Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7231088597053984807 44 ThunderHyde the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on Apr 20, 2026. Was an Initiate of Qazlal. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:14 (2197 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 2197, Time: 00:07:15 Health: -4/26 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 6/6 EV: 11 Int: 18 God: Qazlal [......] Gold: 207 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Potions d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} l - 3 potions of haste {unknown} j - 3 potions of moonshine {unknown} k - a potion of curing {unknown} n - a potion of cancellation {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.0 Dodging - Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations * Level 0.5 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 7% 1 Passwall Erth 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 leather armour and quivering boomerangs (78% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc priest shouts! The orc shouts! The searing ray hits the orc. You kill the orc! Qazlal accepts your kill. The searing ray misses the orc priest. You encounter an orc. It is wielding a +0 whip. The orc priest miscasts a cantrip. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. You kill the orc! Qazlal accepts your kill. You finish channelling your searing ray. The magic dart hits the orc priest. The orc priest is moderately wounded. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You barely miss the orc priest. You tail-slap the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The orc hits you but does no damage. The orc priest misses you. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is an open door here. The orc attacks as it pursues you! The orc hits you with a +0 whip. You die... ###.#. ....# #...# #.#.#.# #...#.# . #<..#.# # #...#.# ###.#.# #@#.# ###.###o#.# # #....)o...# #.........# #.........# #....!....# #.........# #.........# #.........# You could see an orc priest and an orc. Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 2 orcs (D:3) 7 endoplasms 2 hobgoblins 2 quokkas (D:2) 7 ball pythons 4 bats 2 frilled lizards (D:2) 3 goblins 3 kobolds A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 401 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 404 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:1 | Found a faded altar of an unknown god. 1413 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1576 | D:2 | Found a stormy altar of Qazlal. 1582 | D:2 | Became a worshipper of Qazlal Stormbringer 2196 | D:3 | HP: 1/26 [orc priest/+0 flail (2)] 2197 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, shapermc_ecumenical_altar_gd D:2: layout_basic, basic_altar D:3: layout_basic, serial_shops, shop, minivault_24, minmay_between Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.6 Invocations | | 0.5 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 6 Short sword || 6 Tailslap || 5 Hand axe || 7 Quarterstaff || 1 Cast: Magic Dart || 79 Searing Ray || 2 Drink: Magic || 1 Read: Teleportation || 1 Fear || 1 Blinking || 1 Armour: None || 15 Dodge: Dodged || 6