Tiberius Level 1 of the Dungeon (0, 44, D:1) a +0 dagger (3, 40, D:1) a ball python corpse (skeletalised by now) (6, 35, D:1) a jackal skeleton (11, 39, D:1) 5 poisoned darts (12, 27, D:1) a +0 war axe (15, 6, D:1) 5 stones (17, 40, D:1) a hobgoblin skeleton (23, 8, D:1) a quokka corpse (skeletalised by now) (23, 41, D:1) a +0 club (26, 0, D:1) a hobgoblin corpse (skeletalised by now) (34, 21, D:1) a jackal skeleton (35, 37, D:1) a +0 ring mail (37, 14, D:1) a bat skeleton (42, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -3, D:1) a ball python corpse (skeletalised by now) (52, 26, D:1) a +0 club (59, 51, D:1) a frilled lizard corpse (skeletalised by now) (61, 2, D:1) a rat corpse (skeletalised by now) (61, 5, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeammio's Jewellery Shoppe the amulet "Oluw" {rF- Will+ RegenMP+ Dex+3} (586 gold) [amulet of magic regeneration] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). a ring of poison resistance (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) the ring "Qimm" {Dex+4 Slay+4} (719 gold) [ring of slaying] Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of ice (unknown) (350 gold) an amulet of magic regeneration (unknown) (420 gold) the ring of Cous {rC+ Dex+2 SInv} (565 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the amulet "Veenenk" {Reflect rPois Str+3 SH+5} (665 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). a serpent talisman (420 gold) (0, 0, D:2) a +0 flail (6, -24, D:2) a +0 ring mail (17, -3, D:2) a bat corpse (skeletalised by now) (21, -13, D:2) 4 stones (22, -22, D:2) a bat corpse (skeletalised by now) (23, -18, D:2) a +0 leather armour (23, 7, D:2) a rat skeleton (28, -1, D:2) a +0 whip a kobold skeleton (33, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 12, D:2) a +0 robe (35, -9, D:2) a hobgoblin corpse (skeletalised by now) (37, -23, D:2) a +0 robe (39, 3, D:2) a frilled lizard skeleton (43, -13, D:2) a +0 dagger 3 stones (43, 2, D:2) a +0 ring mail (45, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 chain mail the human corpse of Terence (6, -5, D:3) a +0 short sword 3 stones (7, -12, D:3) 8 stones (8, -3, D:3) a ball python corpse (skeletalised by now) (12, -7, D:3) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, -3, D:3) 5 stones (33, -30, D:3) a +0 hand axe (35, -33, D:3) a +0 club (36, -31, D:3) a +0 club a +0 leather armour a goblin corpse (36, -29, D:3) a +0 club