ThunderHyde Level 1 of the Dungeon (6, 3, D:1) a +0 sling (6, 14, D:1) a rat skeleton (7, 14, D:1) a frilled lizard skeleton (15, 2, D:1) 8 stones (17, 7, D:1) 2 stones a +0 dagger a kobold skeleton (17, 11, D:1) a hobgoblin skeleton (30, -16, D:1) a +0 robe (32, -4, D:1) a maw talisman (34, 17, D:1) a ball python corpse (skeletalised by now) (41, 22, D:1) 5 poisoned darts (48, -6, D:1) a bat corpse (skeletalised by now) (52, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (2, -27, D:2) a +0 dagger 2 stones (4, -15, D:2) a +0 club (10, -16, D:2) a +0 dagger a goblin skeleton (23, 18, D:2) a +0 club a gnoll corpse (skeletalised by now) (26, 14, D:2) a +0 dagger (39, 26, D:2) a hobgoblin corpse (skeletalised by now) (41, 8, D:2) a +0 short sword (43, -11, D:2) a +0 dagger (46, 30, D:2) a bat corpse (skeletalised by now) (48, 8, D:2) a +0 cloak (50, 1, D:2) an adder skeleton (52, 5, D:2) a +0 dagger a goblin skeleton (53, -13, D:2) a +0 scale mail (56, -11, D:2) the +7 sling "Joam" {flame, Int+3} Int+3: It affects your intelligence (+3). Level 3 of the Dungeon (7, 19, D:3) a stone (9, 23, D:3) an adder corpse (skeletalised by now) (12, 24, D:3) a bat skeleton (13, 24, D:3) a +0 short sword a stone (15, 25, D:3) an adder skeleton (16, 11, D:3) a +0 robe (17, 9, D:3) a +0 dagger a +0 leather armour an orc skeleton (18, 10, D:3) a ball python skeleton (18, 30, D:3) a +0 leather armour (20, 28, D:3) a hobgoblin corpse (skeletalised by now) (30, 28, D:3) a +0 spear (33, 22, D:3) a +0 hand axe (35, 11, D:3) a +0 leather armour a +0 trident an orc skeleton (40, 29, D:3) a +0 club (42, 17, D:3) a +0 club (45, 2, D:3) a +0 mace Level 4 of the Dungeon (2, -36, D:4) 9 gold pieces (6, -15, D:4) 18 gold pieces (9, -35, D:4) a hound corpse (skeletalised by now) (14, -43, D:4) a +0 scimitar (14, -32, D:4) a quokka skeleton (19, -37, D:4) the +2 robe of the Past {Regen+ Slay+3} Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (23, -1, D:4) a +0 sling (28, -35, D:4) a +0 spear (32, -25, D:4) a wand of light (7) (33, 0, D:4) a scroll of torment (34, -1, D:4) a wand of charming (4) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, 4, D:5) a scarf of harm (unseen) (5, 1, D:5) 20 gold pieces