Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11450110836143091862 124 ThunderHyde the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on July 29, 2026. Incinerated by a bombardier beetle (8 damage) ... on level 3 of the Dungeon. The game lasted 00:09:54 (3070 turns). ThunderHyde the Conjurer (Draconian Conjurer) Turns: 3070, Time: 00:09:55 Health: 0/33 AC: 7 Str: 9 XL: 4 Next: 81% Magic: 1/8 EV: 8 Int: 19 God: Gold: 86 SH: 7 Dex: 11 Spells: 1/8 levels left rFire . . . (100%) a - +0 morningstar rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) d - +1 pair of gloves rCorr . (100%) (no boots) SInv + (no amulet) Will ..... e - ring of see invisible Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 morningstar (weapon) Armour c - a +0 kite shield (worn) d - a +1 pair of gloves (worn) Jewellery e - a ring of see invisible (worn) Scrolls t - a scroll of teleportation Potions d - a potion of might {unknown} f - 2 potions of enlightenment {unknown} Skills: + Level 1.0 Maces & Flails + Level 1.8 Dodging + Level 3.1 Stealth * Level 0.9 Shields + Level 2.6 Spellcasting + Level 4.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 13% 1 b - Searing Ray Conj 40% 2d5 21% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 98% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 67% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 80% 2 Fulminant Prism Conj/Alch 5% 3d7 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Uskayaw Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The goblin shouts! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. Without enough magic to sustain it, your Searing Ray dissipates. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You barely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You block the bombardier beetle's attack. You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! The goblin shoots a sling bullet. The sling bullet hits you. Your Maces & Flails skill increases to level 1! Your Stealth skill increases to level 3! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you but does no damage. You see here a bombardier beetle corpse. You barely miss the goblin. The liquid fire burns you! You die... ####### ## #.....# .# #.....##### .######.........# ............###.### .######.....# #...### .# ####### #.#...# .# #.....# .# #g@#.†# .# #.....# .# ....###...# .# #..#.# #.#.# ###### #.)...# #..... ...... ...#... ....#.# ###### #.. ..# ##.. ..# .. ##. l# ... .. #. You could see a goblin. Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:3) 2 dart slugs (D:3) 3 ribbon worms (D:2) An orc (D:3) 4 endoplasms 7 hobgoblins 7 jackals 3 quokkas 6 ball pythons 7 bats 5 frilled lizards 2 goblins (D:1) 9 kobolds 3 rats (D:3) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThunderHyde the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 269 | D:1 | Learned a level 2 spell: Searing Ray 1302 | D:3 | Reached XP level 3. HP: 26/26 MP: 1/6 1729 | D:3 | Found a stormy altar of Qazlal. 1943 | D:2 | Found a faded altar of an unknown god. 2338 | D:3 | Found a hide-covered altar of Uskayaw. 2338 | D:3 | Encountered a dancing +0 falchion 2338 | D:3 | Encountered a dancing +0 spear 2338 | D:3 | Encountered a dancing +0 spear 2340 | D:3 | Encountered a dancing +0 short sword 2341 | D:3 | Encountered a dancing +0 short sword 2342 | D:3 | Encountered a dancing +0 dagger 2342 | D:3 | Encountered a dancing +0 dagger 2345 | D:3 | Encountered a dancing +0 falchion 2638 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/7 2643 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3069 | D:3 | Reached skill level 1 in Maces & Flails 3070 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, hangedman_decor_growths D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple D:3: layout_loops_ring, nicolae_qazlal_general_emergency, nicolae_uskayaw_en_pointe, minmay_fractal_squares_5 D:4: layout_gridville, overflow_temple_1_default, minmay_temple_entry_junction_2, nicolae_shop_unique_rings, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.1 Maces & Flails | 1 | 1.0 Dodging | | 1.8 Shields | | 0.9 Spellcasting | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 4 || 54 Melee: Unarmed | 2 | || 2 Whip | 48 | || 48 Tailslap | 6 | || 6 Morningstar | | 4 || 4 Cast: Magic Dart | 66 | 15 || 81 Searing Ray | 9 | 3 || 12 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Enchant armour | 1 | || 1 Poison | 1 | || 1 Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: None | 33 | 10 || 43 Dodge: Dodged | 24 | 1 || 25 Block: Kite shield | 13 | 3 || 16