Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3163823012889326367 43 ThunderHyde the Conjurer (level 3, -1/27 HPs) Began as a Draconian Conjurer on Nov 26, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:05:46 (1500 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 1500, Time: 00:05:47 Health: -1/27 AC: 5 Str: 9 XL: 3 Next: 37% Magic: 1/6 EV: 11 Int: 18 God: Gold: 72 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . a - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -13) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Potions b - a potion of magic c - a potion of brilliance d - a potion of attraction {unknown} e - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting - Level 0.5 Maces & Flails * Level 0.1 Polearms + Level 1.8 Dodging + Level 1.7 Stealth + Level 0.6 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 10% 2 Blink Tloc 6% N/A 26% 2 Lesser Beckoning Tloc 6% N/A 26% 2 Fulminant Prism Conj/Alch 7% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the quokka. You kill the quokka! There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The scorpion stings you! The scorpion closely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you but does no damage. x2 The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. You feel sick. The scorpion stings you. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You closely miss the scorpion. The scorpion is almost dead. You die... #### ....# .########.....# .......@....... ####...s......# #.####.....# # ##.##. # You could see a scorpion. Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 4 bats 4 frilled lizards 4 goblins (D:1) 3 kobolds 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 291 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1430 | D:3 | Noticed a scorpion 1500 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:3: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 29 Punch || 2 Tailslap || 2 Spear || 22 Cast: Magic Dart || 67 Searing Ray || 1 Use: Scroll || 4 Potion || 1 Armour: Skin || 55 Dodge: Dodged || 31