Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 338712823103427703 86 ThunderHyde the Conjurer (level 4, -1/33 HPs) Began as an Armataur Conjurer on June 26, 2026. Slain by an orc priest ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (1268 turns). ThunderHyde the Conjurer (Armataur Conjurer) Turns: 1268, Time: 00:04:51 Health: -1/33 AC: 4 Str: 12 XL: 4 Next: 26% Magic: 4/7 EV: 8 Int: 25 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) a - +1 short sword (elec) rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution (weapon) Armour b - a +0 robe (worn) d - an orb of glass (worn) Jewellery c - a +6 ring of intelligence (worn) Potions i - a potion of invisibility f - a potion of moonshine {unknown} j - a potion of lignification {unknown} Skills: + Level 1.5 Dodging + Level 3.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You have reached level 4! You feel clever. You barely miss the orc. The orc is lightly wounded. You stop channelling your searing ray. The orc barely misses you. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 whip. You closely miss the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc priest looks satisfied for a moment. The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the orc. You tail-slap the orc. You kill the orc! Magic courses through your body. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (Press . to maintain the ray.) The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 mace. You die... .) ...... #.. ..... ...##...# ......... ......## ..... #..# #.@# #)o# .#.###..###..## ...$............ ♣?..###..###..## ♣. #..# .. #.)# #..# .).. You could see an orc priest. Vanquished Creatures An orc priest (D:3) An iguana (D:3) An orc (D:3) 8 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 7 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 10 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 231 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Reached skill level 4 in Conjurations 1156 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1231 | D:2 | You fall into a shaft and drop 1 floor! 1260 | D:3 | Reached XP level 4. HP: 14/33 MP: 0/7 1268 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_tromino_v7 D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, dreamdust_princess_corridor, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_cross_hatched, shapermc_ecumenical_altar_totnotflames, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.4 Stealth | 3 | 3.3 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 6 || 8 Melee: Unarmed | 1 | || 1 Short sword | 1 | 6 || 7 Tailslap | | 1 || 1 Cast: Magic Dart | 59 | || 59 Searing Ray | 3 | 1 || 4 Drink: Magic | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 2 | 2 || 4