Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7650199435061867334 4 TibiaBonemore the Magician (level 1, 16/16 HPs) Began as an Octopode Hedge Wizard on Aug 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:49 (88 turns). TibiaBonemore the Magician (Octopode Hedge Wizard) Turns: 88, Time: 00:01:50 Health: 16/16 AC: 20 Str: 9 XL: 1 Next: 70% Magic: 3/4 EV: 2 Int: 16 God: Gold: 3 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 hat rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword (weapon) Armour b - a +0 hat (melded) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. You encounter a jackal. The jackal barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal but do no damage. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal completely misses you. You completely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! HP restored. d - a sedimented cyan potion It was a potion of lignification. You turn into a tree. Your +0 hat melds into your body. Your roots penetrate the ground. You cannot move. You cannot move. You cannot move. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# ##.###..# ........# #.# #.# #.# #♣# #.# #.# #.# #.########## #.....)....# ##########.# ..... #.# ........# #.# There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TibiaBonemore the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_3d_cube Action || total ---------------------------++------- Attack: Normal || 7 Melee: Short sword || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 4 Drink: Lignification || 1 Armour: None || 4 Dodge: Dodged || 5