Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17184782421139800625 81 ThunderHyde the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Feb 16, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:41 (1493 turns). ThunderHyde the Conjurer (Deep Elf Conjurer) Turns: 1493, Time: 00:05:41 Health: -5/24 AC: 4 Str: 6 XL: 4 Next: 20% Magic: 4/11 EV: 12 Int: 23 God: Gold: 122 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) a - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +1 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: rampage @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 devious dagger (weapon) b - a +0 short sword c - a +0 long sword Armour d - a +1 pair of boots of rampaging (worn) e - a +0 robe (worn) Scrolls f - 3 scrolls of fear p - a scroll of poison b - a scroll of blinking Potions g - 2 potions of magic L - 2 potions of lignification f - a potion of moonshine {unknown} j - a potion of berserk rage {unknown} k - 2 potions of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 1.2 Short Blades + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 16% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open gate here. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gnoll leaves your sight. You encounter an adder. Something hits the pile of debris. There is an open gate here. The adder bites the pile of debris. The pile of debris begins to collapse. Something completely misses the pile of debris. You see here a human skeleton. The pile of debris collapses into dust. You see here a human skeleton. Something tries to affect you, but you resist. The adder completely misses the pile of debris. The pile of debris collapses into dust. Something hits you. Something barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something. Something hits you! The searing ray hits something. Something hits you. The searing ray hits something. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you! You die... #.....######.### #........ #.....######...###.###...# #...#.########.....# ###.. #.................######## #...#.########.......).### #.....######...#.#####.... #....#######.###.# ####. ####.##..........### #. ###.##..@.........# ## ###.##.........##รท### # ###.#############...# # ##..########### ###.# # ##.############ #.# # #####.############ #.##### ##<..#.############ #....## ##<.....# ####.#. #.......# ##########... There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) A ribbon worm (D:3) 4 dart slugs 4 endoplasms 2 hobgoblins A quokka (D:2) 2 ball pythons 3 bats A frilled lizard (D:3) 6 goblins A kobold (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 299 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:2 | Encountered Natasha 1039 | D:2 | Killed Natasha 1040 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1080 | D:2 | Encountered Natasha 1087 | D:2 | Killed Natasha 1088 | D:2 | Reached skill level 1 in Short Blades 1092 | D:2 | Reached XP level 4. HP: 16/24 MP: 2/11 1115 | D:2 | Encountered Sigmund 1493 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, serial_bayou_crossing D:2: layout_rooms, darby_intimidation_tactics, uniq_natasha D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Short Blades | 1 | 1.2 Dodging | 3 | 3.1 Fighting | | 0.9 Spellcasting | | 3.8 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Dagger | 1 | 2 || 3 Cast: Magic Dart | 34 | 13 || 47 Searing Ray | 2 | 3 || 5 Read: Teleportation | 1 | || 1 Fear | 1 | || 1 Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Revelation | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Identify | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 4 | 2 || 6