Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12555278103351818580 11 ToeKNeeBonez the Conjurer (level 2, 13/17 HPs) Began as an Octopode Conjurer on Jan 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:05 (335 turns). ToeKNeeBonez the Conjurer (Octopode Conjurer) Turns: 335, Time: 00:05:06 Health: 13/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 5/5 EV: 4 Int: 20 God: Gold: 10 SH: 9 Dex: 10 Spells: 4/5 levels left rFire . . . d - +2 short sword (holy) rCold . . . c - +0 tower shield rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +2 short sword of holy wrath (weapon) Missiles b - 10 stones Armour c - a +0 tower shield (worn) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 100% 2 Fulminant Prism Conj/Alch 5% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. Found a stone staircase leading up. You now have 10 gold pieces. A jackal comes into view. A jackal is nearby! You enter the shallow water. A jackal comes into view. You see here a +2 short sword of holy wrath. Your +2 short sword of holy wrath softly glows with a divine radiance! d - a +2 short sword of holy wrath (weapon) Okay, then. 2 jackals come into view. A jackal comes into view. You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barks! You have reached level 2! A jackal comes into view. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The jackal barks! You hit the jackal. Your grab misses the jackal. The jackal is almost dead. You hear a bark! You block the jackal's attack. x2; The jackal bites you. You completely miss the jackal. The jackal barks! Your grab misses the jackal. The jackal is almost dead. You closely miss the jackal. You grab the jackal. You constrict the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal! You kill the jackal! The jackal bites you. You block the jackal's attack. x2 You block the jackal's attack. x2; The jackal bites you. You see here a jackal corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..~≈~~~.~##.#### ####.~..~..###...## #.~..≈..~~~#..###.+ #.≈.♣#~.≈##..#...## #≈.≈.~~♣....#.#### #####.~..~.###..## #...~~.~~.## #...## #.h.~≈.≈~### #....## #.#@≈~~.~.~###.....# #..h.#.#####...).... ####...# #.#####.# #.### #. #<# #.# # ### #.. ... .... #.... You could see 2 jackals. Vanquished Creatures 2 bats (D:2) A giant cockroach (D:1) A goblin (D:2) 4 jackals (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ToeKNeeBonez the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 327 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 335 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, shop, minmay_misc_feat_columns D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, wad_orctagon Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Constrict || 4 Short sword || 6 Unarmed || 1 Cast: Magic Dart || 9 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 12 Block: Tower shield || 6