Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6003 (custom seed) 62 Tigger the Vexing (level 3, 0/17 HPs) Began as a Spriggan Hexslinger on Apr 2, 2026. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (1736 turns). Tigger the Vexing (Spriggan Hexslinger) Turns: 1736, Time: 00:01:49 Health: 0/17 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 0/6 EV: 17 Int: 14 God: Gold: 122 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - amulet of guardian spirit SInv + d - ring of protection from cold Will ..... g - ring of wizardry Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: clarity, guardian spirit, wizardry (x1) @: weak-willed, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 5 poisoned darts Armour b - a +0 robe f - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Jewellery d - a ring of protection from cold (worn) e - an amulet of guardian spirit (worn) g - a ring of wizardry (worn) Scrolls p - 3 scrolls of poison c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} u - a scroll of enchant weapon {unknown} Potions f - a potion of berserk rage {unknown} k - 2 potions of might {unknown} l - a potion of attraction {unknown} n - a potion of cancellation {unknown} o - 2 potions of curing {unknown} p - a potion of invisibility {unknown} Skills: + Level 0.8 Fighting + Level 3.0 Ranged Weapons * Level 0.9 Throwing + Level 2.7 Dodging + Level 0.8 Stealth + Level 1.5 Spellcasting + Level 4.5 Hexes + Level 0.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 4% 3 Apportation Tloc 2% N/A 11% 1 Shock Conj/Air 4% 1d3 11% 1 Inner Flame Hex/Fire 8% N/A 11% 3 Fugue of the Fallen Necr 1% N/A 28% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 28% 3 Ozocubu's Armour Ice 1% N/A 28% 3 Cause Fear Hex 6% N/A 16% 4 Dimensional Bullseye Hex/Tloc 3% N/A 34% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 65% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 65% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 65% 4 Detonation Catalyst Fire/Alch 2% 2d2 90% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. You encounter a kobold. It is wielding a +0 dagger, wearing an amulet of chemistry and quivering stones. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is severely wounded. The jinxing sprites lose interest in you. You encounter an orc wizard. It is wielding a +0 dagger. Sigmund closely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. The sling bullet barely misses the kobold. The orc wizard shouts! The kobold shouts! You hear a shout! Sigmund barely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet barely misses the kobold. You encounter an orc wizard. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet barely misses Sigmund. The sling bullet barely misses the kobold. The sling bullet closely misses the orc wizard. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet closely misses the kobold. The sling bullet barely misses the orc wizard. Sigmund seems less drained. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #####.# .!.. #.# ..# #.# ... #.# oo. #.# #K# #.# #.# #.# #@# #.# #.# #.# #@# #.# #.# #.#####.# #.......# ######### You could see Sigmund, 2 orc wizards and a kobold. Vanquished Creatures A gnoll (D:1) An adder (D:3) 3 dart slugs 3 orcs 3 endoplasms (D:1) 5 hobgoblins 3 jackals (D:3) A ball python (D:1) 2 bats (D:1) 8 frilled lizards 2 goblins (D:1) 2 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tigger the Spriggan Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 80 | D:1 | Reached skill level 4 in Hexes 80 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 83 | D:1 | Learned a level 2 spell: Jinxbite 772 | D:2 | Reached XP level 3. HP: 17/17 MP: 2/6 900 | D:2 | Found a faded altar of an unknown god. 937 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 945 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 1348 | D:2 | Found a hide-covered altar of Uskayaw. 1724 | D:3 | Encountered Sigmund 1736 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, grunt_decor_junction, kennysheep_another_room D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, basic_altar, minmay_lizard_king D:3: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, nicolae_sif_muna_archmage's_trap, mainiacjoe_overflow_divided_tiny, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.5 Ranged Weapons | 3 | 3.0 Fighting | | 0.8 Throwing | | 0.9 Dodging | | 2.7 Stealth | | 0.8 Spellcasting | | 1.5 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 97 Cast: Jinxbite || 18 Armour: Robe || 14 Dodge: Dodged || 41