Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11350656849703822321 18 Timbabwe the Tinkerer (level 2, 0/20 HPs) Began as a Mountain Dwarf Forgewright on June 27, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (947 turns). Timbabwe the Tinkerer (Mountain Dwarf Forgewright) Turns: 947, Time: 00:03:04 Health: 0/20 AC: 3 Str: 12 XL: 2 Next: 48% Magic: 4/4 EV: 10 Int: 15 God: Gold: 42 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + a - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery a - a ring of willpower (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} d - a scroll of torment {unknown} e - a scroll of revelation {unknown} h - 3 scrolls of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} l - a potion of lignification {unknown} Skills: * Level 1.8(2.2) Axes - Level 1.7(2.2) Maces & Flails - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 4.8 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Jinxbite Hex 2% 2d2 34% 2 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 4 damage, and have 14/20 hp. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 13/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! You see here a ball python corpse. You start resting. HP restored. Health restored: 20 You encounter a hobgoblin. The hobgoblin shouts! The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 18/20 hp. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 1 damage, and have 18/20 hp. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 2 damage, and have 16/20 hp. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. You start resting. HP restored. Health restored: 20 You see here a ball python skeleton. You see here a +0 mace. You see here a +0 mace. You see here a +0 club. You see here a bat skeleton. You see here a hobgoblin skeleton. Partly explored, can't reach some places. Unknown command. Unknown command. Partly explored, can't reach some places. You see here a frilled lizard skeleton. You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! You hear a shout! You hear a bark! x2 You encounter a gnoll. It is wielding a +0 spear. You encounter a jackal. There is a stone staircase leading up here. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 18/20 hp. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll closely misses you. You take 7 damage, and have 11/20 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 5/20 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You have nothing you can fire or use right now. Unknown command. Unknown command. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you with a +0 whip. You die... #.# #.# ###.# #.#.# #.######### #.### #.# #...# #.#.# #.# #...# #.# #.### #.#.# #.### .##.# #.# #.# ##.#.# #...# .##.###.###.####....# ###.### ........##...##.....###.....## #..........#........##.#ß≈ß#.# #.#.##...#[...#.....##.#≈≈≈#.# #.#.####.##.#...@....#.#ß≈ß#.# ....# #.##.####.j.###.#≈≈≈#.# ..### #.##.# #..## #.#ß~ß#.# #### #.##.# #..# ##.....## ##.## #.#..# #..## ##.<.## #.#.####.#.## ##..######### .........#.# #.#...### #........#.# #÷##....# # ...#.##.##.# #.#####.# . You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 227 | D:1 | Reached skill level 1 in Maces & Flails 452 | D:1 | Reached XP level 2. HP: 14/20 MP: 4/4 538 | D:1 | Reached skill level 1 in Axes 946 | D:1 | HP: 5/20 [gnoll/+0 whip (6)] 947 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: layout_loops_cross, st_stairs_9, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 | 1.7 Axes | 1 | 1.8 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Forgecraft | | 4.8 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Mace || 19 Hand axe || 35 Drink: Attraction || 1 Stab: Sleeping || 3 Armour: Robe || 11 Leather armour || 27 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: layout_loops_cross, st_stairs_9, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 936 | 24 | 116 | 614 | 2 | 480.0 | Dungeon | 960 | 936 | 24 | 116 | 614 | 2 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:2: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------