached skill level 6 in Conjurations 3385 | D:4 | Noticed Edmund 3458 | D:4 | Reached skill level 1 in Axes 3464 | D:5 | Entered Level 5 of the Dungeon 3482 | D:4 | HP: 2/47 [gnoll bouda/+0 whip (3)] 3483 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring D:2: layout_rooms, uniq_robin, uniq_sigmund D:3: layout_basic, serial_shops, shop, minmay_misc_feat_square, minmay_misc_feat_cross, serial_park_tiny_1 D:4: layout_loops_cross, uniq_edmund D:5: layout_cave_pods, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_trees, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.8 Unarmed Combat | 1 | 1.2 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.5 Fighting | 1 | 1.2 Axes | 1 | 1.0 Maces & Flails | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 36 | || 36 Tailslap | 8 | 5 || 13 Club | 7 | || 7 Hand axe | | 37 || 37 Cast: Magic Dart | 44 | 81 || 125 Searing Ray | 4 | 7 || 11 Use: Potion | 2 | 1 || 3 Scroll | | 6 || 6 Armour: Skin | 28 | 42 || 70 Dodge: Dodged | 31 | 43 || 74