Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8288827040966939767 4 Timbabwe the Caller (level 1, 0/13 HPs) Began as a Barachi Summoner on Feb 8, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (135 turns). Timbabwe the Caller (Barachi Summoner) Turns: 135, Time: 00:01:09 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 1/3 EV: 1 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 7 stones (quivered) Armour a - a +0 robe (worn) d - a +0 hat (You found it on level 1 of the Dungeon) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 5.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Magic restored. You swap places. You see here a dart slug corpse. Your quokka disappears in a puff of smoke! A frilled lizard and a hobgoblin come into view. MP restored: 3 Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 2/3 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 1/3 mp. The frilled lizard closely misses you. The frilled lizard closely misses you. You hit the frilled lizard but do no damage. Your quokka closely misses the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. Your quokka bites the frilled lizard. The frilled lizard dies! You see here a frilled lizard corpse. You swap places. The hobgoblin shouts! You swap places. The hobgoblin hits you. x2 You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. Your quokka bites the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 6/13 hp. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. Your quokka bites the hobgoblin but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You swap places. Your quokka closely misses the hobgoblin. Your quokka bites the hobgoblin. x2 The hobgoblin dies! Your Summonings skill increases to level 5! You see here a frilled lizard corpse. Your quokka disappears in a puff of smoke! MP restored: 3 You start resting. Your quokka disappears in a puff of smoke! HP restored. Health restored: 13 A ball python comes into view. The ball python hisses angrily. You hear a shout! A hobgoblin comes into view. A bat comes into view. d - a +0 hat There are no items here. The ball python attacks as it pursues you! The ball python bites you but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ball python closely misses you. The hobgoblin misses your quokka. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You now have 2/3 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin barely misses your quokka. Your quokka barely misses the hobgoblin. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 12/13 hp. You now have 1/3 mp. The ball python's grasp on you weakens, but your attempt to escape fails. Your bat barely misses the ball python. The hobgoblin hits your quokka. Your quokka bites the hobgoblin but does no damage. The ball python bites you. The ball python constricts you. You take 4 damage, and have 8/13 hp. MASSIVE DAMAGE!! You completely miss the ball python. Your bat closely misses the ball python. Your quokka barely misses the hobgoblin. The ball python bites you. The ball python constricts you. The hobgoblin hits your quokka but does no damage. A goblin comes into view. It is wielding a +0 club. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You closely miss the ball python. Your bat barely misses the ball python. Your quokka bites the hobgoblin. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin closely misses your quokka. You closely miss the ball python. Your quokka bites the hobgoblin. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your bat misses the ball python. The hobgoblin hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ...##.........>....†.# #.# #.#.#.#######...###### .b.. ...#.########.#### .#.#.#.#..............#### ........##########....... #.#.#.#g#.# #...#### ........§.## ##.## .#.#.#.#S#.# #.# .......b.@## #.# .#.#.#.#.#.# #.# . ...........# #.# .#.#.#.#.#.#..## #.# ..............# #.# #.#.#.#.#.##.# #.# ........###.#########.# .#.#.#.#.#...............# .......†...†############## You could see a hobgoblin, a bat (wandering), a ball python (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | HP: 3/13 [hobgoblin (3)] 74 | D:1 | Reached skill level 5 in Summonings 135 | D:1 | HP: 2/13 [constriction (2)] 135 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, hex_large Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 5 Armour: Robe || 19 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, hex_large Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 33 | 61 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 33 | 61 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 7.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------