Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 7772868879599982333 18 ThunderHyde the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Oct 6, 2025. Slain by Jessica ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (894 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 894, Time: 00:03:40 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 48% Magic: 0/5 EV: 11 Int: 18 God: Gold: 93 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . a - +2 spear (vamp) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded, armoured tail 1, talons 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +2 vampiric spear (weapon) Jewellery b - a ring of wizardry Potions c - a potion of cancellation {unknown} d - a potion of magic e - a potion of resistance {unknown} f - 2 potions of curing {unknown} Skills: + Level 0.2 Fighting * Level 0.4 Polearms + Level 1.8 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 93 gold pieces (gained 8). Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Jessica shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Jessica barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit) You focus your ray upon Jessica. The searing ray misses Jessica. (Press . to maintain the ray.) Jessica gestures wildly while chanting. Jessica blinks! The searing ray misses Jessica. Jessica casts a spell at you. Pain shoots through your body! Ouch! That really hurt! Without enough magic to sustain it, your Searing Ray dissipates. You completely miss Jessica. Jessica barely misses you. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Jessica. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. A venomous barb forms on the end of your tail. Your bones become slightly less dense. The barb on your tail disappears. Your toenails lengthen and sharpen. Jessica hits you with a +0 dagger. You die... # ### #. ... #.###.# #.....# ##@# ##.@# ##.#.## #+## #.###.# #...## ##.#.### #.....# ##.##.## ##....... #######.#...####........ ...............+........ #######.#...####<....... You could see Jessica. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 3 goblins (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 202 | D:1 | Found a faded altar of an unknown god. 229 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Noticed Jessica 894 | D:2 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 894 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 894 | D:2 | Lost mutation: Your tail ends in a venomous barb. [potion | of mutation] 894 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 894 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, ebering_ecumenical_altar_petrified, minmay_misc_feat_rugged D:2: layout_loops_corners, uniq_jessica, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.2 Polearms | | 0.4 Dodging | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Spear || 36 Tailslap || 4 Cast: Magic Dart || 17 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armour: Skin || 24 Dodge: Dodged || 15