ThunderHyde Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -1, D:1) a ball python skeleton (17, 2, D:1) a +0 club (17, 14, D:1) a bat corpse (skeletalised by now) (19, 0, D:1) a +0 dagger (19, 8, D:1) a +0 mace (20, 1, D:1) a +0 whip (21, 1, D:1) a hobgoblin skeleton (28, 9, D:1) a +0 club a kobold skeleton (31, -5, D:1) a +0 club (33, 5, D:1) a +0 robe (36, -5, D:1) a +0 short sword (39, -6, D:1) a hobgoblin skeleton (39, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 35, D:1) a rat skeleton (50, 17, D:1) a +0 scale mail (54, 29, D:1) a rat skeleton (54, 37, D:1) a bat skeleton Level 2 of the Dungeon (6, 38, D:2) a +0 sling (11, -3, D:2) a +1 hammer of protection (11, 0, D:2) a +2 hammer of draining (11, 2, D:2) a +2 hammer of holy wrath (12, -1, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (12, 0, D:2) a +0 hammer (13, 1, D:2) a +0 hammer (13, 2, D:2) a +0 hammer (21, 19, D:2) an adder skeleton (36, 24, D:2) a rat corpse (skeletalised by now) (37, 29, D:2) a +0 club a goblin skeleton (50, 19, D:2) a +0 leather armour (51, 27, D:2) a bat skeleton (52, 19, D:2) a +0 club (52, 20, D:2) a +0 club (54, 39, D:2) a +0 dagger (56, 14, D:2) the quill talisman of the Solstice {Fly rC+ rN+} [quill talisman] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. (65, 35, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (65, 37, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 vampiric dagger a +0 dagger a +0 club a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 3, D:3) a parchment of Mephitic Cloud (13, 11, D:3) 2 poisoned darts (21, -12, D:3) a bat skeleton (21, 28, D:3) a ball python skeleton (24, 25, D:3) a +0 leather armour (26, -30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 1, D:3) a +0 robe (44, 22, D:3) a hobgoblin corpse (skeletalised by now) (47, -1, D:3) a bat skeleton (51, -10, D:3) a ball python skeleton (53, -10, D:3) a rat skeleton (55, -10, D:3) a +0 flail Level 4 of the Dungeon [Shop] Vaps's Weapon Shoppe the +1 war axe of Daring {freeze, rElec rCorr} (463 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 sling (22 gold) a +0 rapier (82 gold) a +0 war axe (52 gold) a +0 club (7 gold) a +0 antimagic partisan (345 gold) a +0 orcbow (60 gold) the +10 glaive of Okawaru's Grace {vamp, rPois rF+ rN+ Dex+2} (1569 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 4 poisoned darts (36 gold) (3, 9, D:4) a +0 whip a +0 scale mail a +0 leather armour a +0 club an orc corpse (skeletalised by now) (3, 10, D:4) a +0 trident (4, 9, D:4) a +0 dagger a +0 robe (8, 8, D:4) a +0 cloak (12, 20, D:4) a +1 cloak (14, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 8, D:4) a hobgoblin skeleton (22, 5, D:4) a +0 club a goblin skeleton (35, 36, D:4) a quokka corpse (37, 6, D:4) a +0 short sword (47, 2, D:4) a +0 rapier Level 5 of the Dungeon (17, -26, D:5) 18 gold pieces (38, -5, D:5) a +0 helmet (41, -4, D:5) a +0 giant club an ogre corpse (52, -15, D:5) a +0 short sword Level 6 of the Dungeon