Titmouse Level 1 of the Dungeon (2, -46, D:1) a bat corpse (skeletalised by now) (2, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -2, D:1) a +0 club (14, -19, D:1) a ball python skeleton (17, -11, D:1) a frilled lizard corpse (skeletalised by now) (22, -9, D:1) a +0 club a goblin skeleton (25, -21, D:1) a bat skeleton (28, -23, D:1) a +0 club (29, -25, D:1) a +0 ring mail (31, -12, D:1) a +0 dagger (35, -37, D:1) a quokka corpse (skeletalised by now) (35, -33, D:1) a +0 dagger a goblin skeleton (37, -40, D:1) a +0 dagger (38, -18, D:1) a +0 ring mail (44, -11, D:1) a ball python skeleton (46, -16, D:1) a +0 club (54, -21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of might (4, -10, D:2) a potion of lignification (4, -5, D:2) a +1 dagger of venom (still there?) a goblin corpse (still there?) (22, -9, D:2) a +0 whip a kobold corpse (22, -3, D:2) a bat corpse (skeletalised by now) (23, -6, D:2) a +0 short sword (25, -4, D:2) an adder corpse (skeletalised by now) (26, 7, D:2) a +0 ring mail (27, -3, D:2) a +0 club (27, 4, D:2) a quokka corpse (skeletalised by now) (28, 7, D:2) a bat corpse (skeletalised by now) (32, 17, D:2) a +0 scale mail Level 4 of the Dungeon (4, 3, D:4) a scorpion corpse (4, 8, D:4) a +0 leather armour (8, 9, D:4) a scroll of identify (10, 8, D:4) 4 poisoned darts (13, 3, D:4) a parchment of Silence (14, 12, D:4) the +6 great sword "Omal" {drain, *Noise rC+ Str+3} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (15, 8, D:4) a scroll of fog (16, 14, D:4) a scroll of teleportation (17, 4, D:4) a +0 ring mail (17, 9, D:4) 10 gold pieces (19, 2, D:4) 4 gold pieces (20, 2, D:4) a +0 giant club