Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10441776491893221949 96 ThunderHyde the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Jan 26, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:06:54 (1893 turns). ThunderHyde the Conjurer (Deep Elf Conjurer) Turns: 1893, Time: 00:06:55 Health: 0/25 AC: 3 Str: 6 XL: 4 Next: 41% Magic: 7/11 EV: 12 Int: 23 God: Gold: 114 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . a - +1 short sword (elec) rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution (weapon) Armour d - a +0 robe (worn) e - a +0 helmet (worn) Jewellery k - a ring of fire Scrolls h - 2 scrolls of teleportation j - a scroll of identify Potions b - 3 potions of magic c - a potion of attraction f - 2 potions of brilliance {unknown} g - a potion of heal wounds i - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 0.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 16% 2 Call Imp Summ 8% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 ring mail. You see here a bat skeleton. You now have 114 gold pieces (gained 10). Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! k - a ring of fire There is a stone staircase leading down here. You see here a hobgoblin skeleton. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You see here a bat skeleton. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf freezes you. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... #.######..## #.......... #.# #....# #........#. #.# #P..P# #..#.....#. #.# ##PP.# ##..#.###.#. #.# ##.## #.......#(.. #.# ##.# #.......#.#. #.## #.## #.......###. #..# ##.# #.......# ## #### #@## #.......# #j# #.......# ... #.......# #...# #.......#### #).⌠# #........... ##### ############ You could see Crazy Yiuf. Vanquished Creatures An iguana (D:2) 2 adders A dart slug (D:1) 10 endoplasms 3 giant cockroaches 5 hobgoblins 3 quokkas 6 ball pythons 6 bats 4 frilled lizards A goblin (D:1) 5 kobolds 9 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 210 | D:1 | Found Yvuucar's Antique Weapon Shop. 272 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1341 | D:2 | Reached XP level 4. HP: 15/24 MP: 6/11 1342 | D:2 | Reached skill level 1 in Fighting 1347 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1571 | D:2 | Noticed Crazy Yiuf 1893 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, serial_shops, nicolae_shop_crystal, minivault_5 D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, kennysheep_doodads Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Fighting | 1 | 1.0 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Cast: Magic Dart | 86 | 12 || 98 Searing Ray | 1 | 1 || 2 Use: Scroll | 9 | || 9 Stab: Sleeping | 3 | || 3 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 13 | 1 || 14