Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13768889079553198219 92 ThunderHyde the Vexing (level 4, 0/33 HPs) Began as a Formicid Hexslinger on Oct 10, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:09:04 (2225 turns). ThunderHyde the Vexing (Formicid Hexslinger) Turns: 2225, Time: 00:09:05 Health: 0/33 AC: 3 Str: 14 XL: 4 Next: 90% Magic: 5/5 EV: 11 Int: 13 God: Gold: 174 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . c - +0 shortbow rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +1 flail of protection c - a +0 shortbow (weapon) Armour e - a +0 leather armour (worn) Magical Staves i - a staff of earth Wands h - a wand of polymorph (9) Scrolls b - a scroll of poison Potions d - a potion of enlightenment f - 2 potions of curing g - a potion of brilliance Skills: + Level 1.7 Fighting + Level 3.5 Ranged Weapons + Level 2.0 Dodging + Level 0.2 Stealth + Level 1.1 Spellcasting + Level 4.6 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sigil of Binding Hex 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 24% N/A 8% 2 Inner Flame Hex/Fire 8% N/A 32% 3 Cause Fear Hex 6% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.####.### #.##.....# #.##.###.### #.†..# ... ####.###.##### #.).......# ###).####.# ##.####.###... #...@j....g.. #..###.###.#. #..# B# #..# j# #..# j# #..# .# #... ?., ##.# .. You could see a gnoll and a goblin. Vanquished Creatures A gnoll (D:1) 3 adders 2 dart slugs An orc (D:3) A ribbon worm (D:2) 4 endoplasms 4 giant cockroaches 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 6 bats 3 frilled lizards 4 goblins 7 kobolds 8 rats A spectral orc (D:3) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 106 | D:1 | Reached skill level 4 in Hexes 106 | D:1 | Reached XP level 2. HP: 5/21 MP: 3/3 248 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/4 252 | D:1 | Learned a level 3 spell: Sigil of Binding 817 | D:2 | Found an iron altar of Okawaru. 835 | D:2 | Found Hurchex's Jewellery Emporium. 1155 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1313 | D:2 | Found a faded altar of an unknown god. 1934 | D:3 | Found a hazy altar of Hepliaklqana. 2225 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], basic_altar, dreamdust_ecumenical_altar_statues, minivault_11 D:3: minmay_wonky_spiral, layout_loops_ring, nicolae_hepliaklqana_monster_ancestors D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.6 Dodging | 2 | 2.0 Ranged Weapons | 3 | 3.5 Fighting | | 1.7 Stealth | | 0.2 Spellcasting | | 1.1 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 77 | 58 || 135 Shortbow | | 23 || 23 Cast: Sigil of Binding | 1 | || 1 Ability: Dig | 2 | || 2 Use: Scroll | 5 | 2 || 7 Armour: Robe | 15 | || 15 Leather armour | | 27 || 27 Dodge: Dodged | 15 | 16 || 31