Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3971277230810078154 56 ThunderHyde the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on May 4, 2026. Slain by Ijyb ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon on May 6, 2026. The game lasted 00:10:16 (2638 turns). ThunderHyde the Chiller (Merfolk Ice Elementalist) Turns: 2638, Time: 00:10:16 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 95% Magic: 7/7 EV: 11 Int: 16 God: Gold: 106 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +2 dagger of protection b - a +0 spear (weapon) Missiles d - a throwing net Armour c - a +0 leather armour (worn) Scrolls w - a scroll of enchant weapon c - a scroll of revelation {unknown} d - a scroll of amnesia {unknown} Potions g - 2 potions of magic f - a potion of curing {unknown} B - 2 potions of berserk rage j - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.8 Spellcasting + Level 0.3 Conjurations + Level 4.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 3% 1 b - Frozen Ramparts Ice 36% 1d6 11% 3 z - Magic Dart Conj 12% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 28% 1 Sublimation of Blood Necr 2% N/A 38% 2 Ozocubu's Armour Ice 18% N/A 11% 3 Hailstorm Conj/Ice 10% 3d6 28% 3 Summon Ice Beast Ice/Summ 10% N/A 30% 3 Inner Flame Hex/Fire 2% N/A 63% 3 Dispel Undead Necr 2% 3d7 95% 4 Detonation Catalyst Fire/Alch 2% 2d1 100% 5 Irradiate Conj/Alch 1% 3d12 100% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. Ijyb zaps a wand. You struggle to resist. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. Ijyb closely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You completely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You puncture Ijyb! Ijyb is heavily wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You bump into the rock wall. You feel a strong urge to attack something. You bump into the rock wall. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ..# ..# .....##.# ...# ..###......##.# ...###########..............## #.....#........>......###...# .###....).####..###### ##..# ..........# #.## #..# .###.....####r# #... #.......##g# #...#. #.....#..#@######### ###.#. ########...........### ###. ###.#######...## #. #######.### ###..## #. .......<..# ##..###. ######....# ##..##. #....# ##.... ###### ####. #. You could see Ijyb and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 dart slugs (D:2) A ribbon worm (D:2) 6 endoplasms 5 hobgoblins A quokka (D:1) 2 ball pythons 3 bats A frilled lizard (D:1) 4 goblins 6 kobolds 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 145 | D:1 | Learned a level 1 spell: Magic Dart 714 | D:1 | Found a faded altar of an unknown god. 854 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2151 | D:2 | Learned a level 3 spell: Frozen Ramparts 2600 | D:3 | Encountered Ijyb 2638 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_misc_feat_alley, st_stairs_8, minivault_26 D:2: layout_basic D:3: layout_rooms, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 2.8 Conjurations | | 0.3 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 17 Spear || 9 Dagger || 5 Cast: Freeze || 45 Magic Dart || 35 Frozen Ramparts || 1 Drink: Heal wounds || 1 Berserk rage || 1 Read: Identify || 2 Enchant weapon || 1 Vulnerability || 1 Stab: Sleeping || 1 Armour: Robe || 20 Leather armour || 21 Dodge: Dodged || 40