Tip Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -38, D:1) a medusa talisman (13, -31, D:1) a +0 ring mail (15, -19, D:1) a rat skeleton (47, -45, D:1) 4 stones Level 2 of the Dungeon (2, 4, D:2) a +0 robe (8, -1, D:2) a bat corpse (skeletalised by now) (8, 0, D:2) a +0 short sword (8, 6, D:2) a frilled lizard corpse (skeletalised by now) (11, 31, D:2) a +0 leather armour (14, 16, D:2) a ball python skeleton (15, 16, D:2) a +0 dagger (20, 14, D:2) a +0 dagger (23, 17, D:2) a +0 dagger (25, -5, D:2) 2 large rocks (26, -3, D:2) a +0 sling a +0 dagger (26, 1, D:2) a +0 dagger (28, 0, D:2) a +0 whip a stone (29, 7, D:2) a parchment of Airstrike (34, 13, D:2) a +0 ring mail (41, 21, D:2) the spore talisman "Vouhuobb" {rF+ Will+ Dex+6} [spore talisman] rF+: It protects you from fire. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 21, D:3) a +0 dagger (5, 25, D:3) a +0 short sword (15, -15, D:3) a +0 dagger (17, 12, D:3) a bat corpse (29, -14, D:3) a +2 mace of protection (38, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (47, 22, D:3) a +0 leather armour (49, 8, D:3) a +0 whip 4 stones (51, -10, D:3) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now)