Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9205284981156452340 41 ThunderHyde the Chiller (level 3, -4/26 HPs) Began as a Merfolk Ice Elementalist on Feb 6, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1197 turns). ThunderHyde the Chiller (Merfolk Ice Elementalist) Turns: 1197, Time: 00:05:14 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 52% Magic: 3/6 EV: 12 Int: 16 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -19) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of mutation {unknown} j - a potion of attraction {unknown} l - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 3.2 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.7 Ice Magic + Level 0.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Sandblast Erth 4% 2d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Foxfire Conj/Fire 4% 2x1d4 21% 1 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Scorch Fire 2% 2d5 30% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. Your magical contamination has completely faded away. Magic restored. You now have 48 gold pieces (gained 11). You now have 51 gold pieces (gained 3). You encounter a gnoll. It is wielding a +3 flail of venom. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 halberd. There is a stone staircase leading down here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 flail of venom (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +3 flail of venom! You are poisoned. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 flail of venom (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. You feel very sick. The gnoll hits you but does no damage. You are lethally poisoned! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 flail of venom (heavily wounded, 100% to hit) You freeze the gnoll! You kill the gnoll! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +0 halberd! You die... ###.##### #.......# #.......# #.......# #.......# # ######)#####.# #......# ...# #......##..# #.....@...# #.....)#### ##....j...# #........# ##........# #.........# #.........# #....#.#### #....#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An orc (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 15/20 MP: 3/5 744 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 746 | D:1 | Learned a level 1 spell: Sandblast 858 | D:1 | Reached skill level 1 in Fighting 1197 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, st_stairs_8, minmay_misc_feat_five, fountainhead, minmay_misc_feat_rows D:2: layout_basic D:3: layout_loops_ring, minitemple, ebering_ecumenical_altar_hall, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Fighting | 1 | 1.1 Stealth | | 2.7 Spellcasting | | 2.3 Ice Magic | | 4.7 Earth Magic | | 0.1 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 44 Punch || 1 Cast: Freeze || 43 Sandblast || 4 Armour: Robe || 41 Dodge: Dodged || 43